Kushiel42 wrote...
Stenun wrote...
And therefore fewer and fewer peopole are playing Gold and Platinum...
As I have said elsewhere in my replies, while there might be a more obvious dip right now because of the recent challenges the trend is definitely a gradual decrease even without that.
No offense, but I'm quite confident that Bioware's sample sizes on the truth of this are exponentially larger than yours, particularly given that you've said yourself you're mostly hearing the complaints about difficulty from people who are playing silver because they don't want to bother with gold. A dispute between one person's self-selecting sample and the entire database of global player activity isn't much of a dispute.
To offer my own anecdotal experience, which again due to sample size is as irrelevant as your own, I've had no more issue finding PUGs on gold recently than I ever have.
I absolutely accept that I can only ever talk from my frame of reference.

And yes, BioWare's frame of reference in regards to this particular topic is obviously much bigger.
I don't deny either of those facts for one moment.
But I can't argue from a frame of reference I don't have, can I? And if, from my frame of reference, I see something that I feel needs commenting on ... shouldn't I do just that?
I completely accept that everything I have said here is just my blinkered opinion and nothing more - just like everyone's responses are, too.
Here's one: I've said that I hear a lot over mic on Silver games that Gold games are now too hard. Well, I'm not going to hear in Silver that Gold is easy, am I?

See? I know there are flaws in my very own evidence and experience but I can't argue from a position I've never seen.
And the position I *have* seen is that more and more players are finding Gold too hard and BioWare, instead of addressing the difficulty, are just going to increase the XP rewards for Gold and Platinum.
Here's a thought for you all ... WHY are you finding it easier to grind on Silver for Challenges? Because Gold is too hard for the Challenges because it spawns too many of the harder enemies, yes?
Surely the logical solution for BioWare would be to increase the frequenct of those enemies in Gold? Or would that make it too easy?