ABCoLD wrote...
LinksOcarina wrote...
ABCoLD wrote...
LinksOcarina: Except that destroying the Reapers doesn't accomplish either of those goals, it doesn't preserve life (from the Catalyst's point of view it would be a tremendous waste of life) and it also doesn't stop Chaos. (How would the removal of synthetic life stop 'Chaos' as a force?)
How so? Or rather, how do we know?
The preservation of life through the reapers, I give you that one. It does seem like a waste of the life that the Reapers tried to preserve. As for stopping Chaos, dependant on actions would depend on that answer. This is where the role-playing should take effect; the geth/Quarian crisis and the humanity of EDI come to mind, was it promoted, was it restricted? Depending on previous choices would depend on the outcome for destroy in this case.
So no, there is no way to answer fully, because it comes down to the feelings of the player and the speculation based upon events you created. Is destroying machines and creating a new cycle the way to go, is it the way for organic life to stop synthetic's once and for all? Or is it a way for organics to not make the same mistake twice, and contend with chaos as it comes but with the knowledge of the mistakes made in the past.
Let's face it, its very doubtful the races of the galaxy will create AI's of the magnitude of the Geth in such a short time. In that same vein, there is no guarentee Control or Synthesis will stop chaos either, since it will always be present regardless of what is thrown at them.
So no, I can't answer these questions. I can only speculate. The truth is, destroying the reapers accomplishes the goal for a short term, if you ask me, over a long term, which the other two feel more solid. So yeah, I feel it will stop Chaos, but it is also impossible to stop it at the same time. As for the Catalyst giving it as an option, it did say that it was up to Shepard to choose that fate, so I can only speculate that it was put in as a choice in the end Shepard to make, like what is more important at this junction?
Except that Chaos isn't defined as synthetic life or warfare, Chaos as defined by the Reapers is organic life being... organicy and lifey.
In any event, it is impossible to stop, which makes the Crucibles offer of the choice more insane, as he's giving up any chance to try for a better solution later. It's a very lazy response for an eternally patient program.
Not really. It's more of a response to the actions of outsiders that is forcing the change to it. The Catalyst basically said it failed, and now it needs a new solution. It's like a programmer finding a major flaw in his software that basically is destroying it, so he needs to wipe completely and start over again.
And it goes on the unknown principle as well. One of the best ideas behind it is something I call a "lifeboat" society; where you basically are living subsistantly to survive. So everything is mapped out; hunting routes, how many people in your town, who you trade with, when the crops should be grown, and so forth.
Deviation from this is difficult, because there are too many unknowns. So say you go down to the lake today and fish instead of on the normal hunting route, where you know you can find fresh game. If you fish you might catch more and feed more, you might not. That is the risk you take. So it's wiser to stay subsistant and go the safe route in your choices, because you know you can survive that. That is why its like a lifeboat, nothing changes for the better, but you are not in danger of dying either.
But it goes one step further when you have interference. Lets say your game trail was destroyed by a natural disaster. Now you need to find a new hunting ground but you can't waste time. This is when you go to the pond and start figuring out when the fish are biting. This is when you change your patterns to match your current perdicament. It is Chaos rearing its head and adapting to it.
I always likened the Catalyst into one of these situations. For the Catalyst, trusting in an organic to choose the new destiny for the universe is being that hunter choosing to go to the pond, its a risk it was willing to take. Shepards intrusion is like the disaster that is forcing it as well, so whatever happens it will take time to adjust but then things should go back into a cycle.
So again, its not that its poor or crazy logic, its more of the fact that its now time for desparation and the need to return to the status quo, because the Catalyst knows that it can't survive with the current path any further. The refusal ending is somewhat exemplary of this; the next cycle wins. We don't know what was chosen, or how they did it, but it was because of Shepard's history and Liara's actions that the cycle was able to prepare for the onslaught. So it can't be patient anymore, it has to act to stay afloat on that lifeboat or it will sink and die without giving the reigns to someone it can trust, without providing a choice to those who desire it.
And Shepard, for his part, is emblematic of that Chaos because of what it means to be organic. Wars and synthetics are not inherently chaos, but the reaction from organics is, which is the key point. So when reaching that apex it boils down to what lessons organics can learn from this dichotomy of life. And that is where we can only speculate because in the end, warfare, jealousy, chaos and all of these negative connotations will still exist, but what changed is how we are equipped to deal with them.
ETA:
Bourne Endeavor wrote...
Except the Catalyst defined its whole solution on the premise of absolution, which sees synthetics rebel and ultimately destroy organics. Destroy only serves as a short term solution to this supposed problem, while completely undermining the entire purpose of the cycle. In an instant, the Catalyst has rendered it and Reaper's existence utterly meaningless, meanwhile the story becomes pointless.
Putting aside the solution devised by the Catalyst is an enormous logical fallacy. There is no speculation, just an unfortunate reality due to horrendous writing.
Destroy is choosing the pond while the game trail is intact, it's not a safe bet and a huge risk. It is also not his choice, but Shepard's choice in this instance to go that route. It is a short term solution to the problem. No question. That's kind of the point to it. It's not supposed to be ideal in the least, in fact, with Shepard surviving it's perhaps the most selfish of the endings and shows short-sightedness to the big picture of the "lifeboat" vs the "individual".
So you're right, its short term. But does it really undermine the cycle? This is where it depends upon what is learned by the cycle, by Shepard and by organics at this point. This is where the speculation comes from, and lets be honest, the EC did show peace and slow progress in rebuilding the galaxy.
Also, the logical fallacy behind all of this is also on the reigns of Shepard then, not just the Catalyst. I mean, logically speaking after hearing the Catalyst talk, does it make sense to destroy everything when the risk is so great for it to happen again? Again there is no guarentee, but the risk is there for it and is higher than the other two options. In many ways destroy is the most chaotic choice because of those caveats to it. So yeah, short term gains but then the answer to the question is pretty clear then, so why make that choice to begin with?
Modifié par LinksOcarina, 16 novembre 2012 - 02:53 .