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We must transcend the petty Bffls of Dragon age past and achieve something much more engrossing


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#76
Norwood06

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rapscallioness wrote...

Yeah, the Morrigan/FemWarden path was cool to me. Her and I started off on the wrong foot, but as time went by I came to consider her a "sister".

I did feel closer to the Comapnions in DAO. I think that's because it felt like we went thru more together. The quests were bigger. Looonger. More involved.

You went thru the ordeals together until you crawled out at the end w/ a ton of loot; a bunch of red injury squares above the names; and sincerely hoping you wouldn't get ambushed on the way back to camp.

And....everyone was always around. In the camp. Just the proximity made me feel like we were really in it together. In DA2, it was a nice idea about everyone doing their own thing, but it took something away.

Roughing together. Eating together. These seemingly small things build a bond.


Not to stray too far from the OP, but I want to highlight this post, as I like what its getting at.  I cared much more for DAO characters than both DA2 and ME1-3 characters, and that has always puzzled me.  I'm not sure if DAO had more total dialogue per character, more expansive character arcs, longer gameplay, or I'm just  biased, but I feel the DAO characters had more depth to them. 

DA2 and ME characters felt limited in characterization, player interactions gated, and progression from friendships to relationships sudden & jarring in comparison.  I agree with the above that in DAO, gradually increasing the approval bar, with dialogue written to reflect a gradual change in relationship, made the characters feel more natural, and friendships more fulfilling.       

re: OP, you were far more attached to Morrigan than I, but I agree that there's a lot to the character hiding beneath the jaded social darwinist cliche.  And I appreciate that I didn't discover it until my 3rd or 4th playthrough.  

Modifié par Norwood06, 15 novembre 2012 - 04:18 .


#77
esper

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I care more about the da2 characther than da:o. Don't mistake that I don't love some of the da:o to bits, but I cared more for da2 and I also found them 'deeper', because I could be in oppossition to them and still see how they developed.

I never got any connection with Sten and (urghh) Oghren.

As for what the op wants and deep connection. It cannot be forced. Not every players will connect to the same characthers and if the games forces a friendship then it will just be annoying.

#78
Mystch3vi0us

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Emzamination wrote...

Mystch3vi0us wrote...

I should be use to all the fawning over Morigan, but it still makes my skin crawl. Look after playing the game and watching my friends play the game (a combined 6 playthroughs) I loath her to no end. Her writing is inconsistent and her personality is grating. Morigan's dialogue outside of camp or if you aren't romancing her are blatant "I'm evil god is fake and you dumb for believing in him" statements every time you turn around. Shocking that a theist would be irritated with a character/person who spouts this nonsense nonstop with nothing other than that to define her.

Now if you try to befriend her she (I swear she's written by a different person) comes off a lot more human, for lack of a better word. Even then she's still a selfish self serving ****.

Aside from the Morigan hate, a couple of things bother me about your statements. Most (not all) of the characters have a great deal of depth to them. And they are far more consistant. At least in DA;O in DA:2 I would say Bethany/Carver, Anders, and the city guard woman (can't remember her name.) were well written. The others I just didn't care about. Even Isabella who I knew they wanted me to care about I never did. Meh. This has gotten incoherent so I'll stop now.


We've been through this

The last part of your post is definitely incoherent. Rewrite and I'll answer.


Let me sum it up.  Your example is flawed as the character is inconsistant for reasons stated above.  I find that in DA:O most of the relationships were very well fleshed out and an emotional attachment could be established with little to no effort.  DA:2 had a few characters (Bethany, Carver, Arvaline, Anders) who definately evoked emotion while the others failed to do so, even when it was aparent that the writers were trying to do just that.  

#79
Kail Ashton

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And this bad fan fiction thread is still here i see, probarly cause the topic creator keeps bumping it up and....*counts* has done at least 4 posts in a row?!?

What the hell moderators? what the hell?

#80
KNIGHTMARE170

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Kail Ashton wrote...

And this bad fan fiction thread is still here i see, probarly cause the topic creator keeps bumping it up and....*counts* has done at least 4 posts in a row?!?

What the hell moderators? what the hell?


What?