Annomander wrote...
Air Quotes wrote...
In solo games she can't SS reliably. And in team games you have to pay attention
*dumbfounded*
Does it strike you that powers aren't actually balanced around solo play? Why are you crying like a baby for buffs to a power on the basis of it not working in solo play?
In team games, the idea would be to use your team mates as decoys, which although cheap, would be very effective.
I'm sorry but there will be times when you have to solo. And this one power is actually super unbalanced for solo play.
The the buffs are there to remedy the BS glitches not to make you OP.
A charging Vanguard is invincible and has 50% DR after charge. A Batarian in heavy melee get's insane DR. Krogan get DR too. And the damage of SS isn't all that spectatular either. You have to go complete damage, sacrifice your survivability, pimp out your weapons, slap on powerful gear to be able to one shot Phantoms. A simple Acolyte + Charge will do it faster and safer. And it'll stagger 2 more.
And before you say, you're invisible with cloak so you shoudn't get any DR. Wrong. If every enemy in the vicinity starts shooting or melee you the second you SS something, with perfect accuracy, then she needs some sort of DR. Plus she has NO quick CC, while Batarians have grenades, Krogans have grenades, Vanguards have grenades, Nova, Phase Disruptor.
Enemies very RARELY travel alone, most of the time they spawn in packs and move in packs, so waiting to catch one that separated wastes time and lowers Shadows DPS. And even when you get someone away from their team by the time you SS there the target is either dead or has plenty of time to react to SS.
Modifié par Air Quotes, 15 novembre 2012 - 10:40 .