Think of the Worst Possible Story for "Mass Effect 4"
#51
Posté 13 novembre 2012 - 08:15
#52
Posté 13 novembre 2012 - 08:43
#53
Posté 13 novembre 2012 - 09:27
Modifié par Shallyah, 13 novembre 2012 - 09:28 .
#54
Posté 13 novembre 2012 - 09:38
Put him on the sideline and you get something good. Give him anything more than episodic subplots and watch logic die a slow painful death.
#55
Posté 13 novembre 2012 - 09:48
#56
Posté 13 novembre 2012 - 09:51
Or a stupid "You play as commander keppard, who has to go and discover the super ancient race of mothians, and than fight against the evil of the leepers and save the galaxy" type game, where it's the exact same game repackaged with a different skin.
#57
Guest_BringBackNihlus_*
Posté 13 novembre 2012 - 09:59
Guest_BringBackNihlus_*
Yep. That's it. Don't care what happens after that.
#58
Posté 13 novembre 2012 - 10:14
You basically spend the whole game running around a grey arena, shooting Cerber-derp storm troopers while they sing "TAKING CASUALTIES!". Your only squadmate is a generic Asari who looks, sounds and acts exactly like Liara.
#59
Posté 13 novembre 2012 - 04:47
Modifié par Mendelevosa, 13 novembre 2012 - 04:48 .
#60
Posté 13 novembre 2012 - 04:48
+1Catroi wrote...
a story where Mass Effect 3 is canon
Atleast where the ending is.
#61
Posté 13 novembre 2012 - 04:58
#62
Posté 13 novembre 2012 - 05:06
And the only love interests in the entire game is Diana allers and James Vega.
Modifié par megamacka, 13 novembre 2012 - 05:07 .
#63
Guest_Cthulhu42_*
Posté 13 novembre 2012 - 05:10
Guest_Cthulhu42_*
Kai Leng: The Game. A stealth/action hybrid in which you assassinate aliens and eat people's cereal.
Or any game in which Synthesis is canon.
Also this.Bourne Endeavor wrote...
Lead writer: Mac Walters
Put him on the sideline and you get something good. Give him anything more than episodic subplots and watch logic die a slow painful death.
Modifié par Cthulhu42, 13 novembre 2012 - 05:13 .
#64
Posté 13 novembre 2012 - 05:14
#65
Guest_What A Boshtet_*
Posté 13 novembre 2012 - 05:22
Guest_What A Boshtet_*
Oh, and a Shepard 2.0.
#66
Posté 13 novembre 2012 - 05:23
Modifié par CDR David Shepard, 13 novembre 2012 - 05:24 .
#67
Posté 13 novembre 2012 - 05:29
...and you have to help him.
Modifié par Kel Riever, 13 novembre 2012 - 05:29 .
#68
Posté 13 novembre 2012 - 05:30
#69
Posté 13 novembre 2012 - 05:32
#70
Posté 13 novembre 2012 - 05:36
#71
Posté 13 novembre 2012 - 05:39
gw2005 wrote...
sten: No.

Magnificent...
#72
Posté 13 novembre 2012 - 05:46
#73
Posté 13 novembre 2012 - 05:51
The fetch quests end suddenly when Shawke's squadmate Shanders decides to blow up the Shmantry of Shirkshall, a building of great religious value to the Shirkshallians. Shawke is forced to choose between the Shmages and the Shmemplars, two warring factions of planet Shirskshall, but in the end will have to fight the leaders of both factions, since the leader of the faction he sided with decided to turn into an enormous meatbag monster and the leader of the other faction is plain indoctrinated.
The game ends with some catchy texts and some more unexplicable cameos.
That's probably the worst version of ME4 I can think of.
Modifié par Annaka, 13 novembre 2012 - 05:54 .
#74
Posté 13 novembre 2012 - 06:02
Annaka wrote...
You play as Shawke, a commoner from Earth whose home is destroyed when the Reapers hit. He and his sibling Shetany (or Sharver) and their mother, Shmother, have to flee Earth to go to the barren and boring planet Shirkshall, where they have to run fetch quests for approximately ten years to survive. Almost all fetch quests are convieniently restricted to a subset of identical-looking locations, and all enemies inexplicably drop from the sky in hordes. During these years there are some poor cameos with previous squadmates who've suddenly gone ugly or who have no reason to be at the location. The Asari have been remade to look like Na'vi. Shepard is only referenced to very briefly.
The fetch quests end suddenly when Shawke's squadmate Shanders decides to blow up the Shmantry of Shirkshall, a building of great religious value to the Shirkshallians. Shawke is forced to choose between the Shmages and the Shmemplars, two warring factions of planet Shirskshall, but in the end will have to fight the leaders of both factions, since the leader of the faction he sided with decided to turn into an enormous meatbag monster and the leader of the other faction is plain indoctrinated.
The game ends with some catchy texts and some more unexplicable cameos.
That's probably the worst version of ME4 I can think of.
Poetry incarnated.
You deserve my Shlove.
#75
Posté 13 novembre 2012 - 06:07
Annaka wrote...
You play as Shawke, a commoner from Earth whose home is destroyed when the Reapers hit. He and his sibling Shetany (or Sharver) and their mother, Shmother, have to flee Earth to go to the barren and boring planet Shirkshall, where they have to run fetch quests for approximately ten years to survive. Almost all fetch quests are convieniently restricted to a subset of identical-looking locations, and all enemies inexplicably drop from the sky in hordes. During these years there are some poor cameos with previous squadmates who've suddenly gone ugly or who have no reason to be at the location. The Asari have been remade to look like Na'vi. Shepard is only referenced to very briefly.
The fetch quests end suddenly when Shawke's squadmate Shanders decides to blow up the Shmantry of Shirkshall, a building of great religious value to the Shirkshallians. Shawke is forced to choose between the Shmages and the Shmemplars, two warring factions of planet Shirskshall, but in the end will have to fight the leaders of both factions, since the leader of the faction he sided with decided to turn into an enormous meatbag monster and the leader of the other faction is plain indoctrinated.
The game ends with some catchy texts and some more unexplicable cameos.
That's probably the worst version of ME4 I can think of.
So much Smurfs here...




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