For months some people have been saying on this board that multiplayer is too hard. Whenever they try, though, they get drowned out by people accusing them of whining or of people flat out telling them to shut up or of people telling them that actually the game isn't hard enough because the person responding is SuperGamer and wants it to be a challenge akin to ice skating uphill.
Maybe as a result of the vocal elite players on this forum or maybe genuinelly because of their own ideas of what the game should be, BioWare have indeed been slowly making this game harder. I thought the introduction of Platinum would be an end to it but no; the other difficulties were still made slowly harder, kits got nerfed, more powerful enemies got introduced, and more and more players on the game itself complained over mic that the game was getting harder. But still BSN refused to listen and still BioWare kept up the difficulty increases.
And then, today, in the preview of tomorrow's Balance Changes, we get told:
"[w]e are seeing a tendency for players to play at lower difficulties in order to complete challenges"
And you know what Bioware and you vocal elite players? There's a bloody good reason for that ...
I'm sorry but is BioWare serious?
Débuté par
Stenun
, nov. 14 2012 04:40
#1
Posté 14 novembre 2012 - 04:40
#2
Posté 14 novembre 2012 - 03:51
Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.





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