Scorpion Usage
#1
Posté 14 novembre 2012 - 08:45
Only problem is that I'm not sure which kit to use it with as a primary weapon. Which kit(s) do you like it on, and why?
#2
Posté 14 novembre 2012 - 08:46
#3
Posté 14 novembre 2012 - 08:49
Rasputin17 wrote...
Infiltraitor of course. Or any class that can take use of the Ammo Mods being AOE. So a class with an AOE Detonate skill like Incinerate could work well.
Except that Scorpion doesn't apply AOE ammo.
Scorpion is a staggering machine. Everyone benefits from that.
#4
Posté 14 novembre 2012 - 08:50
It especially goes with power classes or the Destroyer.
#5
Posté 14 novembre 2012 - 08:53
Mozts wrote...
Rasputin17 wrote...
Infiltraitor of course. Or any class that can take use of the Ammo Mods being AOE. So a class with an AOE Detonate skill like Incinerate could work well.
Except that Scorpion doesn't apply AOE ammo.
Scorpion is a staggering machine. Everyone benefits from that.
So, is it a glitch? I was told multiple times back when I made a similar thread that the weapon would give me AOE cryo ammo or incidinary.
#6
Posté 14 novembre 2012 - 08:54
#7
Posté 14 novembre 2012 - 08:54
#8
Posté 14 novembre 2012 - 08:56
1) Use it on the higher difficulties. Staggers the crap out of everything.
2) Will freeze/fire the target you hit with the sticky-fusor.
3) Mine the hell out of spawns. It's a beautiful thing.
4) Lead enemies and let them walk into it, don't always try to "apply the tag."
Great gun, a favorite of mine on an Engineer.
#9
Posté 14 novembre 2012 - 08:57
Modifié par Agugaboo, 14 novembre 2012 - 08:59 .
#10
Posté 14 novembre 2012 - 08:57
RinpocheSchnozberry wrote...
It is a spinfusor, damn it.
#11
Posté 14 novembre 2012 - 08:57
Rasputin17 wrote...
Mozts wrote...
Rasputin17 wrote...
Infiltraitor of course. Or any class that can take use of the Ammo Mods being AOE. So a class with an AOE Detonate skill like Incinerate could work well.
Except that Scorpion doesn't apply AOE ammo.
Scorpion is a staggering machine. Everyone benefits from that.
So, is it a glitch? I was told multiple times back when I made a similar thread that the weapon would give me AOE cryo ammo or incidinary.
Not sure if it is a glitch, but it has only ever applied ammo powers when it sticks to a target.
#12
Posté 14 novembre 2012 - 09:27
Exiled King wrote...
Rasputin17 wrote...
Mozts wrote...
Rasputin17 wrote...
Infiltraitor of course. Or any class that can take use of the Ammo Mods being AOE. So a class with an AOE Detonate skill like Incinerate could work well.
Except that Scorpion doesn't apply AOE ammo.
Scorpion is a staggering machine. Everyone benefits from that.
So, is it a glitch? I was told multiple times back when I made a similar thread that the weapon would give me AOE cryo ammo or incidinary.
Not sure if it is a glitch, but it has only ever applied ammo powers when it sticks to a target.
Working as intended...
I like to use the scorpion as a sidearm on the demolisher. Arc grenade to stun, scorpion rounds at their feet, repeat as necessary. Maybe throw in a homing grenade somewhere too.
#13
Posté 14 novembre 2012 - 09:46
I swear at one time people used to say it gave AOE ammo powers.
#14
Posté 14 novembre 2012 - 09:56
Rasputin17 wrote...
I think Demolisher, Geth Trooper, GI make the most sense.
I swear at one time people used to say it gave AOE ammo powers.
Or maybe you're just talking out of your ass, and making excuses to shift the blame now that you know you're wrong.
... Again.
Modifié par Ashen Earth, 14 novembre 2012 - 09:57 .
#15
Posté 15 novembre 2012 - 04:59
Ashen Earth wrote...
Rasputin17 wrote...
I think Demolisher, Geth Trooper, GI make the most sense.
I swear at one time people used to say it gave AOE ammo powers.
Or maybe you're just talking out of your ass, and making excuses to shift the blame now that you know you're wrong.
... Again.
Haha wow you are a child. Keep it coming, show everyone who you really are.
#16
Posté 15 novembre 2012 - 05:08
RinpocheSchnozberry wrote...
It is a spinfusor, damn it.
1) Use it on the higher difficulties. Staggers the crap out of everything.
2) Will freeze/fire the target you hit with the sticky-fusor.
3) Mine the hell out of spawns. It's a beautiful thing.
4) Lead enemies and let them walk into it, don't always try to "apply the tag."
Great gun.
Also use it on a caster and infiltrator -as noted by others.
Volus is great with it as well.
#17
Posté 15 novembre 2012 - 05:16
#18
Posté 15 novembre 2012 - 06:48
#19
Posté 15 novembre 2012 - 08:14
Kushiel42 wrote...
Mine just levelled to VI last night. I used it back when I had it at I, and while it was a lot of fun, it wasn't very effective. I'd like to take it out for a spin again and see if it's better now that I've improved it a bit.
Only problem is that I'm not sure which kit to use it with as a primary weapon. Which kit(s) do you like it on, and why?
I have mine at VII and I love it. Any kit that lacks a crowd control/stagger power will benefit from it. I've been using Scorpion with Claymore on my flamerless Geth Trooper to great success on Gold. Scorpion makes short work of Dragoon/Phantoms/Group of Husks/Abominations. Keep shooting on the floor. Choke points and hallways (i.e. Dagger Tower) are best to carpet-mine with Scorpion.
#20
Posté 15 novembre 2012 - 08:34
It's fantastic for taking care of mobs hiding behind cover since the AOE blast will either kill them outright, or knock them from cover.
#21
Posté 15 novembre 2012 - 08:39
#22
Posté 15 novembre 2012 - 08:46
I also use it as a side-arm for my FQI, in addition to whatever sniper rifle I'm using at the time. VERY useful on Platinum when those @#$%^& phantoms start ganging up on you. Sabotage->Scorpion. Try hiding now you jerk.
#23
Posté 15 novembre 2012 - 08:47
Modifié par Clearly Balkan, 15 novembre 2012 - 08:47 .
#24
Posté 15 novembre 2012 - 09:44
I also particularly like it on a shield-boost Volus. Better RoF and reload than the Acolyte, makes fitting shot cycles in between shield spam much easier.
#25
Guest_Flaming Snake_*
Posté 15 novembre 2012 - 09:57
Guest_Flaming Snake_*
Makes short work of Dragoons and Phantoms.





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