I'm sorry but is BioWare serious?
#201
Posté 14 novembre 2012 - 09:06
#202
Posté 14 novembre 2012 - 10:23
[quote]Carlina wrote...
[quote]Winngard wrote...
My answer: ...I find it little bit offensive that you plainly statethat players with low N7 ranking are most probably cheaters. Yes, I took all from your paragraph and sum it up. But I admit you didn´t wrote it as per se. So I apologize.Perhaps I should clarify this for you - Yes, it is posssible to have 120 N7 rank and have manifest maxed out and be a top player (not in a sence of ranking, but skill). It takes the same effort to max out manifest for them as for me or you. He just choose to not promote character. His choice. I have 7 reset cards in stock, cause I chose not to reset char., but to promote it instead.
If you found somebody below N7 120 with maxed manifest, he is(IMO) cheater, cause I don´t see a way to max characters(with experience gain) and not to achieve lv 20.
[/quote]Carlina wrote... did i give a list of names? No so therefore no accusations were made, that wasn't the point of my comment.[/quote]
No, you didn´ t give a list of names, you just stated the above - which, I think, is worse.
But my point was written as a general question - could you genuinely get every possible weapon, fully maxed out plus mods fully maxed out and ALL characters fully maxed on an N7 rating of 180. I appreciate you can be a good player who doesn't promote but still plays often. But It's not black and white as to who is and isn't cheating unless they are doing something really obvious so I would certainly not report anyone unless I was sure and had evidence to support it. I'm not really bothered, there are numerous ppl out there cheating they know who they are and risk getting banned. If they won't/can't learn to play without cheating, their problem. anyone else however playing with them also risked getting banned.
[/quote]Carlina wrote... I don't really see what your friend not levelling has to do with anything. He won't unless he plays a lot and promotes his characters often. As you say - so what? [/quote]
That was an example. He plays a lot, got his manifest maxed out except for remaining UR and he is N7 180. He is not leveling because he chose not to.
as you say his choice. I level because I still play Single Player and can avoid the grinder missions by doing so. that's my choice and has no bearing on anything. I would also like to get the challenges for promoting even though it is rather high at 60.[/quote]
I don't class myself as Elite. I play mainly Bronze because although I'd switched to Silver for past couple of months there have been fewer ppl in the lobby. I'd rather not wait all night to play a match so choose Bronze where there are more players. I generally get around 40k - 60k in Bronze depends on players. about 70k - 90k Silver, again depending.
The B/S games seem to be best for completing all these challenges. Which if they don't want you to complete - maybe they should have spent more time in the planning stage. It should be up to us how we go about completing them.
But, definitely, Gold is harder than it was. I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.
Let's close there. I love playing the game in both modes.
#203
Posté 14 novembre 2012 - 10:26
Also the reason people drop down, like many have said, is not because of difficulty, but time. Whether or not the game has become more difficult is a completely different argument.
#204
Posté 14 novembre 2012 - 10:27
OneTrueShot wrote...
Chris Schanche wrote...
Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.
But the fact remains - For the vast majority of the 'Aliens' challenges, it's 'waves completed as 'X' character', which, if you want to get completed in any reasonable fashion/time, you want to run through on bronze, that is, if you're going for challenge banners, which many of us are. All you're really doing is giving a little reward boost to those doing weapons challenge...Which are going to theoretically happen on any difficulty regardless.
+1
#205
Posté 14 novembre 2012 - 10:56
I would certainly like to get the majority of the challenges in my lifetime. I'm not a Super Elite player - Bronze I usually get 40k - 60k depending on ppl and if there is lag like on weekends. On Silver, it's about 70k - 90k. I found that trying to get the promotion challenge means you re going to have characters say below level 10 and that can be difficult trying to even get in a Gold match, you generally get kicked unless lvl 20 and the host approves of your setup.
and most of us haven't got the time to play 24/7 which I am sure you would need to do to achieve the challenges just playing G/P matches, so you go for B/S to get them quicker. And I haven't tried but am fairly certain I could not successfully play in Platinum matches even though I completed all three ME titles on Insanity (ME2 was hardest IMO). The MP however doesn't seem to correlate because you have three other human ppl in a match and its weighted for that.
but I generally feel that since the Dragoons and other additional enemies were introduced Bronze seems easier. But Silver/Gold harder especially some of objectives and when you get swarmed on The Extraction point by a f**k ton of Phantoms, Dragoons and Atlas's.
Why don't Bioware introduce exclusive weapons/mods/characters which can be gained only through completing some of the harder challenges. Get rid of the lesser weapons and kit which just clogs your inventory. It might just help those who are good players but find Gold/Platinum harder at the moment. Plus I'd rather get a decent piece of kit than a banner, because they seem to have created a problem of their own.
#206
Posté 14 novembre 2012 - 11:01
#207
Guest_Jiovanie-_*
Posté 14 novembre 2012 - 11:10
Guest_Jiovanie-_*
If I want my basic MP experience, I will player Silver.
If I'm up for a challenge, want a reason to use all my consumables, to feel like I had a challenge, to sweat, to curse, to b*tch, to enjoy killing enemies with every successful blow, I will play Gold.
If I want to die in 3 seconds flat, I will play Platinum.
#208
Posté 14 novembre 2012 - 11:45
#209
Posté 15 novembre 2012 - 01:50
#210
Posté 15 novembre 2012 - 09:29
Carlina wrote...
But, definitely, Gold is harder than it was. I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.
Let's close there. I love playing the game in both modes.
Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...
Modifié par Fade9wayz, 15 novembre 2012 - 09:30 .
#211
Posté 15 novembre 2012 - 01:28
Oh thank you for that. - I really didn't know u we're supposed to move around and kill things. Damn that's why I only get 70k+ on Silver and 96k on last Gold match I did play then, coz I don't complete objectives as fast as possible and support the team. tell me how that works then by not killing the enemy but u still get points.Fade9wayz wrote...
Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...Carlina wrote...
But, definitely, Gold is harder than it was. I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.Let's close there. I love playing the game in both modes.
I've been playing games for 30 years first on the ZX Spectrum, Mass Effect Trilogy for past five years. Mostly I play on Nightmare/Insanity. I think I have grasped how to play the game in a tactically sound way and I know the maps inside out.
#212
Posté 15 novembre 2012 - 01:32
#213
Posté 15 novembre 2012 - 01:44
Obviously doesn't know what original poster is talking about.Chris Schanche wrote...
Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.
#214
Posté 15 novembre 2012 - 01:46
#215
Posté 15 novembre 2012 - 01:56
#216
Posté 15 novembre 2012 - 01:57
#217
Posté 15 novembre 2012 - 02:17
Chris Schanche wrote...
Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.
This is a valid reason except that the only challenges that go faster as a result are the N7 Mastery challenges. If a player is playing on a lower difficulty to get points for a weapon or power, it's because that weapon or power is not good on higher difficulties. I has little to do with the points given out in a given difficulty. Make all weapons Gold/Platinum-viable, and players will use them more on Gold and Platinum. It's not a difficult concept.
Then there's the fact that most of the big challenges are "complete 200 waves with [character]"
You know what's unreasonable? Having to play almost 7 hours for one challenge out of dozens. Of course people are going to play on Bronze, where the games only take half the time. That's what happens when you set ridiculous goals.
Also, good luck getting the Husk/Guardian/Nemesis challenges on anything other than Silver.
#218
Posté 15 novembre 2012 - 06:00
ThatGuyThatPlaysThisGame wrote...
Obviously doesn't know what original poster is talking about.Chris Schanche wrote...
Our wording might be poor there. The problem we were discussing with that change is that players who prefer to play on higher difficulties feel obligated to play lower difficulties to complete challenges, because they can complete them as fast or faster there then they could on the difficulty they enjoy.
This discussion has nothing to do with making the game harder, and we are not planning any changes that will make challenges harder to complete then they currently are.
Did the OP know what the OP was talking about?
#220
Posté 15 novembre 2012 - 06:22
This reminds me of the whole "A is the new C" culture in education...... if there's something intended to be average, all of the average people are outraged that they're not part of the "exceptional" so exceptional is dumbed down to be the new average. The result? More people feel good about themselves, but it is harder for the exceptional to excel.
#221
Posté 15 novembre 2012 - 06:33
#222
Posté 15 novembre 2012 - 06:52
Or do the gold in 20 minutes and get the waves almost as fast, while getting more xp(for power and weapon challenges),more credits and dont get bored as heck playing easy mode.DeadeyeCYclops78 wrote...
too bad its not the difficulty lvl ppl are doing this for, its the waves challenges, why spend 30 mins on a gold/plat 10 waves when u can spend 15 minutes on a silver match and get the same amount of waves twice as fast............?
#223
Posté 15 novembre 2012 - 07:08
Carlina wrote...
Oh thank you for that. - I really didn't know u we're supposed to move around and kill things. Damn that's why I only get 70k+ on Silver and 96k on last Gold match I did play then, coz I don't complete objectives as fast as possible and support the team. tell me how that works then by not killing the enemy but u still get points.Fade9wayz wrote...
Oh well, a tip on this one. Don't stay in the LZ. Kite the ennemies as far from it as possible, then when there's about 20 sec left on the counter, sprint to it. Most of the time you don't even have to kill any ennemy or use any consummables. Granted, some maps are harder for this than others (small maps like Glacier/Jade) where you need to delay the ennemies, but unless you get really unlucky and get sniped in the last 10 seconds in the LZ by a faraway Praetorian/Ravager full extraction canbe easilly guaranteed...Carlina wrote...
But, definitely, Gold is harder than it was. I've tried Gold since the last update with the Dragoons and five Atlas's on the last wave and unless you have no lag and v good players its a waste of time and resources.Let's close there. I love playing the game in both modes.
I've been playing games for 30 years first on the ZX Spectrum, Mass Effect Trilogy for past five years. Mostly I play on Nightmare/Insanity. I think I have grasped how to play the game in a tactically sound way and I know the maps inside out.
You do seem to like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.
Nowhere did I say: 'Don't shoot at ennemies'. I said: 'You don't even have to shoot to survive'. As in it not being completely necessary, but perfectly fine if you do. Now if you're going to get on your high horse everytime someone contradicts you, or, even forbids, attempts to help you out with a perceived problem, I can see there is no point trying to have a decent, constructive discussion with you. I have much more interesting things to do than dealing with such a pedantic know-it-all who has already proven in previous posts his/her ignorance in basic mechanics of this game.
Next time post your full gaming CV before your first comment thread, so that we can bow to your awesomeness
Modifié par Fade9wayz, 15 novembre 2012 - 07:10 .
#224
Posté 15 novembre 2012 - 07:11
Why are you still trying to help this chick?Fade9wayz wrote...
You do seem to like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.
#225
Posté 15 novembre 2012 - 07:22
UEG Donkey wrote...
Why are you still trying to help this chick?Fade9wayz wrote...
You do seem to like blowing things out of proportion, don't you? You mentionned getting swarmed on wave 11, so I offered advice to avoid that. Seems you don't seem to know how to read, here is a simplification of what I was saying. Kite ennemies away from LZ, then run, you not get swarmed, you not die, you extract.
Yeah, I know, no point. I'm pretty sure my sarcasm is also wasted there.





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