upinya slayin wrote...
I know before how i said its awesome for a caster class and its no hurricane etc etc, but it really is usuable as a primary weapon. I used nothing but the CSMG this game. No powers no nothing. Just CSMG. Such and easy challenge to complete

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Try using it on cerberus or collectors. With AP rounds you have slow ass marauders and cannibals with giant heads that just stand there and more than enough bullets to F up a ravager with sac busting.
It's an OK gun with decent accuracy, no more, no less. It's not god's gift to anything, and it's not even the second best SMG if you're throwing level IV amps around.
Here's the thing, and no amount of theory crafting will change this. If another gun has better stats,
NO AMOUNT OF AMPS WILL CHANGE THAT.
Ever.
Fullstop.
The end.
Just because you find a gun likeable or easy to use does not and NEVER WILL change the base utility of the weapon. A GPR will never be a typhoon, and if you slap all the amps you could have put on a PPR on a GPR and then crow about how improved it is, you are doing nothing but fabricating things to yourself and misrepresenting the weapon through completely subjective means.
Unless the balance team completely reworks a weapon through MASSIVE changes, it's subjective theory work at best. Plenty of folks around that dig up the mechanics and give them out for everyone to use.
2nd place is second place. Your Lamborghini may be your favorite car, and you may know it like the back of your hand; the simple fact is it's never going to go as fast as that new vector, ever, period; unless Lamboghini decides to do something rather drastic with the engine and power train.
These threads are nice to alleviate boredom and the like, but the stats are pretty much in stone unless a weapon has some kind of hidden mechanic, which is hardly ever the case.
Modifié par Xaijin, 13 novembre 2012 - 10:38 .