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November 14th Balance Changes


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#101
born2beagator

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No drell again.

Really disappointed

#102
Commander NT13

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Vorcha Hunter is just awful. But thanks anyways.

#103
born2beagator

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Commander NT13 wrote...

Vorcha Hunter is just awful. But thanks anyways.


For another delayed change, they sure didn't take into account which character people were asking for.:unsure:

#104
Evo_9

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Agree, this is a disgrace.

Heads will roll over this.

Modifié par Evo_9, 14 novembre 2012 - 09:37 .


#105
born2beagator

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Well at least there isn't much incentive to play this over AC3 this week. Maybe next week they will release a character that isn't awful.

This 1 character a week thing is so STUPID

#106
Upfunkt

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Commander NT13 wrote...

Vorcha Hunter is just awful. But thanks anyways.


Try him with Submission Net fully specced and the Kishock Harpoon Gun or Graal Spike Thrower. He's ok, but he's no Batarian Sentinel.

#107
Teepil

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any news on the audio bugs? or will they require a patch?
i mean certain powers blasting at full volume no matter what your audio settings are.

#108
TeamLexana

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Aww, I liked the constant notifications with the Turian Solider. At least I always knew where I stood wave wise with him without having to ditch back to the main menu. I don't like having to rely on BSN to check my manifest either because it will randomly not let me stay logged in for weeks at a time.

#109
Shepard VI

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When they add the next Infiltrator character, which should be next week, if it's the Asari and not the Drell, I will call massive shenanigans.

Seriously, if that Asari character gets released before the Drell, that will be some massive bull****.

#110
Rib0flavin

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So that is why it updated me constantly on how many waves completed by my Turian Soldier. Thought I accidentally found some sort of progress tracker.

#111
JustinSonic

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 Pretty simple stuff. But it's all good :)

#112
landylan

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DJ Airsurfer wrote...

I hate to say it but, for being delayed, this was a rather mediocre balance change.

This. Even the released character is mediocre.

Still no CSMG or disciple buff... What's wrong Bioware? Can you please tell me how the disciple is worth using?

#113
Rib0flavin

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So the Xp/Score increase is really just going to help you grind out the Faction banners faster. I am guessing it won't help you grind out the weapon challenges?

#114
Atheosis

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Upfunkt wrote...

Commander NT13 wrote...

Vorcha Hunter is just awful. But thanks anyways.


Try him with Submission Net fully specced and the Kishock Harpoon Gun or Graal Spike Thrower. He's ok, but he's no Batarian Sentinel.


Bloodlust > Blade Armor

Incinerate > Shockwave

All I'm seeing is a better version of Sub Net, and that won't last long.  

#115
Atheosis

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Rib0flavin wrote...

So the Xp/Score increase is really just going to help you grind out the Faction banners faster. I am guessing it won't help you grind out the weapon challenges?


Weapon and power challenges will go faster as well.

#116
N-Seven

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BSN Mentality:

Global buffs to shieldgate mechanics for all players, and global change to hack objectives to make them more reasonable, plus global change to gold+platinum XP/Score = 'mediocre and not much changed'.

Slight buff to a single favorite weapon out of 50 odd weapons = 'best changes ever and worthy of mention'.

Modifié par N-Seven, 14 novembre 2012 - 11:16 .


#117
Rib0flavin

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Atheosis wrote...

Rib0flavin wrote...

So the Xp/Score increase is really just going to help you grind out the Faction banners faster. I am guessing it won't help you grind out the weapon challenges?


Weapon and power challenges will go faster as well.


SWEETNESS!

#118
nicethugbert

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Can we have new Hazard maps, plz?

#119
NightAntilli

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I actually liked the Turian Soldier notifications xD

#120
Gray Hunter

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Andy the Black wrote...

Vorcha Hunter awesome. But still no Asari Infiltrator. Image IPB


An Asari Infiltrator would be so dull to play though. Think about how an Asari would infiltrate a building, for example:

STEP 1: Get naked.

STEP 2: Deploy knowing smile.

STEP 3: Waltz past guards before they can pick their jaws up off the floor.

I mean seriously, who would want to see that?

#121
EricPhail

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Gray Hunter wrote...

An Asari Infiltrator would be so dull to play though. Think about how an Asari would infiltrate a building, for example:

STEP 1: Get naked.

STEP 2: Deploy knowing smile.

STEP 3: Waltz past guards before they can pick their jaws up off the floor.

I mean seriously, who would want to see that?


So unlike the rest of the infiltraitors she lacks tactical cloak...
she instead uses tactical decloak:) (disrobe or other better name if you prefer)

#122
Gray Hunter

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EricPhail wrote...

So unlike the rest of the infiltraitors she lacks tactical cloak...
she instead uses tactical decloak:) (disrobe or other better name if you prefer)


Precisely. And the last thing a bunch of video game nerds need/want to see is any form of decloaking, right? 

#123
Ultimas Dragon

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I like the balance changes, but the vorcha seems...meh.

#124
SgtAmazing

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Now I fell like balancing is moving in the right direction. The objective spawning needed fixing for sure, and is one of the best fixes in the last few weeks. Just need to keep heading in that direction and start fixing more things, like enemy always spawning right next to the players, how every day I play running becomes more impossible, and how the enemy seems to have 150% accuracy. The extra 50% is when their bullets curve around the corners.

#125
BreakJohn

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N-Seven wrote...

BSN Mentality:

Global buffs to shieldgate mechanics for all players, and global change to hack objectives to make them more reasonable, plus global change to gold+platinum XP/Score = 'mediocre and not much changed'.

Slight buff to a single favorite weapon out of 50 odd weapons = 'best changes ever and worthy of mention'.



THIS.THIS.THIS!

best post in this whole thread.