Edit: it just occured to me that maybe equipping a second weapon canceles out this bug. Didn't do a real test yet, but I did feel noticably longer cooldown times on non-duration specced TCs broken with 3 seconds when I used an acolyte with ULM alongside my valiant with HVB/thermal scope (acolyte X with ULM is 10% recharge speed penalty, so not normally noticable ever). It's odd since I feel the larger pauses between cloaks and shooting, which 10% cooldown penalty by itself shouldn't really be that noticable in practice.
Modifié par Operator m1, 14 novembre 2012 - 09:19 .





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