Aller au contenu

Photo

Mattock X vs. Geth Piss Rifle X (No Mods)


  • Veuillez vous connecter pour répondre
86 réponses à ce sujet

#26
Kyerea

Kyerea
  • Members
  • 1 265 messages

Zancloufer wrote...

Kyerea wrote...
For PC players, headshotting consistently and most of the time is quite simple actually. So what you are saying is that without a doubt you are headshotting 100% of the time in every game, every situation, every wave, against every enemy at every moment with your GPR? Uh-huh, sure.


Of course not.  But saying you can't headshot reliably with the GPR, what does that say of the Mattock's accuracy?  At full RoF HITTING the same target with the Mattock is comparably hard to headshotting constantly with the GPR. 

Just try the GPR on a Turrian Solider and aim for the face.   It's fun and effective.  Would recomend bringing a Hurricane or similar boss killer with you on the side though.

Mind you with some firing macros Mattock would look ALOT more appealing.


Mattock X:

Accuracy Rating 65


Geth Pulse Rifle X:

Accuracy Rating 40

Also since the Revenant is more powerful than the GPR and more effective than the GPR on a Turian Marksman. Your entire point is... really falling apart here.

#27
SgtAmazing

SgtAmazing
  • Members
  • 378 messages
Typhoon or cerberus harrier. Problem solved.

#28
RaptorSolutions

RaptorSolutions
  • Members
  • 2 991 messages
I only use the GPR on my GE or other caster classes for CD. For actual weapon classes I prefer the Mattock.

#29
Black Phantom

Black Phantom
  • Members
  • 8 237 messages
Not reading all of the replies in this thread, but the GPR has about half the weight of the Mattock, which makes it a more solid secondary weapon than the Mattock, especially for a Geth character with the weapon passives in Networked AI. (at that point it's DPS is actually comparable to a Collector Rifle assuming the same character and passives, only with a weight of 0.5 instead of 1.2) It really does do good damage for having a weight of 0.5, but if you're using it as your primary weapon you'll be disappointed.

Mattock is good if you're using it as your only weapon, or primary weapon but a setup like GPR + Talon is more versatile. The weapons combined weigh 1.1 (or reduces your cooldown bonus by 20% more than the Mattock) or 0.8 if you used ULM on the Talon as opposed to the Mattock's 0.9

On second thought, I think I'll read the replies in this thread.

Modifié par Ashen Earth, 13 novembre 2012 - 01:24 .


#30
Imp of the Perverse

Imp of the Perverse
  • Members
  • 1 662 messages

Heggy wrote...

450 RPM => 7.5 bullets per second.
Can you click 15 times in two seconds?
Thus the DPS calculation is pretty meaningless.

Mattock's accuracy is really high, and it's semiautomatic, so the only thing Marksman can do for it is increase headshot damage.

However, the Mattock is a vastly superior weapon. High damage per shot, accurate, and you'll waste a lot less bullets compared to the GPR.


Here's a click speed tester, I can get about 6 per second tops without having to resort to things that would make aiming a weapon impossible, probably couldn't sustain that for an entire match though. So maybe 5/sec?

#31
QQQQSSSSI

QQQQSSSSI
  • Members
  • 45 messages
Adding my two cents here.

My Geth trooper is up to level 6 with Networked AI. Since it has a passive 10% damage buff on Geth weapons I feel morally obligated to use Geth weapons with him.

The Pulse Rifle works fine IF you bring a separate anti-armor weapon with you too. I just learned today that the Geth Plasma Shotgun completely ignores armor's damage reduction, and it also happens to be the only rare weapon I have at a high level.

Pulse rifle counters your average idiot.
Plasma shotgun counters armor.

The only downside to this build is that it lacks any real ability to pierce Guardian riot shields. The shotgun can never have any piercing ever and adding a piercing mod on the pulse rifle is so bad.

#32
Kyerea

Kyerea
  • Members
  • 1 265 messages

Ashen Earth wrote...

Not reading all of the replies in this thread, but the GPR has about half the weight of the Mattock, which makes it a more solid secondary weapon than the Mattock, especially for a Geth character with the weapon passives in Networked AI. (at that point it's DPS is actually comparable to a Collector Rifle assuming the same character and passives, only with a weight of 0.5 instead of 1.2) It really does do good damage for having a weight of 0.5, but if you're using it as your primary weapon you'll be disappointed.

Mattock is good if you're using it as your only weapon, or primary weapon but a setup like GPR + Talon is more versatile. The weapons combined weigh 1.1 (or reduces your cooldown bonus by 20% more than the Mattock) or 0.8 if you used ULM on the Talon as opposed to the Mattock's 0.9

On second thought, I think I'll read the replies in this thread.


Those would be apt points if this weren't a thread discussing the viability of one weapon against the other as primary weapons.

#33
RNG God

RNG God
  • Members
  • 2 144 messages

QQQQSSSSI wrote...

Adding my two cents here.

My Geth trooper is up to level 6 with Networked AI. Since it has a passive 10% damage buff on Geth weapons I feel morally obligated to use Geth weapons with him.

The Pulse Rifle works fine IF you bring a separate anti-armor weapon with you too. I just learned today that the Geth Plasma Shotgun completely ignores armor's damage reduction, and it also happens to be the only rare weapon I have at a high level.

Pulse rifle counters your average idiot.
Plasma shotgun counters armor.

The only downside to this build is that it lacks any real ability to pierce Guardian riot shields. The shotgun can never have any piercing ever and adding a piercing mod on the pulse rifle is so bad.

Image IPB

#34
Black Phantom

Black Phantom
  • Members
  • 8 237 messages

Kyerea wrote...

Ashen Earth wrote...

Not reading all of the replies in this thread, but the GPR has about half the weight of the Mattock, which makes it a more solid secondary weapon than the Mattock, especially for a Geth character with the weapon passives in Networked AI. (at that point it's DPS is actually comparable to a Collector Rifle assuming the same character and passives, only with a weight of 0.5 instead of 1.2) It really does do good damage for having a weight of 0.5, but if you're using it as your primary weapon you'll be disappointed.

Mattock is good if you're using it as your only weapon, or primary weapon but a setup like GPR + Talon is more versatile. The weapons combined weigh 1.1 (or reduces your cooldown bonus by 20% more than the Mattock) or 0.8 if you used ULM on the Talon as opposed to the Mattock's 0.9

On second thought, I think I'll read the replies in this thread.


Those would be apt points if this weren't a thread discussing the viability of one weapon against the other as primary weapons.


If you're using the Geth Pulse Rifle as a primary weapon, you're doing it wrong.

It's a niche weapon that is very good at what it does. Comparing it to the Mattock because they're both assault rifles is like comparing the Wraith to the Raider because they're both 2 shot shotguns, or comparing the Scorpion to the Acolyte because they're both lightweight pistols.

Modifié par Ashen Earth, 13 novembre 2012 - 01:33 .


#35
corporal doody

corporal doody
  • Members
  • 6 037 messages
Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.

and the Mattock is too awesome.

#36
Black Phantom

Black Phantom
  • Members
  • 8 237 messages

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.

and the Mattock is too awesome.


Incendiary Ammo is actually very bad with the GPR, since it's per bullet damage is so low.

#37
corporal doody

corporal doody
  • Members
  • 6 037 messages

Ashen Earth wrote...

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.

and the Mattock is too awesome.


Incendiary Ammo is actually very bad with the GPR, since it's per bullet damage is so low.




great for setting up Fire Explosions....light weight....and lots of rounds.

spray and pray with that badboy....set everything on fire...then chain overload.

Modifié par corporal doody, 13 novembre 2012 - 01:38 .


#38
3XT3RM1N4TUS

3XT3RM1N4TUS
  • Members
  • 2 443 messages

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.
.



Using GPR for applying elemental effect is such a dumb idea.

I agree with OP, this weapon sucks, like other auto ARs (excluding Harrier)

#39
mrwm1

mrwm1
  • Members
  • 57 messages
Just stop telling people which weapons to use (or not to use).

It's a freaking game and it's about fun. Not everyone's looking at the numbers, trying to determine which gun is the most effective for which purpose and all that business. Sometimes it's simply about how a gun feels. Like someone else pointed out, a lot of people just like to roll with full-automatic assault rifles because it fits their style of playing or because they have more fun using them. Personally I sometimes like to decide my loadout by the species I'm currently playing. Turian with a Phaeston. Batarian with a Kishock. Geth with a GPR. Who gives a damn? You'd think that people who have access to all or most of the weapons know what they're doing so just let them play with whatever they want (as long as they don't bust into your Gold lobby not using equipment and having respective weapons at a low level). I appreciate it more than people who bring that damn Harrier on every single kit just because it's the best weapon in the game (in terms of allround performance). If you think they "hurt the team" because they bring a Pulse Rifle, just don't play with them.

Besides, on the right kits it's an absolutely awesome gun. And yeah, I'm sure there are better options to fulfill the purpose of applying ammo effects but what the hell. It's fun to use. It looks right on a geth.

#40
Black Phantom

Black Phantom
  • Members
  • 8 237 messages

corporal doody wrote...

Ashen Earth wrote...

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.

and the Mattock is too awesome.


Incendiary Ammo is actually very bad with the GPR, since it's per bullet damage is so low.




great for setting by Fire Explosions....light weight....and lots of rounds.


Yeah, and so is the Indra.

The main difference is that the Indra does enough damage to where you'll actually notice the Incendiary DoT eating away at an enemy.

GPR excels when you're using Warp or AP ammo (they give the largest damage bonuses) and aiming at an enemy's head.

#41
capn233

capn233
  • Members
  • 17 287 messages
If only there were mods or ammo to increase the GPR's damage versus armor.

...

It's good there isn't a headshot mod for AR's though, because that might make this better than the Eagle. :)

Modifié par capn233, 13 novembre 2012 - 01:40 .


#42
corporal doody

corporal doody
  • Members
  • 6 037 messages

3XT3RM1N4TUS wrote...

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.
.



Using GPR for applying elemental effect is such a dumb idea.

I agree with OP, this weapon sucks, like other auto ARs (excluding Harrier)


whatever floats your boat champ. however....I will continue to use it on a few of my engineers.

HEll....most of the time im not even firing my weapon anyways. spamming my powers...atleast this way i have incentive to actually use a weapon for something.


inb4youdontknowhowtoplay. 

#43
corporal doody

corporal doody
  • Members
  • 6 037 messages

Ashen Earth wrote...

corporal doody wrote...

Ashen Earth wrote...

corporal doody wrote...

Geth Pulse Rifle with AP mod (or HVB) and capacity with incendiary ammo on a engineer is GOLD!!! i wouldnt use it on anything else.

and the Mattock is too awesome.


Incendiary Ammo is actually very bad with the GPR, since it's per bullet damage is so low.




great for setting by Fire Explosions....light weight....and lots of rounds.


Yeah, and so is the Indra.

The main difference is that the Indra does enough damage to where you'll actually notice the Incendiary DoT eating away at an enemy.

GPR excels when you're using Warp or AP ammo (they give the largest damage bonuses) and aiming at an enemy's head.

true true.

i will never say the GPR is good.

but i will say I use it on only my engineers.

#44
The Wayward Vagabond

The Wayward Vagabond
  • Members
  • 617 messages
Look guize, da DPS xD!!!

#45
chefcook90

chefcook90
  • Members
  • 1 003 messages
What are you talking about!? GPR IS AMAZING... on bronze difficulty!

Still, I love using it on my human soldiers (when farming bronze) - as long as you keep adrenaline rush up you can litterally just hold the trigger down the entire match and never reload the damn thing (especially now that the magazine size increased from 80 to 100).

#46
Black Phantom

Black Phantom
  • Members
  • 8 237 messages

chefcook90 wrote...

What are you talking about!? GPR IS AMAZING... on bronze difficulty!

Still, I love using it on my human soldiers (when farming bronze) - as long as you keep adrenaline rush up you can litterally just hold the trigger down the entire match and never reload the damn thing (especially now that the magazine size increased from 80 to 100).


It's good on Gold difficulty too.

I remember making an extremely detailed post on how it's possible for a Geth character to drop a trooper in under 1 second with headshots in one of the other "GPR is bad" threads. (I'll look for it)

#47
The Wayward Vagabond

The Wayward Vagabond
  • Members
  • 617 messages

Ashen Earth wrote...

chefcook90 wrote...

What are you talking about!? GPR IS AMAZING... on bronze difficulty!

Still, I love using it on my human soldiers (when farming bronze) - as long as you keep adrenaline rush up you can litterally just hold the trigger down the entire match and never reload the damn thing (especially now that the magazine size increased from 80 to 100).


It's good on Gold difficulty too.

I remember making an extremely detailed post on how it's possible for a Geth character to drop a trooper in under 1 second with headshots in one of the other "GPR is bad" threads. (I'll look for it)

I can vouch for that. Headshot damage racks up really fast even on gold, even on bosses.

Modifié par The Wayward Vagabond, 13 novembre 2012 - 02:08 .


#48
Black Phantom

Black Phantom
  • Members
  • 8 237 messages

The Wayward Vagabond wrote...

Ashen Earth wrote...

chefcook90 wrote...

What are you talking about!? GPR IS AMAZING... on bronze difficulty!

Still, I love using it on my human soldiers (when farming bronze) - as long as you keep adrenaline rush up you can litterally just hold the trigger down the entire match and never reload the damn thing (especially now that the magazine size increased from 80 to 100).


It's good on Gold difficulty too.

I remember making an extremely detailed post on how it's possible for a Geth character to drop a trooper in under 1 second with headshots in one of the other "GPR is bad" threads. (I'll look for it)

I can vouch for that. Headshot damage racks up really fast even on gold, even on bosses.


afaik not all of the headshot multipliers apply to bosses.

#49
joker_jack

joker_jack
  • Members
  • 3 801 messages

Zaidra wrote...

 On a GI it gets the geth weapon damage bonus, and is lighter than the mattock.
It's all about preference. Sure it kills slower, but it has more ammo capacity and it doesn't break your mouse when you use it.


Harrier. That is all.

#50
fallen_acolyte

fallen_acolyte
  • Members
  • 606 messages

SalvationThroughDestruction wrote...

QQQQSSSSI wrote...

Adding my two cents here.

My Geth trooper is up to level 6 with Networked AI. Since it has a passive 10% damage buff on Geth weapons I feel morally obligated to use Geth weapons with him.

The Pulse Rifle works fine IF you bring a separate anti-armor weapon with you too. I just learned today that the Geth Plasma Shotgun completely ignores armor's damage reduction, and it also happens to be the only rare weapon I have at a high level.

Pulse rifle counters your average idiot.
Plasma shotgun counters armor.

The only downside to this build is that it lacks any real ability to pierce Guardian riot shields. The shotgun can never have any piercing ever and adding a piercing mod on the pulse rifle is so bad.

Image IPB



this made my day