Erixxxx wrote...
I'm pretty sure I had the EA logo on my ME1.
Erixxxx wrote...
I'm pretty sure I had the EA logo on my ME1.
Modifié par Armass81, 13 novembre 2012 - 12:26 .
daecath wrote...
ME1: 3 years development
produced for 1 platform
ME2: 2 years development
Produced for 2 platforms
also during this time:
produced ME1 for 2nd platform
produced 2 DLC's for ME1
ME3: 2 years development
produced for 3 platforms
also during this time:
produced ME2 for 3rd (and vastly different) platform
produced 5 DLC's for ME2
produced parts of at least 2 DLC's for ME3
added multiplayer component to ME3.
The problem is that EA is doesn't care about anything except money. They rush out half-assed games in order to make a profit, they pull stupid marketing stunts to try and get more people interested, they shove multiplayer into every game so that they can get more people to buy, and so they can include microtransactions to nickel-&-dime us to death. They're run by your typical greedy corporate SOB who wouldn't know an X-Box from the cardboard box he makes his butler sleep in. His entire gaming industry history is at EA. He ran the company during their illustrious time when people were working mandatory 100 hour work weeks with no overtime during regular development cycles. He should go back to making snack cakes and cola. http://en.wikipedia....ohn_Riccitiello
daecath wrote...
ME1: 3 years development
produced for 1 platform
ME2: 2 years development
Produced for 2 platforms
also during this time:
produced ME1 for 2nd platform
produced 2 DLC's for ME1
ME3: 2 years development
produced for 3 platforms
also during this time:
produced ME2 for 3rd (and vastly different) platform
produced 5 DLC's for ME2
produced parts of at least 2 DLC's for ME3
added multiplayer component to ME3.
The problem is that EA is doesn't care about anything except money. They rush out half-assed games in order to make a profit, they pull stupid marketing stunts to try and get more people interested, they shove multiplayer into every game so that they can get more people to buy, and so they can include microtransactions to nickel-&-dime us to death. They're run by your typical greedy corporate SOB who wouldn't know an X-Box from the cardboard box he makes his butler sleep in. His entire gaming industry history is at EA. He ran the company during their illustrious time when people were working mandatory 100 hour work weeks with no overtime during regular development cycles. He should go back to making snack cakes and cola. http://en.wikipedia....ohn_Riccitiello
Modifié par MegaSovereign, 14 novembre 2012 - 01:11 .
MegaSovereign wrote...
Actually ME2 and ME3 look and feel like they had a higher budget put into them so if anything I don't think EA is the direct source of all the problems you may have.
Mdoggy1214 wrote...
MegaSovereign wrote...
Actually ME2 and ME3 look and feel like they had a higher budget put into them so if anything I don't think EA is the direct source of all the problems you may have.
They may have had a higher budget, but they also had ridiculous deadlines.
Modifié par MegaSovereign, 14 novembre 2012 - 01:13 .
Modifié par The Spamming Troll, 14 novembre 2012 - 01:18 .
MegaSovereign wrote...
Mdoggy1214 wrote...
MegaSovereign wrote...
Actually ME2 and ME3 look and feel like they had a higher budget put into them so if anything I don't think EA is the direct source of all the problems you may have.
They may have had a higher budget, but they also had ridiculous deadlines.
A standard 2 year deadline isn't that ridiculous.
Do not get me wrong though; ME3 could and should have used a couple more months of development
MegaSovereign wrote...
Mdoggy1214 wrote...
MegaSovereign wrote...
Actually ME2 and ME3 look and feel like they had a higher budget put into them so if anything I don't think EA is the direct source of all the problems you may have.
They may have had a higher budget, but they also had ridiculous deadlines.
A standard 2 year deadline isn't that ridiculous.
Do not get me wrong though; ME3 could and should have used a couple more months of development
Greylycantrope wrote...
I would disagree, all EA was in charge of was a budget and a deadline. Whether deadlines are to blame is debatable. Though I think it should also be noted that ME3 did get a 6 month extension. ME3 was still enjoyable overall despite the many drawbacks, the changes that didn't work, and the ending that fell short was a result of decisions made by the production team at Bioware which had to decide how to best spend it's time and resources.
Enjoyable with drawbacks was how i would describe both of the first two games. The word enjoyable understates what I mean a bit. This is still my favorite game series after all but each game had something that was a bit annoying about it. Whether it was the mako's controls and clunky combat in ME1, or the imense about of wall hugging, planet probing and RPG element reduction of ME2. ME3 had fetch quests and auto dialogue. Some of our earlier decision like the rachni ended up not meaning much. Those are my major gripes, but for me they are also forgivable because I understand that resources aren't infinite and there are some constraints in development interms of what you want to do and what you can actually do.EnvyTB075 wrote...
ME3 wasn't supposed to be "enjoyable overall", this was supposed to be the end of a widely lauded trilogy. You don't simply make a game like that merely "enjoyable with a number of drawbacks", you make it the best damned game ever.
Yet as it stands, ME3's potential is a skyscraper compared to the townhouse that is the actual game. It needed another year.
Modifié par Greylycantrope, 14 novembre 2012 - 01:58 .
daecath wrote...
ME1: 3 years development
produced for 1 platform
ME2: 2 years development
Produced for 2 platforms
also during this time:
produced ME1 for 2nd platform
produced 2 DLC's for ME1
ME3: 2 years development
produced for 3 platforms
also during this time:
produced ME2 for 3rd (and vastly different) platform
produced 5 DLC's for ME2
produced parts of at least 2 DLC's for ME3
added multiplayer component to ME3.
The problem is that EA is doesn't care about anything except money. They rush out half-assed games in order to make a profit, they pull stupid marketing stunts to try and get more people interested, they shove multiplayer into every game so that they can get more people to buy, and so they can include microtransactions to nickel-&-dime us to death. They're run by your typical greedy corporate SOB who wouldn't know an X-Box from the cardboard box he makes his butler sleep in. His entire gaming industry history is at EA. He ran the company during their illustrious time when people were working mandatory 100 hour work weeks with no overtime during regular development cycles. He should go back to making snack cakes and cola. http://en.wikipedia....ohn_Riccitiello
Modifié par eaglefan129, 14 novembre 2012 - 02:08 .