Archdemon easy way to beat it
#1
Posté 03 janvier 2010 - 04:07
at 1st my party died fast and i had to reload a few times, then everyone died apart from shale in like 3 minutes and he singlehandedly got the dragon to about 60% health from melee attacks, he died from the spirit flames though.
i read on here about how 'easy' it is but very few people seem to have done it the easy way that i did.(and 1st playthrough i had some rubbish armor/weapons/items etc)
if you have a party of 4, send your PC and 2 others down to the far ballista(giant wooden crossbow bow, artillery piece) then select hold position, send your tank down to the ballista opposite to the 1 you are at.
then simply fire whichever ballista is in range at the dragon, when the dragon is hit it has a sort of hit animation in which it can't attack,breath fire etc and you can fire the ballista again just before the animation ends
so basically what it does is it pins down the dragon and stops it being able to attack, so all you do is keep firing that ballista, it deals alot of damage and makes short work of the archdemon. the only problem you may encounter is the darkspawn, in which case your PC will have 2 others protecting him/her and your tank should be able to handle them alone, not to mention if you want to make it really easy you can call your support armies.
this worked great for me, and if you didn't know this its an easy way to defeat the archdemon.
#2
Posté 03 janvier 2010 - 08:17
I'm sure plently of people have found the same thing.
#3
Posté 03 janvier 2010 - 08:21
Good job 'ask the rpgamer' although I'll never use it because it makes the battle less rewarding but that's just my opinion
#4
Posté 03 janvier 2010 - 08:26
The only time I use spirit resist is right in the beginning when I buy four from Sandal.
#5
Posté 03 janvier 2010 - 08:26
bas273 wrote...
I've never even used it.
Good job 'ask the rpgamer' although I'll never use it because it makes the battle less rewarding but that's just my opinion.
It's just a bit ironic that the great Archdemon was defeated by a glorified crossbow.
#6
Posté 03 janvier 2010 - 08:26
#7
Posté 03 janvier 2010 - 08:46
when i fought him though it was my 1st playthrough and i'd just died 4/5 times so i was glad i'd beat him even though it was remarkable simple.
#8
Guest_Maviarab_*
Posté 03 janvier 2010 - 08:48
Guest_Maviarab_*
Get the golems, by the time the last golem drops, she already moved and on half life
#9
Posté 03 janvier 2010 - 08:53
Maviarab wrote...
The 'easiest' way...
Get the golems, by the time the last golem drops, she already moved and on half life
the ballistae is even easier, it stops the dragon from attacking or moving, a soon as you get that ballista on target, you've won, no armies,spells or other attacks necessary
#10
Posté 03 janvier 2010 - 09:37
#11
Posté 04 janvier 2010 - 01:02
#12
Posté 04 janvier 2010 - 02:01
Godak wrote...
bas273 wrote...
I've never even used it.
Good job 'ask the rpgamer' although I'll never use it because it makes the battle less rewarding but that's just my opinion.
It's just a bit ironic that the great Archdemon was defeated by a glorified crossbow.
Not really... I mean you watch the cutscene of all the normal arrows shrugging off him, it makes sense to hit him with bigger ones.
#13
Posté 04 janvier 2010 - 02:26
#14
Posté 04 janvier 2010 - 06:29
All the "final battle" segments are fairly easy (hordes of Genlock Grunts with HP so low that even Leliana was one-shotting them, etc.). My feeling is that Bioware didn't want players to reach the end of the game and then be unable to complete it due to bad party comp and/or stat allocation.
- rosey1579 aime ceci
#15
Posté 04 janvier 2010 - 06:49
Another possibility is that they wanted the player to feel like the Grey Wardens of the legends to whom the darkspawn were no match. If you have high enough Survival, you can see the levels of the enemies; in the final battle sequences all but the boss enemies are level 0, 1 or 10, while the hero is at least 18 by then. This way the hero is indeed the mighty Grey Warden against the regular darkspawn but the bosses/lieutenants/etc are still somewhat challenging.stillnotking wrote...
My feeling is that Bioware didn't want players to reach the end of the game and then be unable to complete it due to bad party comp and/or stat allocation.
In my opinion Bioware went the best possible route with this, kept the whole thing within 'lore', and presented the players fun battles in the finals, instead of having them to reload countless times.
That said, i think the Archdemon is not that big deal of a boss, even without using the ballistae. On my first playthrough i played a mage on normal difficulty and took it down on the first attempt without anyone dying (with Morrigan, Leli and Alistair in the party). Well yeah, magi are overpowered and whatnot...
#16
Posté 04 janvier 2010 - 11:26
stillnotking wrote...
The Archdemon fight is very annoying, he always seems to jump around to platforms that are a mile away from your DPS and/or out of ballista range. But yes, it's far from the hardest fight in the game.
All the "final battle" segments are fairly easy (hordes of Genlock Grunts with HP so low that even Leliana was one-shotting them, etc.). My feeling is that Bioware didn't want players to reach the end of the game and then be unable to complete it due to bad party comp and/or stat allocation.
They also wanted to send a seige of darkspawn at you. Sure you probably could've taken them too but it would take too long and if the systems could support it, I think they would've wanted it to look like the battle at Ostegar where you have hundreds of them coming at you... But can you imagine the micromangement required?
The one-shot kills on the grunts are more of a nuisance for the 2H guys though. They could've tapped them and they would go down but they had to make that giant swing.
#17
Posté 04 janvier 2010 - 11:40
Anyone know if there's a maximum Dodge value allowed byh the scripts?
Modifié par Koralis, 04 janvier 2010 - 11:42 .
#18
Posté 04 janvier 2010 - 02:57
#19
Posté 04 janvier 2010 - 03:26
#20
Posté 04 janvier 2010 - 03:27
#21
Posté 04 janvier 2010 - 03:34
on the whole i'd say it would probably be easy, but i was a low level and poorly equipped when i attempted it so it seemed incredibly hard.
#22
Posté 04 janvier 2010 - 06:18
#23
Posté 04 janvier 2010 - 06:26
So I've always done it without those two things and I've still found it very easy. On my hard playthrough with my archer I just stuck him on auto attack on the archdemon when she goes away to the platform while the others took care of the darkspawn.
Gaxkang for me was really easy but toiugh battles included the first Revenant, first Sir Cauthrien fight and the bandit fights in Denerim.
#24
Posté 04 janvier 2010 - 06:39
#25
Posté 25 février 2011 - 12:02
So, it's been a year. Have you completed it yet?jeff the zombie wrote...
I've actually found the last fight to be kind of hard on XBOX 360 -- mostly due to the controls. Once the hordes of darkspawn start errr ... spawning, it's very hard to micromanage your party. I still haven't taken down the archdemon, though I've come very close. Another attempt will be made tonight -- it's just a shame my DPS quit the party because I was too moral.





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