Aller au contenu

Photo

November 14th Balance Changes


160 réponses à ce sujet

#1
Eric Fagnan

Eric Fagnan
  • BioWare Employees
  • 561 messages
This week's balance changes are live and posted here.

#2
NoReapers

NoReapers
  • Members
  • 729 messages
First.

#3
RecoonHoodie

RecoonHoodie
  • Members
  • 578 messages
Lazy :wizard:

Modifié par RecoonHoodie, 14 novembre 2012 - 06:26 .


#4
woodenjigsaw

woodenjigsaw
  • Members
  • 152 messages
woo!

#5
kipac

kipac
  • Members
  • 3 350 messages
Ha

#6
Drayce333

Drayce333
  • Members
  • 2 092 messages
THANK YOU FOR VORCHA ENGINEER :D

#7
Kalas Magnus

Kalas Magnus
  • Members
  • 10 348 messages
yay!

#8
JGDD

JGDD
  • Members
  • 2 105 messages
Thanks for the objective/spawn fix. That was beyond annoying.

#9
Zero132132

Zero132132
  • Members
  • 7 916 messages
No Disciple buff?

#10
Oni Dark Clown

Oni Dark Clown
  • Members
  • 1 404 messages
Nice batch. gonna love them new point buffs.

#11
Bravenu3

Bravenu3
  • Members
  • 1 261 messages
Awesome, thanks!

#12
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
Nice. I'm just heading to class, though. And I just finished playing. Can't wait to get back and try them out.

#13
mrcanada

mrcanada
  • Members
  • 2 819 messages
Are there no hazard map plans for the DLC maps? Any word on Blade Armor being addressed.

#14
Cheezzhead

Cheezzhead
  • Members
  • 60 messages
Awesome!

#15
Big Bad

Big Bad
  • Members
  • 1 715 messages
Modest changes, but all of them good IMO! Can't wait to try the Vorchaneer!

#16
DJ Airsurfer

DJ Airsurfer
  • Members
  • 2 548 messages
Vorcha Hunter? ew

#17
Zhuinden

Zhuinden
  • Members
  • 2 480 messages
Needz moar Collector Rifle damage boost.

#18
kipac

kipac
  • Members
  • 3 350 messages
Nothing interesting... Everything is about challenge...

#19
Mozts

Mozts
  • Members
  • 4 491 messages
Nice. Platinum now rewards like a mofo. Might start completing the N7 challenge now.

Could you guys take look at some shotguns? Mainly Disciple and Scimitar.

Modifié par Mozts, 14 novembre 2012 - 06:29 .


#20
ArtGerhardt

ArtGerhardt
  • Members
  • 424 messages
Good changes.

#21
IndigoVitare

IndigoVitare
  • Members
  • 1 153 messages

Shield Gate
- Cooldown between getting shield gates decreased from 4 to 3 seconds, meaning you have to wait
less time before you get your shield gate back.

Objectives
- Decreased the chance that enemies will spawn close to annex objectives


Did you guys hear? The game is getting harder with each Balance Change!

#22
JLoco11

JLoco11
  • Members
  • 1 175 messages
I assume the objective spawns are for things like the London hack circles and Jade hack circle at higher ground section?

Those desperately needed some love.

#23
sliven020

sliven020
  • Members
  • 386 messages

justgimmedudedammit wrote...

Thanks for the objective/spawn fix. That was beyond annoying.



#24
AmpTuttle

AmpTuttle
  • Members
  • 86 messages
But I love being told each wave how many more I need.

#25
DJ Airsurfer

DJ Airsurfer
  • Members
  • 2 548 messages
I hate to say it but, for being delayed, this was a rather mediocre balance change.