Stenun wrote...
Firstly, thanks to those who have demonstrated once again why it's so hard to have a proper discussion on these forums. BSN never fails to disappointment in that respect.
I'm sorry, but you seem to be one of those people who conflates "disagreing with my opinion" as being unreasonable or unwilling to talk.
You haven't refuted a thing anyone in the thread said. To wit:
1) increased difficulty is rewarded with increased XP, and to encourage players to grow their skills. Being able to complete gold is intented to be a DIFFICULT CHALLENGE, not a casual run. That is what bronze is for. The ugly fact is that if many players can endlessly farm gold games without difficulty, but some players can't even reliably extract on bronze, the issue lies in the skills of the player, not the game.
2) As pointed out by many players, challenges are OBVIOUSLY being completed on lower levels due to needing to farm hundreds of kills. It would be stupid to complete some of the challenges on gold or platinum due to the difficulties even at launch. Furthermore, since some of the challenges require non-optimal weapons like the Avenger, doing them at a lower level makes them more achievable.
3) who cares what level the achievments are done on? I'm sorry , if you complete the SMG challenge entirely in platinum do you get a diamond-studded GSMG with a Legion sticker on it or something? Suggesting that player challenge completion levels have any thing to do with difficult is akin to saying ME3 sucks because you can't complete the game at level 1 on Insanity easily.
4) Your statement : "Personally, I like playing Gold. The only reason I've been playing
mostly Silver recently is because that's what my Friends play. Because
for most of them, Gold is too hard. And they're not the only ones.
Loads of people on mic in public games say there's no point playing Gold
now as it's too hard."
Everyone in MY games talks about how bronze isn't even worth playing, and silver is for farming. Gold is intended to be highly challenging , and originally was for the HIGHEST skill levels. Platinum was added for the hyper-elite gamers. The reality is your 'friends' do not have the skills to compete and surivive in Gold, and instead of learning to play, whine it's too hard.
Hello Kitty Online is that way ---------------------->.
5) The entitlement argument: why is it everytime good players have a mode dedicated to them that provides increased rewards for their time investment and building their skills, someone who refuses to put in the time and effort acts offended by it? Logically your argument is built on insane troll logic: the game is too hard and Bioware has messed it up so that only elite players can win at gold, but gold was designed for elite players so that means that if everyone can't play it the game is too hard. Lol wut?





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