Chiramu wrote...
Even if choosing background racial traits is superficial we still should be able to choose them. For the role-playing elements of creating a character. It doesn't mean that there should be special story, but if it helps the players feel like they are adding more to their own character it would help with immersion. Taking that out of the players hands disconnects you from the character and the character might as well just be a fixed character like in a Final Fantasy game.
LOL Contrasting this with a comment you just made in another thread I was looking is kind of funny. Since you state that it is silly choices like names that hold back the writing team.
I don't disagree (at least not vehmently) with either of your posts, but it comes to the point of saying "what chocies do we tell other players to suck up so things can be written better, and what choices should be acknowledged by the writing team, no matter what?"
Being dark-skinned doesn't inherently mean you are one culture or another. Having a background that says you are from Rivanni does not preclude you from having pale skin, nor does being from Orlais mean you cannot have dark skin. Yet if people were to comment on that skin tone alone, it would be a bit of a disconnect. Similarly, if you are from Rivanni but look like an Orlesian, how would anyone make the comment about your ethnicity?
This then could go down a road of limiting certain skin tones to certain background choices... and that's just going down a road I don't think Bioware wants to go down.
But I could be totally wrong. Maybe that's what we'll find out come March/April.