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I'm sorry but is BioWare serious?


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#201
Boog_89

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Personally I am moved down to playing silver because of the 60 promotion challenges, im not going to hinder my team on gold by taking a level 8 character into a match. I feel as though 60 promotions is a little too high considering the rest of the other challanges. I think it would have been better to have had 6 promotion challanges, promote each class 5 times.

#202
OneMore1968

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[quote]Winngard wrote...
[quote]Carlina wrote...
[quote]Winngard wrote...
My answer: ...I find it little bit offensive that you plainly statethat players with low N7 ranking are most probably cheaters. Yes, I took all from your paragraph and sum it up. But I admit you didn´t wrote it as per se. So I apologize.Perhaps I should clarify this for you - Yes, it is posssible to have 120 N7 rank and have manifest maxed out and be a top player (not in a sence of ranking, but skill). It takes the same effort to max out manifest for them as for me or you. He just choose to not promote character. His choice. I have 7 reset cards in stock, cause I chose not to reset char., but to promote it instead.
If you found somebody below N7 120 with maxed manifest, he is(IMO) cheater, cause I don´t see a way to max characters(with experience gain) and not to achieve lv 20.
[/quote]Carlina wrote... did i give a list of names?  No so therefore no accusations were made, that wasn't the point of my comment.[/quote]
No, you didn´ t give a list of names, you just stated the above - which, I think, is worse.
But my point was written as a general question - could you genuinely get every possible weapon, fully maxed out plus mods fully maxed out and ALL characters fully maxed on an N7 rating of 180.  I appreciate you can be a good player who doesn't promote but still plays often.  But  It's not black and white as to who is and isn't cheating unless they are doing something really obvious so I would certainly not report anyone unless I was sure and had evidence to support it.  I'm not really bothered, there are numerous ppl out there cheating they know who they are and risk getting banned.  If they won't/can't learn to play without cheating, their problem.  anyone else however playing with them also risked getting banned.
 [/quote]Carlina wrote... I don't really see what your friend not levelling has to do with anything.  He won't unless he plays a lot and promotes his characters often.  As you say - so what? [/quote] 
That was an example. He plays a lot, got his manifest maxed out except for remaining UR and he is N7 180. He is not leveling because he chose not to.
as you say his choice.  I level because I still play Single Player and can avoid the grinder missions by doing so.  that's my choice and has no bearing on anything.  I would also like to get the challenges for promoting even though it is rather high at 60.[/quote]
I don't class myself as Elite.  I play mainly Bronze because although I'd switched to Silver for past couple of months there have been fewer ppl in the lobby.  I'd rather not wait all night to play a match so choose Bronze where there are more players.  I generally get around 40k - 60k in Bronze depends on players.  about 70k - 90k Silver, again depending.
The B/S games seem to be best for completing all these challenges.  Which if they don't want you to complete - maybe they should have spent more time in the planning stage.  It should be up to us how we go about completing them.
But, definitely, Gold is harder than it was.  I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.
Let's close there.  I love playing the game in both modes.  

#203
jlee375

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They also just lowered shield gate cooldown, capped certain enemy spawn counts during different waves, and decreased the probability you will have to hack an objective in the middle of a spawn point. As the metagame shifts, so must the balance done by the devs.

Also the reason people drop down, like many have said, is not because of difficulty, but time. Whether or not the game has become more difficult is a completely different argument.

#204
Charmile

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OneTrueShot wrote...

Chris Schanche wrote...

Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.

This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.


But the fact remains - For the vast majority of the 'Aliens' challenges, it's 'waves completed as 'X' character', which, if you want to get completed in any reasonable fashion/time, you want to run through on bronze, that is, if you're going for challenge banners, which many of us are. All you're really doing is giving a little reward boost to those doing weapons challenge...Which are going to theoretically happen on any difficulty regardless.


+1

#205
OneMore1968

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I think the problem again lies with Bioware/EA. They suddenly implemented a challenge system. Great It gives those of us playing since March something new to do because tbh the maps/gameplay was getting a bit stale. But did they actually really sit down and plan each of them and how it might affect players' habits/behaviour. Doesn't sound like it and now they want to try and tell us how to play.

I would certainly like to get the majority of the challenges in my lifetime. I'm not a Super Elite player - Bronze I usually get 40k - 60k depending on ppl and if there is lag like on weekends. On Silver, it's about 70k - 90k. I found that trying to get the promotion challenge means you re going to have characters say below level 10 and that can be difficult trying to even get in a Gold match, you generally get kicked unless lvl 20 and the host approves of your setup.

and most of us haven't got the time to play 24/7 which I am sure you would need to do to achieve the challenges just playing G/P matches, so you go for B/S to get them quicker. And I haven't tried but am fairly certain I could not successfully play in Platinum matches even though I completed all three ME titles on Insanity (ME2 was hardest IMO). The MP however doesn't seem to correlate because you have three other human ppl in a match and its weighted for that.

but I generally feel that since the Dragoons and other additional enemies were introduced Bronze seems easier. But Silver/Gold harder especially some of objectives and when you get swarmed on The Extraction point by a f**k ton of Phantoms, Dragoons and Atlas's.

Why don't Bioware introduce exclusive weapons/mods/characters which can be gained only through completing some of the harder challenges. Get rid of the lesser weapons and kit which just clogs your inventory. It might just help those who are good players but find Gold/Platinum harder at the moment. Plus I'd rather get a decent piece of kit than a banner, because they seem to have created a problem of their own.

#206
mybudgee

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I say it again, poor grammar & all: MORE CHALLENGE = MORE BETTER!

#207
Guest_Jiovanie-_*

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If I want laughs and no sweating, I will play Bronze.
If I want my basic MP experience, I will player Silver.
If I'm up for a challenge, want a reason to use all my consumables, to feel like I had a challenge, to sweat, to curse, to b*tch, to enjoy killing enemies with every successful blow, I will play Gold.
If I want to die in 3 seconds flat, I will play Platinum.

#208
Mookiemook85

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IM TIRED OF YOUR TABLOID JOURNALISM *FALCON PUNCH*

#209
Alien Number Six

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I don't have the time to be a gold player. I have fun on silver solo and with a team. Many people when I first started playing the game last march played gold for the credits but indicated that they played silver for fun. The firebase white, geth, gold farming match and the firebase glacier, platinum farming match lead to those maps being reworked. If you play on gold or platinum you should get more credits, experience, and points. Even with the changes silver is no where near as challenging as gold was before the changes. Just stick with what is comfortable for you. If the other players want to get crushed into dust let them. I want more factions, weapons and characters and enemies introduced and fifty percent of the weapons buffed in the future. But I don't always get what I want.

#210
Fade9wayz

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Carlina wrote...

But, definitely, Gold is harder than it was.  I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.
Let's close there.  I love playing the game in both modes.  


Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...

Modifié par Fade9wayz, 15 novembre 2012 - 09:30 .


#211
OneMore1968

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Fade9wayz wrote...

Carlina wrote...
But, definitely, Gold is harder than it was.  I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.Let's close there.  I love playing the game in both modes.  

Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...

Oh thank you for that. - I really didn't know u we're supposed to move around and kill things.  Damn that's why I only get 70k+ on Silver and 96k on last Gold match I did play then, coz I don't complete objectives as fast as possible and support the team.  tell me how that works then by not killing the enemy but u still get points.
I've been playing games for 30 years first on the ZX Spectrum, Mass Effect Trilogy for past five years.  Mostly I play on Nightmare/Insanity.  I think I have grasped how to play the game in a tactically sound way and I know the maps inside out.  

#212
HolyAvenger

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Then gold shouldn't be that brutal. Its not about killing things, its about threat management and effective kiting. Anyone trying to hold the LZ on gold or plat has NFI, imo.

#213
ThatGuyThatPlaysThisGame

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Chris Schanche wrote...

Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.

This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.

Obviously doesn't know what original poster is talking about. :lol:

#214
InTheZone

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Stop grinding for challenges you whiners.

#215
Invader Nemesis

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Trying to make a point on BSN? Pointless. Sorry had to say it.

#216
SSCAlphaleader

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OP I agree the game is way too hard i had a person come over the other day and was appalled at the number of bullets it took to take out even low level enemies on Gold.

#217
Sable Dove

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Chris Schanche wrote...

Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.

This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.


This is a valid reason except that the only challenges that go faster as a result are the N7 Mastery challenges. If a player is playing on a lower difficulty to get points for a weapon or power, it's because that weapon or power is not good on higher difficulties. I has little to do with the points given out in a given difficulty. Make all weapons Gold/Platinum-viable, and players will use them more on Gold and Platinum. It's not a difficult concept.

Then there's the fact that most of the big challenges are "complete 200 waves with [character]" 
You know what's unreasonable? Having to play almost 7 hours for one challenge out of dozens. Of course people are going to play on Bronze, where the games only take half the time. That's what happens when you set ridiculous goals. 

Also, good luck getting the Husk/Guardian/Nemesis challenges on anything other than Silver.

#218
BjornDaDwarf

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ThatGuyThatPlaysThisGame wrote...

Chris Schanche wrote...

Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.

This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.

Obviously doesn't know what original poster is talking about. :lol:


Did the OP know what the OP was talking about?

#219
CaliJoe090

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Mr SeVerS wrote...

Saans Shadow wrote...

Ugh...


This video goes with 90% of the threads on this forum lol.


I'm guilty of this complaining too so...

#220
ErrorTagUnknown

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Yeah.... it honestly seems like (with the exception of a few optional things like collectors and platinum) that the game hasn't been made harder at all.....they've buffed the hell out of tons of things and only nerfed a handful of others (like the krysae.... rmemeber when that first came out? I pronounce it cry-sigh because back then if I saw one in a lobby id sigh, and feel compelled to cry as the rest of the match was outright boring). The only things that have really been nerfed are items that have precluded the use of other items. And in that same post that was misinterpreted they also talked about speeding up the shield gate cooldown, inarguably making the game easier. You're not supposed to play on gold. The majority of people are supposed to play bronze and silver. Gold is supposed to be hard...... that was the intended design.
This reminds me of the whole "A is the new C" culture in education...... if there's something intended to be average, all of the average people are outraged that they're not part of the "exceptional" so exceptional is dumbed down to be the new average. The result? More people feel good about themselves, but it is harder for the exceptional to excel.

#221
UEG Donkey

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To answer OP's original question; this may just be looking at how BW makes challenges maybe in the future they'll go back to the old Gold extraction method. In that you have to do the challenges on Gold to get the award/banner.

#222
Torguemada

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DeadeyeCYclops78 wrote...
too bad its not the difficulty lvl ppl are doing this for, its the waves challenges, why spend 30 mins on a gold/plat 10 waves when u can spend 15 minutes on a silver match and get the same amount of waves twice as fast............?

Or do the gold in 20 minutes and get the waves almost as fast, while getting more xp(for power and weapon challenges),more credits and dont get bored as heck playing easy mode.

#223
Fade9wayz

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Carlina wrote...

Fade9wayz wrote...

Carlina wrote...
But, definitely, Gold is harder than it was.  I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.Let's close there.  I love playing the game in both modes.  

Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...

Oh thank you for that. - I really didn't know u we're supposed to move around and kill things.  Damn that's why I only get 70k+ on Silver and 96k on last Gold match I did play then, coz I don't complete objectives as fast as possible and support the team.  tell me how that works then by not killing the enemy but u still get points.
I've been playing games for 30 years first on the ZX Spectrum, Mass Effect Trilogy for past five years.  Mostly I play on Nightmare/Insanity.  I think I have grasped how to play the game in a tactically sound way and I know the maps inside out.  


You do seem to  like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.

Nowhere did I say: 'Don't shoot at ennemies'. I said: 'You don't even have to shoot to survive'. As in it not being completely necessary, but perfectly fine if you do. Now if you're going to get on your high horse everytime someone contradicts you, or, even forbids, attempts to help you out with a perceived problem, I can see there is no point trying to have a decent, constructive discussion with you. I have much more interesting things to do than dealing with such a pedantic know-it-all who has already proven in previous posts his/her ignorance in basic mechanics of this game.

Next time post your full gaming CV before your first comment thread, so that we can bow to your awesomeness 

Modifié par Fade9wayz, 15 novembre 2012 - 07:10 .


#224
UEG Donkey

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Fade9wayz wrote...
You do seem to  like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.


Why are you still trying to help this chick? 

#225
Fade9wayz

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UEG Donkey wrote...

Fade9wayz wrote...
You do seem to  like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.


Why are you still trying to help this chick? 


Yeah, I know, no point. I'm pretty sure my sarcasm is also wasted there.