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Why do you pick your ending?


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254 réponses à ce sujet

#51
Eterna

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Wow, I'm actually surprised by the civility in your responses, usually people would habe just shoved more headcannon down my throat in response. 

Modifié par Eterna5, 14 novembre 2012 - 11:55 .


#52
Vigil_N7

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Synthesis was just too big of a mind f*ck at the time to fully comprehend in the short amount of time given, and its ramifications were too great. Control? Up until that point, using reaper tech had ALWAYS resulted in negative and unfortunate outcomes, there was nothing that indicated this would be any different.

No one asked Shepard to synthesize the galaxy's DNA. No one asked Shepard to control the reapers, the galaxy asked but one thing from him; destroy the reapers. That was the only surefire way this was all going to end, so I had to take it

#53
The Night Mammoth

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Eterna5 wrote...

If you can assume bad thing about control why cant I assume bad things about Destroy?


No reason. Didn't say you couldn't, but I prefer a balanced view of things. 

Bad things about Destroy? Afore mentioned Krogan, especially with Wreav and no Bakara, afore mentioned Rachni, afore mentioned Leviathans, general galactic instability and possible further conflict, no Relays for a while, an entire species is killed off in the process of choosing it. 

#54
Aaleel

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Well the goal was to stop the reapers. The plan was for everyone to sacrifice whatever it took to get me to the crucible, and to use the crucible no matter what it did.

Then looking over the choices the only way to definitively accomplish the goal in my mind was if there were no more reapers. As long as they lived they were a threat, so Destroy was really the only option that accomplished all of that.

I felt bad about the Geth, but if I didn't use the crucible the Geth were dead anyway along with everyone else, so collateral damage was an unfortunate outcome.

#55
J.Random

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I've picked Marauder Shields ending because it has "AWESOME EPIC BADASS THRILLING ACTION MOVIE" written all over it. It has elcor living tank, hanar fighter, smart TIM, badass Joker, loyal crew, C-Sec in action, Aria, Bailey, really fracking scary Jack, a lot of references to previous episodes of the trilogy, including Nihlus, and it has overall consistency and logic, binding all three parts of trilogy together. And it isn't a "rainbow unicorn happy ending".

#56
M Hedonist

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I give the fate of the galaxy to the galaxy, instead of the moral atrocity factory. I refuse to end the Geth, to become an eternal space dictator or to change all life forever.
I've assembled the smartest scientists of the galaxy, the strongest fighting forces in existence and, most importantly, I united the galaxy - I am confident they will find a way to persevere.

#57
fiendishchicken

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I had a job to do. I needed to stop the Reapers from wiping out all galactic life. And I was going to accomplish that no matter the cost. I learned the reason behind the Reapers existence, and I completely reject that issue. My issue is that the Reapers are going to destroy the galaxy if I don't destroy them. And I choose to end the Reaper cycle once and for all by wiping them out. The galaxy has suffered long enough with the dark shadow of the Reapers hanging over it. So we're going to make our own future, our own destiny, instead of have one imposed on us by the Reapers and their cycle.

I know the Geth and EDI are going to die, but as a leader in a fight where the price of stopping the Reapers might mean the death of us all, that's an acceptable price to pay. My job isn't to make sure everyone comes home, it's to make sure the Reapers can no longer impose their will upon us. Limiting casualties in the final battle is a non-issue. That's not to say I'm going to wrecklessly waste lives.

It's a trait as a leader that one must learn if they choose that path. I'm an Officer in the National Guard. I know my mission and responsibilities. Making sure everyone comes home isn't one of them. That's not to say that that isn't to be desired. But if it happens, it happens. It's a grim reality to the job. And the big thing that a leader must learn is the difference between spending lives and wasting lives. I choose to spend the lives of the Geth and EDI to destroy the Reapers once and for all, making the galaxy a better place for us to grow and evolve on our own terms.

*edit*  ^ I completely agree. But BW doesn't so I pick destroy. I would love to pick refuse, but I can't, so I have to use destroy.

That would have been an incredible, blind side, t-bone, mind**** of a twist if it turned out that the Crucible was a Reaper trap.

Modifié par fiendishchicken, 15 novembre 2012 - 12:21 .


#58
Ticonderoga117

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I pick destroy because the Reapers are the bloody problem. With the Reapers out of the way, life actually has a chance to evolve further than ever before and.. grow. The Galaxy now HAS TO LEARN how to get along with synthetics, and synthetics HAVE TO learn how to get along with organics. They can then also move towards a fusion on their own accord. People now have the choice to add technology to their bodies. And all of this comes without the threat of the Reapers never ever ever coming back. Ever.

#59
DirtySHISN0

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Originally I went into the endings knowing my shepard wouldn't be coming back. Control was my original choice because everyone survives and we defeat the reapers without falling to their level.
Since my first playthrough i either turn off the game at the decision or choose synthesis.

Honestly i just wanted everyone i liked (for me that includes EDI and the geth) to survive. Killed the quarians originally to.

#60
EnvyTB075

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Destroy, and as far as i'm concerned theres not enough evidence to show, logical incoherance of the issue aside, that all synthetics have been killed off. A few slides showing their mobile platforms doesn't mean anything. Show me Joker in the AI core having a moment. As it stands there is so much doubt surrounding Destroy headcanon is the only way one can make sense of it, which is why people do.

Modifié par EnvyTB075, 15 novembre 2012 - 12:36 .


#61
Bob Garbage

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Jere85 wrote...

Bob Garbage wrote...

I have Shepards for each ending. I don't like one more than the other really.

I wish i had your detachment... Unfortunately i cannot see people getting reaperfied legally.


The Shepard I did that with also got most of his squad killed in ME2, was an adept, total dark jedi style. Honestly, a couple of the choices that come with that character made me sick. Killing Mordin (my fave squadmate in ME) really messed with my head hah, but I have a very 'completist' mindset towards games like ME, have to see and do everything.

#62
spockjedi

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Because I knew there would be RGB endings and I always liked red. I saw the tube and tought: "Well, it looks red. Let's shoot it."
Only some days after I realized it was the "right" choice.

Modifié par spockjedi, 15 novembre 2012 - 01:14 .


#63
thefallen2far

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Critical mission failure. Haven't played it since.

#64
Asharad Hett

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Teddie Sage wrote...

Destroy because it was the whole purpose of the trilogy: to destroy the reapers.

  And the Geth.

#65
ziyon conqueror

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The first and only time I made it through, I chose Synthesis out of uncertainty. I saw no way for Shepard to survive and properly defeat the Reapers. Next thing I know, Shepard is vaporized, and everyone in the galaxy gets glowing eyes and circuit pathways. While I appreciate transhumanism and other species equivalents, I was displeased that Shepard didn't survive and the Reapers didn't die for their crimes. I was so shocked and dumbfounded that I lay down in my bed, trying to rationalize it away..

#66
Archonsg

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Asharad Hett wrote...

Teddie Sage wrote...

Destroy because it was the whole purpose of the trilogy: to destroy the reapers.

  And the Geth.


And EDI.

Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction  of the Citadel and all reaper forces by flying them all into the  sun?

The way control and destroy were presented, via Starbrat, and the choices given, including consequences, a control-destroy would have;
1) avoided collatoral casualties / backstabbing the Geth / EDI
2) Because it was *your* choice, tricking the Catalyst, in essense taking control of your choice, makes Shepard's death a sacrifice, instead of a forced suicide it is now
3) fit the story as was presented, remained Paragon and most of all, allowed the illusion of control on the player's part

#67
Auintus

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Destroy: I chose it once to see Shepard live. Sacrificing the Geth is something I couldn't bring myself to actually accept.
Control: A few times, mostly because the Shepard AI sound awesome.
Synthesis: My canon ending. We learn of the past cycles, the entire reason for the Reaper's 'preservation' of them. The galaxy is at peace and Shepard's the last one to die for it. Plus, I always wanted to be a cyborg. The scene with the husks gives me the chills though. If they are now aware, what about the ******* banshees?
Refuse: It's basically a non-standard game over.

*Comment on IT removed* Aww, what the hell?

#68
Auintus

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Archonsg wrote...

Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction  of the Citadel and all reaper forces by flying them all into the  sun?


Why would he? They are tools under his own control now. No one would throw the Harrier away because it was used by Cerberus...Well, probably not.

#69
grey_wind

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I picked Refuse.
Simply because that's how poorly written and thematically abhorrent the other endings are. Besides, my Shepard punched all the Reapers out of existence offscreen ; after all, we're supposed to headcanon most of this anyway.

#70
xxskyshadowxx

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On my first playthrough, the ham-fisted attempt at a way overdone (and done better), intellectual ending tore me completely out of immersion, so I simply walked straight into Synthesis, since that was the shortest path. At that point, I could tell they had completely ditched what truly made Mass Effect stand apart (there were many, many hints to this fact from the moment the game first began, but I had faith in BioWare still), so I just wanted it over with as quickly as possible.

When the EC release came out, I played through the ending again. I chose Refuse by accident because it looked like they worked some roleplaying back into the game, and so I played her character and pretty much got trolled (not gonna get into a conventional victory debate here, I've got posts elsewhere that illustrate my opinions).

I watched the other two endings on Youtube, and haven't played the game since.

I'll be picking up the ME Trilogy set, just to have all the discs for PS3, and to play part 1 and 2 back to back on console. I -might- play ME3 again after that, but I'll just shut it off after the Anderson scene. I have no interest in seeing that banal and contrived ending sequence again.

#71
xsdob

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Honestly, I like the trope of good people with bad powers, and the dark is not evil tropes, and I saw a nice redemption story for the galaxy and reapers, and a chance for shepard to embody these tropes.

That's why I picked control.

#72
Archonsg

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Auintus wrote...

Archonsg wrote...

Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction  of the Citadel and all reaper forces by flying them all into the  sun?


Why would he? They are tools under his own control now. No one would throw the Harrier away because it was used by Cerberus...Well, probably not.


Because he can't be sure if over time his iD, his personality (we are assuming the grab the electrical thingamajigs till you fry actually truly transfers his psyche) his mind won't be indoctrinated. It is reaper tech after all.

Which comes back to the core problem of the issue with the ending. Shepard *at the time if choice* had no reason to believe the Catalyst. Refusal, was the only logical option given that all three actions required Shepard to act in self termination. To commit suicide. 
it is too bad that team Walters and Hudson chose to impose their view, that one has to accept a deal and sell one's soul to "win".

Refuse was a victory too to be fair, just not for Shepard,nor the player invested in the character.

Modifié par Archonsg, 15 novembre 2012 - 02:23 .


#73
AdmiralCheez

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MEHEM: We made our own ending! With blackjack! And hookers!

Before that, I went with Destroy because...

1) it was the most consistent with Mass Effect's narrative themes
2) it actually kills Reapers and frees the galaxy from their control
3) it's what my squad/allies would have wanted
4) it's the most believable and realistic
5) the Catalyst/Bioware made it seem like the least favorable
6) it's the least creepy of the the three (not counting Refuse)
7) you get to shoot at things, which is more awesome than lolsuicide
8) IT/Deception theory is interesting enough to take into consideration
9) TIM and Saren vouched for Control and Synthesis respectively (strong narrative hint much?)
10) DID I MENTION IT KILLS REAPERS?

I just headcanoned EDI and the geth back alive because imma have this cake and eat it too, damn it.

#74
Masha Potato

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Because reaper overlord KNEEL MORTALS

#75
noobcannon

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i felt destroy was more thematically consistent with the story up to that point.