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#376
Jadebaby

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LinksOcarina wrote...

OniTYME wrote...


not like that idiot angry joe who went from 'it sucks' to 'bioware rocks'

Yeah, that really disappointed me. Joe should know better, yet he basically made himself the poster boy for those that took to the EC without asking questions or thinking about the events within it.

And to further prove Smudboy's points I'd like to point out MrBTongue if you want a video analysing ME3 in a more tasteful and respectful manner.


Entertainers should not be the benchmark for critical analysis. In the end their purpose is to entertain, not to enrich. 




Which they failed at.. I can't even play the SP after that horsedroppings,

#377
Maxster_

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sH0tgUn jUliA wrote...

The catalyst is an insane idiot AI that uses circular logic. It and its death machines deserve one thing: to be expunged from existence forever. It was created by a bunch of stupid cuttlefish. He did miss something in the video -- the cuttlefish still thought that creating the stupid idiotic kid was a good idea, unless he's saving that for his Leviathan critique.

I really like how in this video Smudboy played a full out renegade Shepard. He must be as disgusted as I am with the way the story got written. Starboy.... what a joke. Thank you Smudboy for pointing out the obvious again. Nitpicking? Not in any manner.

It would be normal, for Catalyst to be insane, if there would be way to force him or persuade him. But there is no way to win - only surrender to insanity.

Anyway, to that point, ME3 story was completely destroyed already. Too much nonsense and lore-butchering. It is just a nonsensical mess of unrelated events, not a story.

#378
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LeandroBraz wrote...

Wow!! Just wow!!! I saw like 20 seconds of the video and... wow, seriously??? Can't you guys see how full of BS this guy is??

The idea of the video is showing what the extended cut didn't? answered? What he wanted? The game to have 3 hours of explanations of why the bodies are on the citadel, what are the things we see there, this stuffs he is talking about? He want Bioware to release a extended cut explaining and letting clear every single stuff that show up in the end? WTF?

Use your imagination. Why the bodies are there? What is that stuffs on the Citadel? I'm don't know, you tell me, what is your theory?


Seriously, knowing that people actually listen to what this guy say make sick...


edit: by the way, he ever heard about Mass Effect fields?

Can someone translate for me please?

#379
Morty Smith

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J. Reezy wrote...

LeandroBraz wrote...

Wow!! Just wow!!! I saw like 20 seconds of the video and... wow, seriously??? Can't you guys see how full of BS this guy is??

The idea of the video is showing what the extended cut didn't? answered? What he wanted? The game to have 3 hours of explanations of why the bodies are on the citadel, what are the things we see there, this stuffs he is talking about? He want Bioware to release a extended cut explaining and letting clear every single stuff that show up in the end? WTF?

Use your imagination. Why the bodies are there? What is that stuffs on the Citadel? I'm don't know, you tell me, what is your theory?


Seriously, knowing that people actually listen to what this guy say make sick...


edit: by the way, he ever heard about Mass Effect fields?

Can someone translate for me please?


If I read this marks correct, it is an old and oddly preserved tale of gentle rustling and something called jimmies.

#380
ImperatorMortis

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Yawn..

#381
RiouHotaru

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Wait wait wait, so because angry joe liked the Extended Cut, suddenly he's a hack? Oooooh right, because suddenly he wasn't on your side anymore and didn't agree with popular opinion.

Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.

#382
Dark_Caduceus

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RiouHotaru wrote...

Wait wait wait, so because angry joe liked the Extended Cut, suddenly he's a hack? Oooooh right, because suddenly he wasn't on your side anymore and didn't agree with popular opinion.

Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.


Stop constructing straw men. I'd never heard of the guy before, and after hearing his opinion change after the EC I can only conclude his ability to objectively analyze a sory is lacking. Nothing more, nothing less.

Also, Mass Effect 2 and Mass Effect 3 did butcher the lore, and plot, and story in general.

#383
AlexMBrennan

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Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.

Really, now? Who cares about having opposing force with consistent capabilities and motives when you can have uber awesome space battles WITH LAZORS!

Why would the Reapers have bothered with Sovereigns increasingly convoluted and unlikely to succeed plans (Rachni wars and Geth invasion) ?) when they could have just invaded (before we had a chance to reverse-engineer their technology)?
Do you seriously believe that the writers had this planned out when they wrote ME1?

Or what's the point of ME2, exactly? What did they need the Collectors for, exactly given that they were gonna invade well before they could have finished the thing? Why would the Reapers bother with any of this?

So yeah, giving the Reapers the capabilities to travel to Council space for free breaks the series, and resulted in the need for a Crucible-like device, although arguably that happened in ME2's Arrival DLC.

Modifié par AlexMBrennan, 18 novembre 2012 - 10:44 .


#384
The Heretic of Time

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Smudboy is a good fella who know what he's talking about. He always hits the nail on the head. I do wish his videos were shorter though. I hate long videos.

#385
Seboist

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ME2 wrecked the series by discarding continuity in favor of daddy issues and fights against filler mooks such as the sesame street mercs and the weakling bug drones that are only a great threat because the narrative just says they are.

ME3 was doomed from the start as a result of this which is why not only you have crucible DEM but Reaper stupidity to compensate.

Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.

Modifié par Seboist, 18 novembre 2012 - 10:57 .


#386
Tyrannosaurus Rex

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Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

#387
LinksOcarina

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Dark_Caduceus wrote...

RiouHotaru wrote...

Wait wait wait, so because angry joe liked the Extended Cut, suddenly he's a hack? Oooooh right, because suddenly he wasn't on your side anymore and didn't agree with popular opinion.

Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.


Stop constructing straw men. I'd never heard of the guy before, and after hearing his opinion change after the EC I can only conclude his ability to objectively analyze a sory is lacking. Nothing more, nothing less.

Also, Mass Effect 2 and Mass Effect 3 did butcher the lore, and plot, and story in general.


Get off your high horse for a moment, and realize that objectivity regarding a story is near impossible.

The only time it would be correct is when the story is clearly lacking any sort of basic understanding of grammar and syntax. Literary concepts like Deus Ex Machina, macguffins, byronic heroes, and eucatastrophes are all subjective to the realm of literary study and criticism, and don't mean a god-damn thing to objectivity because in the end, people decide on their own what to like and dislike. 

So no, nothing is objectively wrong with the ending to Mass Effect 3. And no, you can't conclude a thing based on two videos an entertainer makes as an accuracte conclusion.

and lastly, Mass Effect 2 and 3 did not butcher any lore. Stop barking the fact that what one game says is set in stone for ten others. That is the Star Wars effect; no change into a lived in world, even after thousands of years. That is not how technology, history, culture or philosophy work. 

#388
EpicBoot2daFace

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Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

From an action standpoint, it was awesome. From a logical standpoint, I would say that it was our first introduction to Bioware's "space magic".

#389
Seboist

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Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<


Good post from the 'dex about how derpy the ME2 intro was.

Image IPB

#390
LinksOcarina

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EpicBoot2daFace wrote...

Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

From an action standpoint, it was awesome. From a logical standpoint, I would say that it was our first introduction to Bioware's "space magic".


No that was Biotics and Mass Effect fields.

#391
Guest_Cthulhu42_*

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Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

Every time after the first I played, I really wished ME2's intro was skippable (much like the TIM conversation on the Citadel in ME3).

Modifié par Cthulhu42, 18 novembre 2012 - 11:12 .


#392
Seboist

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LinksOcarina wrote...

EpicBoot2daFace wrote...

Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

From an action standpoint, it was awesome. From a logical standpoint, I would say that it was our first introduction to Bioware's "space magic".


No that was Biotics and Mass Effect fields.


Biotics and ME fields had technobabble explanations, Lazarus is possible because "power of science!!!!!!".

So no.

#393
AlexMBrennan

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So no, nothing is objectively wrong with the ending to Mass Effect 3

So you don't mind Shepard being rendered a clinical retard by the power of Godchild at the end? Why does Shepard just go along with everything he says?

And you think it's OK too that you couldn't tell which side had won, instead relying on Twitter to tell the player that the Reapers had not, in fact, annihilated the entire galaxy?

If you need Twitter to patch up the story, then that is objectively bad.

#394
LinksOcarina

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AlexMBrennan wrote...

Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.

Really, now? Who cares about having opposing force with consistent capabilities and motives when you can have uber awesome space battles WITH LAZORS!

Why would the Reapers have bothered with Sovereigns increasingly convoluted and unlikely to succeed plans (Rachni wars and Geth invasion) ?) when they could have just invaded (before we had a chance to reverse-engineer their technology)?
Do you seriously believe that the writers had this planned out when they wrote ME1?

Or what's the point of ME2, exactly? What did they need the Collectors for, exactly given that they were gonna invade well before they could have finished the thing? Why would the Reapers bother with any of this?

So yeah, giving the Reapers the capabilities to travel to Council space for free breaks the series, and resulted in the need for a Crucible-like device, although arguably that happened in ME2's Arrival DLC.


Soverign was the scout who was going to open the door, so his plans were basically to start the cycle by driving a war, and then forcing the doors open, which failed because the Protheans shut down the Keepers. So he had to do it on its own and failed. 

So Soverign was basically the doorkeeper waiting for the moment to strike. After he failed, the Reapers decided to go on their own, and it took them three and a half years to get there. they also wanted to eliminate Shepard and start the process of eliminating humanity, hence the collectors involvement.

So honestly, why is this difficult to understand? 

#395
Tyrannosaurus Rex

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EpicBoot2daFace wrote...

Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

From an action standpoint, it was awesome. From a logical standpoint, I would say that it was our first introduction to Bioware's "space magic".


No, ME2's intro was garbage all around, that the logic surrounding the event was less than stellar was simply icing on the fail-cake.

#396
Tyrannosaurus Rex

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Seboist wrote...

Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<


Good post from the 'dex about how derpy the ME2 intro was.

Image IPB


You still have to admire the genius of managing to cloack the crappy intro by throwing tons and tons of daddy issues in the player's face, thereby making them forget! :wizard:

#397
EpicBoot2daFace

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LinksOcarina wrote...

EpicBoot2daFace wrote...

Lizardviking wrote...

Seboist wrote...
Smud is right on the money with the problem not being the last 10 minutes of ME3 but the very first 10 of ME2.


Get ready for people to tell you how awesome ME2's intro was. <_<

From an action standpoint, it was awesome. From a logical standpoint, I would say that it was our first introduction to Bioware's "space magic".


No that was Biotics and Mass Effect fields.



Those had explainations in the codex. Shepard's body surviving re-entry into the atmosphere of a planet and then being rebuilt from scratch is not explained in the codex. I don't think any explaination would go over well.

#398
Morty Smith

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LinksOcarina wrote...

Dark_Caduceus wrote...

RiouHotaru wrote...

Wait wait wait, so because angry joe liked the Extended Cut, suddenly he's a hack? Oooooh right, because suddenly he wasn't on your side anymore and didn't agree with popular opinion.

Really, ME3 "butchering" the lore, etc, etc, is overstating and exaggerating it. It's hardly butchered, or ruined.


Stop constructing straw men. I'd never heard of the guy before, and after hearing his opinion change after the EC I can only conclude his ability to objectively analyze a sory is lacking. Nothing more, nothing less.

Also, Mass Effect 2 and Mass Effect 3 did butcher the lore, and plot, and story in general.


Get off your high horse for a moment, and realize that objectivity regarding a story is near impossible.

The only time it would be correct is when the story is clearly lacking any sort of basic understanding of grammar and syntax. Literary concepts like Deus Ex Machina, macguffins, byronic heroes, and eucatastrophes are all subjective to the realm of literary study and criticism, and don't mean a god-damn thing to objectivity because in the end, people decide on their own what to like and dislike. 

So no, nothing is objectively wrong with the ending to Mass Effect 3. And no, you can't conclude a thing based on two videos an entertainer makes as an accuracte conclusion.

and lastly, Mass Effect 2 and 3 did not butcher any lore. Stop barking the fact that what one game says is set in stone for ten others. That is the Star Wars effect; no change into a lived in world, even after thousands of years. That is not how technology, history, culture or philosophy work. 




And that statement is objectively correct, ey?

I like how you justify your argument in the same manner that you have trivialized in other arguments.

Modifié par Kroitz, 18 novembre 2012 - 11:18 .


#399
Seboist

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The worst part of Lazarus is that it's just a plot contrivance to fast forward two years and get Shepard with Derperus. There's no crisis of mortality with Shepard, no exploration on the impact such a groundbreaking medical breakthrough would have on society(freaking death itself being cured) and instead just the butt of jokes here and there for the rest of the game.

That's what separates science fiction like Deus Ex: Human Revolution from bottom of the barrel pulp schlock like ME2.

Modifié par Seboist, 18 novembre 2012 - 11:20 .


#400
David7204

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Angst is easy and cheap. If you think that a whining protagonist equates to good storytelling, I'm sure you'll have plenty of fun on myspace or something. Maybe you can find a couple of 12 year olds to repeat "I never asked for this" a couple of dozen times to you? Instant maturity and depth.