Mass Effect 4: Playing any species, Any gender. (Be Positive.)
#126
Posté 25 novembre 2012 - 05:53
#127
Posté 25 novembre 2012 - 06:41
Human male/female = 2 VA
Asari female = 1 VA
Turian male/female = 2 VA
Quarian male/female = 2 VA
Krogan male = 1 VA, 2 if the game is set far enough after the trilogy for females to be less protected
Salarian male = 1 VA
Batarian male/female = 2 VA
Drell male/female = 2 VA
Geth = only one VA for all geth
Vorcha monogendered? = 1 VA
Thats 15-16 indiviual scripts. Cut the Batarians and Drell, possibly to be added in with DLC, leave the Vorcha out since any story content involving them is probably not all that engaging and you bring that number down to 10-11. From there you could probably knock it down to about 5-6 by sharing VAs across species with modulated voices. And really all the geth sound the same so while you've got their VA doing the npc work might as well use them for the PC voice work.
As for female Salarians, don't bet on it. They rarely ever leave home, fill the upper ranks of the Salarian government and are so important for breeding in such a short lived race that you'd never see them in off world combat scenarios. Even the salarian councilor is male and that's an awfully high level post to not be occupied by a female in a matriarchal society.
Besides they could askew away from an epic story and focus on smaller, personal stories unique to each race with some cross over linking them together.
#128
Posté 25 novembre 2012 - 09:39
It wouldn't kill them to add in a few extra lines for each different race.
#129
Posté 25 novembre 2012 - 10:33
#130
Posté 25 novembre 2012 - 09:37
Please don't put words in my mouth that I didn't even say. Mass Effect can do it just like other games could.
Modifié par Zakuspec089, 25 novembre 2012 - 09:37 .
#131
Posté 25 novembre 2012 - 09:43
Ossirian wrote...
and focus on smaller, personal stories unique to each race with some cross over linking them together.
This is actually what I am afraid of. I DON'T want a bunch of small campaigns. It would feel like a compilation of DLCs rather than a full game.
I want a full immersive story. Changing from character to character is a bad idea, IMO.
Modifié par known_hero, 25 novembre 2012 - 09:45 .
#132
Posté 25 novembre 2012 - 10:18
First of all, in roleplaying games they are always going to have humans. It's "Humans and other races" or "Just Humans". One or the other. This is why Dragon Age 2 and 3 removed the option entirely and why the chances of a Prothean prequel or some such are not going to happen.
BioWare (and other companies) have certain audiences to target, in this case they've stated already they want to expand out into the Call of Duty/more casual shooter crowd. How do you do that? By making the guy on your cover a generic, white, short dark haired, gruff, late twenty/early thirty something male human in heavy armour totting a large weapon. This however is not limited to just the shooter market but also the RPG market.
People play what they can most associate with, this is why even with the option to play any race the overwhelming majority are going to be said male straight humans. Look at any MMO, any RPG, generally any game that gives you an option and humans will always be at the top by a wide margin.
Secondly, chances are it would require several voice actors for both genders (aside from Asari) in order to do thousands of line of dialogue. This is why I suspect other races were cut from DA2 whilst in DA: O it was just text on a screen. Since BioWare is not going to give up the wheel any time soon don't expect anything but humans.
Modifié par CHALET, 25 novembre 2012 - 10:21 .
#133
Posté 25 novembre 2012 - 10:22
I even don't mind it if they have it for a DLC I bd happy to pay for it. I will love to pkayAsari and Turians as well others.
#134
Posté 25 novembre 2012 - 10:38
#135
Posté 25 novembre 2012 - 10:41
Zakuspec089 wrote...
Umm...you guys know what I mean by a Species Character Creator right? It like when we created Shepard but this time it will have options of other species.
.
I've touched on this in my previous post. A species character creator would only give us general perspective.
If I'm playing as an Asari, I want to feel like an Asari. I want to experience the Asari culture. I want a game centered around being an Asari. You won't get that from a species character creator because the game wouldn't be able to put any emphasis on a particular race. Everything would be generic.
Modifié par known_hero, 25 novembre 2012 - 10:42 .
#136
Posté 25 novembre 2012 - 10:54
#137
Posté 25 novembre 2012 - 11:16
Zakuspec089 wrote...
I understand and I know what you mean. I be happy if they have us the chance to play other species. Even if its a DLC content I will still buy it and appreciate it. I personally say give them a chance and see how it goes. I know many other people will love the feature as well.
If you're talking about a simple cosmetic change then I'm totally against it. What would be the point?
I want the full experience. The only way bioware would be able to do that is to limit the race selection down to 2-3. That way, more resources/space will be used to fully flesh out each race.
#138
Posté 26 novembre 2012 - 03:47
I'm not interested playing another boring stupid human because we had the last games with a human. The feature and resources are already there.
If your against this idea please stop posting on my topic and trying to change views. I WANT THIS FEATURE AND TO PLAY ANY SPECIES. This isn't about you or what you want.
Im not here for arguing or debating if this what it going to lead too. I hope they add this feature, This is Mass Effect so the stories will be long not short like those first person shooters or whatever your thinking of. I know many will love this feature. Please be positive about the idea and most of your post are negitive and dislike the idea as well couple others. Please be positive and stay on topic.
Modifié par Zakuspec089, 26 novembre 2012 - 03:52 .
#139
Posté 26 novembre 2012 - 03:56
Oh, for the record, there are people who can play different voices. So in reality, 4 actors (2 male/2 female) are only needed for the main protagonist (whichever race/gender you choose).
I will admit that it is best if a selection of races are chosen, not all.
Examples, such as:
1. Human
2. Turian
3. Quarian
4. Salarian
5. Asari
6. Krogan
Of course, I don't think Salarians and Krogans would be chosen since the females are too "valuable" to fight. Only humans, turians, quarians, and the asari's would make sense since both genders are known to fight (minus the asari of course).
I can't imagine playing as an elcor, hanar, volus, vorcha, ect. They aren't really the "fighting" types, excusing the Vorcha for obvious reasons.
Drells, both male and female could appear....
Modifié par Stella-Arc, 26 novembre 2012 - 04:06 .
#140
Posté 26 novembre 2012 - 04:00
I'm sorry about my attitude but people should stop being negative of someone ideas. I know this will bea popular feature. MASS EFFECT ISN'T A FIRST PERSON SHOOTER EITHER. I don't hate playing as a Human but every game we play we are a human. It be great to play another or any species in Future Mass Effect games.
#141
Posté 26 novembre 2012 - 04:04
Zakuspec089 wrote...
I will love them more if I can play ASAR, TURIANS, GETH and QUARIANS, DRELL in Singleplayer. I just hope they had the feature.
I'm sorry about my attitude but people should stop being negative of someone ideas. I know this will bea popular feature. MASS EFFECT ISN'T A FIRST PERSON SHOOTER EITHER. I don't hate playing as a Human but every game we play we are a human. It be great to play another or any species in Future Mass Effect games.
o_o
I was agreeing with you. I couldn't edit my post fast enough....
Modifié par Stella-Arc, 26 novembre 2012 - 04:05 .
#142
Posté 26 novembre 2012 - 04:15
The Playable Species.
1. Asari. (Female only.)
2. Humans. (Male and Female.)
3. Turians. (Male and Female.)
4. Geth. (M & F robotic voice??
5. Salarians. (Male and maybe Female?)
6. Quarians. (Male and Female.)
7. Drell. (Male and Female.)
Others Species.
8. New Species. (Male and Female.)
I think that's about it for playable species. We might see new ones in future Mass Effect games if they are sequels. I think that they will be Sequels. This is Mass Effect we will create our characters and background. The story will be long as well not short like most games. Mass Effect known to have long Campaigns and Stories.
#143
Posté 26 novembre 2012 - 04:19
1: Humans (obviously)
2: Asari
3: Turians
4: Geth
5: Quarians
6: Batarians
7: Salarians
I am sure this can be done, since these races can technically speak human.
#144
Posté 26 novembre 2012 - 04:24
#145
Posté 26 novembre 2012 - 04:44
Zakuspec089 wrote...
4. Geth. (M & F robotic voice??
Geth don't have Gender. There would be no point in adding a seperate more "feminine" voice for them. If you wanna be a "girl", don't play Geth.
Modifié par ImperatorMortis, 26 novembre 2012 - 04:44 .
#146
Posté 26 novembre 2012 - 02:16
Zakuspec089 wrote...
I'm not sure what your talking about, I'm confused. What I want is just a character creator like we have with Shepard but to play any species, any genders that's all.
I'm not interested playing another boring stupid human because we had the last games with a human. The feature and resources are already there.
If your against this idea please stop posting on my topic and trying to change views. I WANT THIS FEATURE AND TO PLAY ANY SPECIES. This isn't about you or what you want.
Im not here for arguing or debating if this what it going to lead too. I hope they add this feature, This is Mass Effect so the stories will be long not short like those first person shooters or whatever your thinking of. I know many will love this feature. Please be positive about the idea and most of your post are negitive and dislike the idea as well couple others. Please be positive and stay on topic.
You're so blinded by your own perspective that you can't comprehend what I'm saying.
#147
Posté 26 novembre 2012 - 02:38
Zakuspec089 wrote...
This what I think couple be playable. They have most species we know already in Multiplayer. I wished they made Multiplayer offline with A.I bots that I would liked and easier.
The Playable Species.
1. Asari. (Female only.)
2. Humans. (Male and Female.)
3. Turians. (Male and Female.)
4. Geth. (M & F robotic voice??
5. Salarians. (Male and maybe Female?)
6. Quarians. (Male and Female.)
7. Drell. (Male and Female.)
Others Species.
8. New Species. (Male and Female.)
I think that's about it for playable species. We might see new ones in future Mass Effect games if they are sequels. I think that they will be Sequels. This is Mass Effect we will create our characters and background. The story will be long as well not short like most games. Mass Effect known to have long Campaigns and Stories.
If you have all of these races as options in the character creator, you will not get the full experience of actually being that particular race. For example:
Your perception as a Asari would not be different than that of a Human or Drell. You will only be that particular race by appearance alone. It would be same as male/female Shepard situation. Female and male Shepard are the exact same with only cosmetic differences. This isn't much of an issue because they're from of the same culture(human,alliance, etc).
However, this would be very problematic when talking about species from completely different societies. A Turian lifestyle is completely different than that of a Geth or Quarian. The game won't be able to compensate for these many differences so the result would be a generic perceptive for the main protagonist.
It's impossible to have 7-8 playable races with each campaigns clocking in around 15-20 hours. That's not going to happen. What I am proposing is to narrow it down to 3(at the most) races. That way, bioware can focus on making each campaign a unique experience.
Modifié par known_hero, 26 novembre 2012 - 03:06 .
#148
Posté 26 novembre 2012 - 08:35
The resources are already there from Mtiplayer. The could even bring that Character Creator to Singleplayer but with more features. I think that we could create our own story and background as well. I personally miss that feature from The Original Mass Effect. I just hope they make everyone happy mainly the long time fans. I will love to play Asari, any species and vehicles and exploration makes return.
#149
Posté 26 novembre 2012 - 08:39
I believe it's possible and they can add the features. Oh please stop sounding so negative that what your post are saying and look negitive just be positive. Mass Effect is not a First Person Shooter.
#150
Posté 26 novembre 2012 - 08:48
Human, Asari, Turian, Drell, Salarian, Krogan, Batarian, Geth, Quarian, Vorcha, Volus. 11 races, 11 different voice actors, 11 different 'origins'/perspectives that would have to be reflected. Add another 10 voice actors for second gender to each race (sans Asari).
This feature would literally suck out the resources of the game and I'm 100% positive huge cuts & compromises would have to be made everywhere else, the rest of the game & story would suffer greately. The budget would bloat, even more financial pressure from EA = even more catering to the lowest common demoninator (aka aczzztion!). EA does NOT give 5+ years and 200 million to develop such complex non-MMO games.
I will gladly take just 'boring' human for the next sequel trilogy over the kind of mess that would surely follow kazillion playable races & voices in a fully-voiced, highly cinematic and story-heavy games like ME.
Modifié par IsaacShep, 26 novembre 2012 - 08:50 .





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