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Mass Effect 4: Playing any species, Any gender. (Be Positive.)


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#101
ImperatorMortis

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Revenant24 wrote...

ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


And I don't want them wasting resources on an aesthetic difference....one I won't even think twice about using <_<



Here's some advice that will serve you well throughout your life.. 

"It isn't all about you."

Modifié par ImperatorMortis, 18 novembre 2012 - 10:33 .


#102
Zakuspec089

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I hope they do something to make everyone happy. I will love they add this feature like you all know. :)

I think I will be playing Asari, Turians mainly as well some other species. :) I really want to play Asari in Singleplayer.

#103
N147

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ImperatorMortis wrote...

Revenant24 wrote...

ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


And I don't want them wasting resources on an aesthetic difference....one I won't even think twice about using <_<



Here's some advice that will serve you well throughout your life.. 

"It isn't all about you."


I realize that, but that doesn't mean my opinions can't be voiced however.

#104
ImperatorMortis

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Revenant24 wrote...

ImperatorMortis wrote...

Revenant24 wrote...

ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


And I don't want them wasting resources on an aesthetic difference....one I won't even think twice about using <_<



Here's some advice that will serve you well throughout your life.. 

"It isn't all about you."


I realize that, but that doesn't mean my opinions can't be voiced however.



And I'm totally cool with that, as you make good points. It just sounded like "I don't want this to happen so no one should have it." I realize thats not what you said, its just what it sounded like. 

#105
N147

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ImperatorMortis wrote...

Revenant24 wrote...

ImperatorMortis wrote...

Revenant24 wrote...

ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


And I don't want them wasting resources on an aesthetic difference....one I won't even think twice about using <_<



Here's some advice that will serve you well throughout your life.. 

"It isn't all about you."


I realize that, but that doesn't mean my opinions can't be voiced however.



And I'm totally cool with that, as you make good points. It just sounded like "I don't want this to happen so no one should have it." I realize thats not what you said, its just what it sounded like. 


Well what I was trying to say was that they shouldn't sacrifice the quality and length of their game to cater to a minority. Which doesn't sound much better but...

#106
ImperatorMortis

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Revenant24 wrote...
Well what I was trying to say was that they shouldn't sacrifice the quality and length of their game to cater to a minority. Which doesn't sound much better but...


I doubt the people who want to play as a different race are that big of a minority. i'd say they make up a pretty decent chunk of the community. 

Using The Elderscrolls as an example again. Most of the player base played a Nord. But a lot of others play or exclusively play members of another race. If they made another TES game, but this time limited your charatacter to only being a Nord they would lose a lot of potential customers. 

The point is even if we are a minority individually. Together the people who want to play a Turian, Asari, Salarian, Quarian, or even a Volus are probably close to or might even surpass the people who want to exclusively play Human. 

Not that there's anything wrong with playing humans, its just I think it would be nice for us others to get our shot play a Mass Effect story from another perspective. 

Also if there's variation it would increase replay value, and might give us a greater attachment to our characters than we had for Shepard. 

Modifié par ImperatorMortis, 18 novembre 2012 - 11:43 .


#107
Cathey

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If we have to play as an alien in ME4, i'd like to have a choice between a few different ones.


I don't mind ME4 being human only again provided there's a good character creator though. (I don't mind being forced to play human because I am human. I don't mind playing as alien characters provided i'm given a choice. For example, I dislike Krogan but I play as them sometimes in multiplayer because i'm not forced to. The option is there if I want to use it.)

Modifié par Cathey, 18 novembre 2012 - 11:46 .


#108
ImperatorMortis

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Cathey wrote...

If we have to play as an alien in ME4, i'd like to have a choice between a few different ones.


I don't mind ME4 being human only again provided there's a good character creator though. (I don't mind being forced to play human because I am human. I don't mind playing as alien characters provided i'm given a choice. For example, I dislike Krogan but I play as them sometimes in multiplayer because i'm not forced to. The option is there if I want to use it.)


I don't think anyones saying that they want ME4 to force us to play as an Alien. Because thats really no better than the last 3 games, and DA2 forcing us to play human. 

Variety is the spice of life. 

#109
Reofeir

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The only way this will be a possibility, without something being lost in the process, is to raise the voice acting budget dramatically for voice actors for the "different races". If EA believes that raising the budget would gather a lot more sales, we might get it. If they won't really get much more money from adding this feature, we won't get this feature. Or, we can get this and lose a lot of content somewhere else because of budget.

#110
Goldrock

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series is epic regaurdless and its nice they keep us actual FANS happy forget the little rush through the game to beat it crowd sure they will give ya money but really some of us old school bioware fans are gettin sick and tired of this negative crap most the qqers are not even old enough to even remember bioware beginnings and bioware just gets better as they go. sure they not into the hardcore rpg anymore they have said that before they are into the cinematic storytelling genre now people better get use to it.

#111
Malanek

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Best way to do this is to write several different characters of different races and genders, let the user pick which one they want to play and keep the others in the game as squad mates. It won't work for any combination but will still give the user significantly more choice while only raising the voice acting budget by a little bit.

#112
Bleachrude

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ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


But that was in the day and age of silent protagonists...unless we go back to that era, we're not going to see multiple PC races.

Skyrim (and fallout for that matter) are good examples since they both use the silent hero and in both cases, the hero itself is incidental....

#113
Jonata

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Bleachrude wrote...

ImperatorMortis wrote...

Jonata wrote...

Bringing Skyrim in the discussion is pointless. It's just a whole different kind of RPG, there is almost no character development at all and story does not matter. It's pretty easy to make a dozen playable races in a sandbox fantasy RPG without any focus on the storyline, and it can be fun, but if you want that kind of fun you may as well stay away from BioWare games.



Lol what? Last time I checked Bioware had a history of adding multiple races.

NWN, Balders Gate, Dragon Age. 

And no I don't want a sandbox experience. I want to experience a Mass Effect story from the perspective of someone who isn't human. 


But that was in the day and age of silent protagonists...unless we go back to that era, we're not going to see multiple PC races.

Skyrim (and fallout for that matter) are good examples since they both use the silent hero and in both cases, the hero itself is incidental....


I was talking about sandbox entertainment and the way Bethesda craft its games, not about multiple races (to be clear: my statement wasn't "if you want multiple races, stay away from BioWare games"). 

Silent protagonists were pretty much everywhere back in the days, but videogames have come through a lot of changes since then. Right now BioWare games offers cinematic experiences that can't be done without the support of a good voice actor for the main character, ant that's because a Dragon Age 2 or a Mass Effect 3 are miles away from a Skyirim or a Fallout: New Vegas. 

And I'm not saying that BioWare or Bethesda games are better: they are simply as different as an RPG and a Fighting game. Sandbox games have so many gameplay features and side-quests that they use storylines as a mere tool to let the fun begin, while cRPG are usually very heavy on character development and plot.

Proper character development = voiced main character = no multiple races. Having multiple genders is already a great deal for such a massive game. 

#114
masleslie

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I really hope this happens! Whatever the story ends up being I think we need more flexibility in creating a new character for ourselves if we are going to avoid a sense of deja-vu, like we've been here before. It also builds on the popularity of the multi-player, much of which has been fulled by the possibility of playing as other species at long last.

#115
DidgeridooDude

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 I would love it if you could play as shepards kid (assuming relationship with Liara) after she is a few hundred years old and other more ancient threats to the  galixy come to light.

#116
ZeCollectorDestroya

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^Wouldn't work for people who didn't romance Liara or a human character. Could be an "Origin" called Offspring Of A Hero.

#117
Sejborg

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Just voice them as normal for the Male and female human. The human female can just be copied and used for the Asari.

Then put on some filters for quarian, turian, krogan, drell, salarian and your done.

#118
HydroFlame20

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I want to play as a alien race they might just include the council races or former depending on the timeline and certain events either way playing as a human was ok but we need a brand new start to me4.

#119
Zakuspec089

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They can add the feature but the issue they might have is the voicing but if they take their time and have the resources I think that they can include in Mass Effect 4 or future games and content.

I know I will love to play Asari and Turian make or female also other species that they might have. :)

#120
known_hero

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RE6 has 4 campaigns with each of them clocking in around 5-6 hours. Personally, I don't want 5 hour campaigns for Mass Effect. I would much rather have one full drawn out story to immerse myself in.

Tons of race options=short campaign

Honestly, I think they should only go with two races(Asari and Turian). Quality over quantity.

Modifié par known_hero, 24 novembre 2012 - 06:40 .


#121
Zakuspec089

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They don't equal short options and there better then playing stupid boring humans. If people think its a waste of time it's not. The creator will be just like The previous creator where it can be any species. This is not resident evil or those type of games.

This is Mass Effect. If you don't like the idea that your problem but many people will love and appreciate the option. There will be tone of replay value too unlike where you just play human but human will be included among the species. I personaly might play Asari and Turians mainly but I would play the other species too.

Modifié par Zakuspec089, 24 novembre 2012 - 06:54 .


#122
known_hero

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OP, you seriously need to calm down. You've scolded everyone who isn't totally in love with this idea. I never said I was completely against it. I just don't want a short campaign.

Modifié par known_hero, 24 novembre 2012 - 07:02 .


#123
Zakuspec089

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I don't always but sometimes it happen when some people just give negative thoughts. Mass Effect is known to be longer and fun camping. I don't think them having a Custom Character Species creator will cause them to have a less Campaign.

The Elders, D.A and few other games did it well why can't Mass Effect have a chance, the option? I think there could be endless replay value because you could play the game so many different ways from the species and classes, it still be a RPG/TPS like it is. :)

#124
known_hero

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Zakuspec089 wrote...

I don't always but sometimes it happen when some people just give negative thoughts. Mass Effect is known to be longer and fun camping. I don't think them having a Custom Character Species creator will cause them to have a less Campaign.

The Elders, D.A and few other games did it well why can't Mass Effect have a chance, the option? I think there could be endless replay value because you could play the game so many different ways from the species and classes, it still be a RPG/TPS like it is. :)


I haven't played any of those games but the problem with such a vast selection of playable characters is the lack of focus. The differences would only be cosmetic and you'll be playing from a general perspective. What would be the point of playing as an Asari if you're not a part of the Asari culture?

Modifié par known_hero, 24 novembre 2012 - 07:55 .


#125
heyakate

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Zakuspec089 wrote...

I don't always but sometimes it happen when some people just give negative thoughts. Mass Effect is known to be longer and fun camping. I don't think them having a Custom Character Species creator will cause them to have a less Campaign.

The Elders, D.A and few other games did it well why can't Mass Effect have a chance, the option? I think there could be endless replay value because you could play the game so many different ways from the species and classes, it still be a RPG/TPS like it is. :)


And all of those games had silent protagonists which ME4 won't have.
I really wouldn't want to have to sacrifice the story just so I could play a different race.

The only way I can see it working is if there are just a few choices, like asari, human or turian. It wouldn't really be necessary to use different voice actors then because asari and turians for the most part have the same accents as humans.