Arctican wrote...
Air Quotes wrote...
Arctican wrote...
Air Quotes wrote...
Arctican wrote...
Air Quotes wrote...
ES is for n00b slashtards who can't play.
That is if all they do is spam ES. I put 3 ranks into ES to be able to detonate my teammate's power among other things. It's simply another arsenal for the shadow to use at the right moment. Plus, it has far more utility than just an extra 10% weapon damage.
I have 3 points in too. But it's too slow to be useful for CC for her main job - melee and SS.
There are moments when it is better to use the three ranks of ES, such as when you see a Paladin snap freeze a group of enemies. A electric slash to produce multiple cryo explosion is faster than killing mooks one by one.
ES has it's uses, but again, leaves you open, the animation is very long and it takes you out of cover if you were in it.
A Phase Disruptor or some other quick CC power would be 10x better.
Again, using ES comes down to knowing when you should use it. Obviously not in the open if the enemies aren't staggered and are shooting at you. Certainly, it's limited in its uses, which is why ES only gets 3 ranks instead of 6. I'm just saying I'd put the ranks into ES because it is more useful than the 10% extra damage. Doing that makes her a better teamplayer. Other CC powers may be better, but she doesn't need it.
You said ES is situational and slow. So why have it if you could have a power that directly supplements SS and melee? You know - things that use and should use the most as a Shadow?
A quick CC power would make cheating enemies less obnoxious and annoying and that cheating would kinda become a fair mechanic, because you now have ways to counter it effectively.





Guest_Air Quotes_*
Retour en haut





