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#201
Seboist

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wiggles89 wrote...

Enjoyable video as usual, though hopefully he moves onto doing videos for other games after he's finished with the EC. While I'm sure that it would be fun to watch him pick apart Leviathan, him focusing on other games would be more interesting than continuing to point out that Bioware can't into narrative coherence or lore consistency.


Yeah, it's akin to picking on a blind and deaf quadriplegic.

#202
The_Other_M

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"Immortal, 2-kilometer tall, flying cybernetic spaceship, egotistical, zombie, networked AI, hive-minded supercomputers, that shoot lasers out of their bodies, built from corpses of ancient telepathic aquatic giants, who are 'each a nation, independent, free of all weakness', whose thoughts are unfathomable to anything in this cycle... are being compared to a chemical
reaction."

^^That was my favorite part.

#203
Fixers0

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The Mad Hanar wrote...

I'm actually interested to know if he covered the original Mass Effect or not. I noticed a few things that were off, at least in the first few hours of gameplay. Remeber when Tali played that recording of Saren? Why didn't she play the Benezia part the first time? Y'know, little things like that. ...I've played that game way too many times.


Actually he did make an 11-part long analysis of the original Mass Effect.

#204
Bourne Endeavor

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EnvyTB075 wrote...

LinksOcarina wrote...

Barbantious wrote...

Oh, and we never had a court scene, so I don't know what you're talking about with "another" one.


Just to jump in for no reason whatsover, but is the court scene really necessary in terms of the opening narrative? The point was to show that the Reapers are invading and Shepard is basically brought in as a character witness and tactical advisor after being grounded. 

I mean how would the court scene be a better addition, other than providing backstory and being a rework with/without Arrival? 


Because it simply jumped into the action far too quickly for me to feel that this was a Mass Effect game. How about you weave the story of what happened to Shepard in the preceding days around the trial? Actually get to know James a bit, yell at the admiralty for a bit. Y'know, do a bit of role playing? How about giving the player some reason to be attached to Earth with some Shepard Backstory about his/her time in N7, rather than "Its Earth. Feel bad." .

Each of the other games had a decent sized break before being able to shoot stuff. We already KNOW the Reapers are coming, we did just play ME2 didn't we? "The Reapers are here" shouldn't have been as a matter of fact as the game displays it, what kind of a build up is that?


Actually, one could spin that in a more articulate manner and make it work. For instance, I would have begun the story a prior month, in media res. The Normandy is docked, with the trial already underway. A brief narrative gets us up to side, perhaps offered from either Joker or EDI's perspective, also explaining their status. The trial itself serves as an introductory purpose for newcomers, while be presented as "answering for your actions" for long standing fans, thus allowing a balanced, organic feeling recap.

For a while, we are left to explore futuristic Vancouver, interact with some of the NPCs, including eventual squadmates and get a sense of the atmosphere. At is at this time Shepard is given time to reflect, the player being offered numerous dialogue options, each with a different emotional response; exasperation, frustration, hope, whatever.

Now is when I introduce, "the reapers are coming" into the equitation but, not in the literal sense. The status reports mentioned no more than seconds in ME3, would be stretched out considerably. Shepard wants to go, insisting they do not time for this farce. The Alliance is obviously reluctant, ultimately denying him/her. Cue Anderson getting you off-world, as a subtle call back to Mass Effect 1, and who helps him get things underway? Why, none other than miss Lawson.

We get into space and the tone of the story shifts from to an impending attack, with the Reapers get progressively closer and worlds subsequently going offline. One possibility is a vanguard fleet arrives earlier just to keep a partial war theme going.

That is what I'd do; off the top of my head anyway. :lol:

#205
EnvyTB075

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Bourne Endeavor wrote...

Actually, one could spin that in a more articulate manner and make it work.


Oh most definately. I have ideas, but i can't write or draw lol. But yeah, they could have made this work and created a true Mass Effect game.

Instead....

#206
LilLino

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Smudboy says bs as usual.

#207
Discouraged_one

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His videos are just frustrating to watch

#208
Gamer790

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Actually kind of liked this video.

#209
Aeowyn

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A lot of people in this thread seem to not understand that an analysis is supposed to be nitpicky.

That said, I always find Smudboy's videos to be refreshing.

#210
Andromidius

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He was amusing at first. But he's like a mildly amusing joke that's repeated far too often - it gets annoying, quickly.

He nitpicks to the point of ridiculousness. And he also confuses 'opinion' with 'fact'. And he openly attacks people for doing what Bioware intended - to speculate. He's extremely close minded, bitter and thinks he's smarter then he actually is.

So yeah, I humoured him for a while. But enough is enough Smudboy, go complain about something else now please.

#211
Andromidius

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Bourne Endeavor wrote...

Actually, one could spin that in a more articulate manner and make it work. For instance, I would have begun the story a prior month, in media res. The Normandy is docked, with the trial already underway. A brief narrative gets us up to side, perhaps offered from either Joker or EDI's perspective, also explaining their status. The trial itself serves as an introductory purpose for newcomers, while be presented as "answering for your actions" for long standing fans, thus allowing a balanced, organic feeling recap.


Easy solution - look back at ME2's log entries.  They detail what happened while Shepard was knocked out, how Project Lazerus was busy rebuilding him and the complications they had.

Log entires scattered over a small explorable 'waiting room', along with a couple of NPC's to talk to, and an option to just skip it all if you want to.  There, ME3 intro vastly improved.

#212
Guest_Arcian_*

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Andromidius wrote...

He was amusing at first. But he's like a mildly amusing joke that's repeated far too often - it gets annoying, quickly.

He nitpicks to the point of ridiculousness. And he also confuses 'opinion' with 'fact'. And he openly attacks people for doing what Bioware intended - to speculate. He's extremely close minded, bitter and thinks he's smarter then he actually is.

So yeah, I humoured him for a while. But enough is enough Smudboy, go complain about something else now please.

Are you my long lost twin or something?

#213
Terravas

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I actually quite enjoy watching his videos. Even if it's a little bit too nit-picky, he brings up some pretty valid points.

#214
Guest_SwobyJ_*

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Andromidius wrote...

He was amusing at first. But he's like a mildly amusing joke that's repeated far too often - it gets annoying, quickly.

He nitpicks to the point of ridiculousness. And he also confuses 'opinion' with 'fact'. And he openly attacks people for doing what Bioware intended - to speculate. He's extremely close minded, bitter and thinks he's smarter then he actually is.

So yeah, I humoured him for a while. But enough is enough Smudboy, go complain about something else now please.


You said it all before I did.

It's just ...like you said, ridiculous by this point.

#215
Fiery Phoenix

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iakus wrote...

wiggles89 wrote...

Enjoyable video as usual, though hopefully he moves onto doing videos for other games after he's finished with the EC. While I'm sure that it would be fun to watch him pick apart Leviathan, him focusing on other games would be more interesting than continuing to point out that Bioware can't into narrative coherence or lore consistency.

He's done reviews for DA2, and was doing DXHR, though I don't think he ever finished that series

He has yet to finish his analysis of DXHR, which I believe is because it overlapped with ME3's release and he hasn't done anything but ME3 videos since. He's probably going to go back to it at some point, though.

#216
Maxster_

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AlexMBrennan wrote...

Meh. Would have been better if he hadn't gone on the logic of godchild, incorrectly alleging that Godchild is wrong: It's quite possible that Godchild solution is logical and based on evidence (which we are not shown, which is bad writing, but never mind).

Specifically, Smudboy doesn't seem to have considered the fact that it's quite enough for some synthetics created by one organics species to wipe out all life for all life to be wiped out.

Also, Godchild could have evidence for this (e.g. having seen it hundreds of times, only preventing the destruction of all life through direct intervention with his uber powerful fleet at the last minute).
Shepard wouldn't be able to verify it and would have no reason for believing it, but Godchild is not necessarily wrong.

Simpler real-world analogy (without the organic-synthetic bovine excrement red herring): Somehow removing every civilisation to discover gunpowder would prevent nuclear war from destroying all life on Earth. If you have reason to think that nuclear war might happen, then such an intervention would be quite logical.

Don't let Godchild's alien morality (we generally think that extant life is more important than future potential life) fool you into thinking that his logic must be flawed.

Catalyst is obviously crazy.

First, "without us synthetics will destroy all organics", is appeal to probability, and false. It never happened.

Second, if this phrase translated into "without us synthetics will destroy organics who created those synthetics" - then reapers are the problem they are pretending they fix.
Assuming : synthetics will destroy organics who created those synthetics.
Applying reapers' "solution" : reapers will destroy organics who created synthetics.
And, organics are still destroyed. Who cares, anyway.

Reapers also more effective at destroying organics, than any synthetics - synthetics only destroying their creators(assumption), and reapers is destroying everyone(fact) including those who never created synthetics, and those who can not be "preserved" in reaper form.

Catalyst is obviouly insane, his "solution" are nonsense even from his point of view.
"Evidence" is irrelevant, and he has none. Narrative even in ME3, completely contradicts everything that crazy entity said.

#217
Lawrence0294

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David7204 wrote...

The world would be a better place if this ****** jumped in front of a train.

lol, this.

Seriously, he is nitpicking way, WAY too much.

Not EVERYTHING has to be explained !

#218
Robhuzz

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Seboist wrote...

wiggles89 wrote...

Enjoyable video as usual, though hopefully he moves onto doing videos for other games after he's finished with the EC. While I'm sure that it would be fun to watch him pick apart Leviathan, him focusing on other games would be more interesting than continuing to point out that Bioware can't into narrative coherence or lore consistency.


Yeah, it's akin to picking on a blind and deaf quadriplegic.


Though I do agree he nitpicks a bit in this vid, it's quite important that he does in this case. It shows that the ending, and especially the dialogue added by the EC, makes NO sense at all. That every sentence the catalyst says is just full of fail and there's not even the slightest bit of logic in it. This vid has made me realize that because I couldn't go through the game again to see the ending twice.

Worse than that, it's just complete and utter nonsense, in such vast quantities and different shades (even talking in metaphores like comparing Reapers to fire) that I'm starting to wonder if they did that on purpose. Like they mixed all that nonsense together to make it SOUND intelligent and deep somehow. Because they thought no one would seriously bother to listen to all that mindless rambling. And instead of trying to understand it, the fans would make themselves believe that whatever was said was actually deep and meaningful.

Modifié par Robhuzz, 14 novembre 2012 - 06:04 .


#219
Guest_The Mad Hanar_*

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Fixers0 wrote...

The Mad Hanar wrote...

I'm actually interested to know if he covered the original Mass Effect or not. I noticed a few things that were off, at least in the first few hours of gameplay. Remeber when Tali played that recording of Saren? Why didn't she play the Benezia part the first time? Y'know, little things like that. ...I've played that game way too many times.


Actually he did make an 11-part long analysis of the original Mass Effect.


Was he as dissapointed with it as he was with the other two?

Modifié par The Mad Hanar, 14 novembre 2012 - 06:04 .


#220
BaladasDemnevanni

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Andromidius wrote...

He was amusing at first. But he's like a mildly amusing joke that's repeated far too often - it gets annoying, quickly.

He nitpicks to the point of ridiculousness. And he also confuses 'opinion' with 'fact'. And he openly attacks people for doing what Bioware intended - to speculate. He's extremely close minded, bitter and thinks he's smarter then he actually is.

So yeah, I humoured him for a while. But enough is enough Smudboy, go complain about something else now please.


Pretty much this. What starts as an enjoyable analysis eventually wears out its welcome. Not to say that his criticisms are wrong (I agree with some of it), but his demeanor and nitpicky nature makes me more inclined to defend Bioware rather than nod in assent.

#221
BaladasDemnevanni

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The Mad Hanar wrote...

Fixers0 wrote...

The Mad Hanar wrote...

I'm actually interested to know if he covered the original Mass Effect or not. I noticed a few things that were off, at least in the first few hours of gameplay. Remeber when Tali played that recording of Saren? Why didn't she play the Benezia part the first time? Y'know, little things like that. ...I've played that game way too many times.


Actually he did make an 11-part long analysis of the original Mass Effect.


Was he as dissapointed with it as he was with the other two?


He enjoyed it, from what I remember. Far more than I did.

#222
Ciryx

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While he makes some valid points, I cant take a binary thinking person seriously. For smudboy there is no inbetween, or things, which work fine in the given context etc.

I dont want to know how much time he put into these videos, its obviously a lot and respect for that. But if you take a step back and think how LONG it would take to even make 10 minutes of a game if you overanalyze every element in every scene... we wouldnt be playing ME1 by now.

I think that he not once praises ME3 for the many things it DID do good, even during the end. (exellent writing as you say goodbye to your teammates/LI etc.)

All in all I am left with the feeling that I just watched an extremly onesided and biased opinion.

#223
Pantanplan

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I like smudboy's videos, but I really think that he's bashing ME2 to look cool, or appeal to the hardcore ME1 fans. Seriously, look at his 11-part analysis of ME1, and compare it to how he decribes ME1 in the comments, where he says he loved the game. It's the same with ME2, I don't think he hated it as much as he says.

#224
Jonathan Shepard

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The_Other_M wrote...

"Immortal, 2-kilometer tall, flying cybernetic spaceship, egotistical, zombie, networked AI, hive-minded supercomputers, that shoot lasers out of their bodies, built from corpses of ancient telepathic aquatic giants, who are 'each a nation, independent, free of all weakness', whose thoughts are unfathomable to anything in this cycle... are being compared to a chemical
reaction."

^^That was my favorite part.


Wow... does not cover this."

Love his analysis. Still love ME, but you can't help but respect the amount of time he's dedicated to pointing out all of the places ME could've been better.

#225
Fixers0

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The Mad Hanar wrote...

Fixers0 wrote...

The Mad Hanar wrote...

I'm actually interested to know if he covered the original Mass Effect or not. I noticed a few things that were off, at least in the first few hours of gameplay. Remeber when Tali played that recording of Saren? Why didn't she play the Benezia part the first time? Y'know, little things like that. ...I've played that game way too many times.


Actually he did make an 11-part long analysis of the original Mass Effect.


Was he as dissapointed with it as he was with the other two?


He's doesn't provide any personel view on the subject, his tone seem to indicate that Mass Effect isn't such a big writing failure as it's sequels, and his conclusion is: "that the flaws are many, but they never break the suspension of disbelief " and then provides solutions to the three bigest problems found within the narrative.