Modifié par Eterna5, 14 novembre 2012 - 11:55 .
Why do you pick your ending?
#51
Posté 14 novembre 2012 - 11:51
#52
Posté 14 novembre 2012 - 11:55
No one asked Shepard to synthesize the galaxy's DNA. No one asked Shepard to control the reapers, the galaxy asked but one thing from him; destroy the reapers. That was the only surefire way this was all going to end, so I had to take it
#53
Posté 14 novembre 2012 - 11:57
Eterna5 wrote...
If you can assume bad thing about control why cant I assume bad things about Destroy?
No reason. Didn't say you couldn't, but I prefer a balanced view of things.
Bad things about Destroy? Afore mentioned Krogan, especially with Wreav and no Bakara, afore mentioned Rachni, afore mentioned Leviathans, general galactic instability and possible further conflict, no Relays for a while, an entire species is killed off in the process of choosing it.
#54
Posté 15 novembre 2012 - 12:02
Then looking over the choices the only way to definitively accomplish the goal in my mind was if there were no more reapers. As long as they lived they were a threat, so Destroy was really the only option that accomplished all of that.
I felt bad about the Geth, but if I didn't use the crucible the Geth were dead anyway along with everyone else, so collateral damage was an unfortunate outcome.
#55
Posté 15 novembre 2012 - 12:14
#56
Posté 15 novembre 2012 - 12:15
I've assembled the smartest scientists of the galaxy, the strongest fighting forces in existence and, most importantly, I united the galaxy - I am confident they will find a way to persevere.
#57
Posté 15 novembre 2012 - 12:18
I know the Geth and EDI are going to die, but as a leader in a fight where the price of stopping the Reapers might mean the death of us all, that's an acceptable price to pay. My job isn't to make sure everyone comes home, it's to make sure the Reapers can no longer impose their will upon us. Limiting casualties in the final battle is a non-issue. That's not to say I'm going to wrecklessly waste lives.
It's a trait as a leader that one must learn if they choose that path. I'm an Officer in the National Guard. I know my mission and responsibilities. Making sure everyone comes home isn't one of them. That's not to say that that isn't to be desired. But if it happens, it happens. It's a grim reality to the job. And the big thing that a leader must learn is the difference between spending lives and wasting lives. I choose to spend the lives of the Geth and EDI to destroy the Reapers once and for all, making the galaxy a better place for us to grow and evolve on our own terms.
*edit* ^ I completely agree. But BW doesn't so I pick destroy. I would love to pick refuse, but I can't, so I have to use destroy.
That would have been an incredible, blind side, t-bone, mind**** of a twist if it turned out that the Crucible was a Reaper trap.
Modifié par fiendishchicken, 15 novembre 2012 - 12:21 .
#58
Posté 15 novembre 2012 - 12:26
#59
Posté 15 novembre 2012 - 12:26
Since my first playthrough i either turn off the game at the decision or choose synthesis.
Honestly i just wanted everyone i liked (for me that includes EDI and the geth) to survive. Killed the quarians originally to.
#60
Posté 15 novembre 2012 - 12:35
Modifié par EnvyTB075, 15 novembre 2012 - 12:36 .
#61
Posté 15 novembre 2012 - 01:08
Jere85 wrote...
I wish i had your detachment... Unfortunately i cannot see people getting reaperfied legally.Bob Garbage wrote...
I have Shepards for each ending. I don't like one more than the other really.
The Shepard I did that with also got most of his squad killed in ME2, was an adept, total dark jedi style. Honestly, a couple of the choices that come with that character made me sick. Killing Mordin (my fave squadmate in ME) really messed with my head hah, but I have a very 'completist' mindset towards games like ME, have to see and do everything.
#62
Posté 15 novembre 2012 - 01:12
Only some days after I realized it was the "right" choice.
Modifié par spockjedi, 15 novembre 2012 - 01:14 .
#63
Posté 15 novembre 2012 - 01:20
#64
Posté 15 novembre 2012 - 01:23
And the Geth.Teddie Sage wrote...
Destroy because it was the whole purpose of the trilogy: to destroy the reapers.
#65
Posté 15 novembre 2012 - 01:39
#66
Posté 15 novembre 2012 - 01:56
Asharad Hett wrote...
And the Geth.Teddie Sage wrote...
Destroy because it was the whole purpose of the trilogy: to destroy the reapers.
And EDI.
Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction of the Citadel and all reaper forces by flying them all into the sun?
The way control and destroy were presented, via Starbrat, and the choices given, including consequences, a control-destroy would have;
1) avoided collatoral casualties / backstabbing the Geth / EDI
2) Because it was *your* choice, tricking the Catalyst, in essense taking control of your choice, makes Shepard's death a sacrifice, instead of a forced suicide it is now
3) fit the story as was presented, remained Paragon and most of all, allowed the illusion of control on the player's part
#67
Posté 15 novembre 2012 - 02:00
Control: A few times, mostly because the Shepard AI sound awesome.
Synthesis: My canon ending. We learn of the past cycles, the entire reason for the Reaper's 'preservation' of them. The galaxy is at peace and Shepard's the last one to die for it. Plus, I always wanted to be a cyborg. The scene with the husks gives me the chills though. If they are now aware, what about the ******* banshees?
Refuse: It's basically a non-standard game over.
*Comment on IT removed* Aww, what the hell?
#68
Posté 15 novembre 2012 - 02:02
Archonsg wrote...
Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction of the Citadel and all reaper forces by flying them all into the sun?
Why would he? They are tools under his own control now. No one would throw the Harrier away because it was used by Cerberus...Well, probably not.
#69
Posté 15 novembre 2012 - 02:05
Simply because that's how poorly written and thematically abhorrent the other endings are. Besides, my Shepard punched all the Reapers out of existence offscreen ; after all, we're supposed to headcanon most of this anyway.
#70
Posté 15 novembre 2012 - 02:08
When the EC release came out, I played through the ending again. I chose Refuse by accident because it looked like they worked some roleplaying back into the game, and so I played her character and pretty much got trolled (not gonna get into a conventional victory debate here, I've got posts elsewhere that illustrate my opinions).
I watched the other two endings on Youtube, and haven't played the game since.
I'll be picking up the ME Trilogy set, just to have all the discs for PS3, and to play part 1 and 2 back to back on console. I -might- play ME3 again after that, but I'll just shut it off after the Anderson scene. I have no interest in seeing that banal and contrived ending sequence again.
#71
Posté 15 novembre 2012 - 02:08
That's why I picked control.
#72
Posté 15 novembre 2012 - 02:20
Auintus wrote...
Archonsg wrote...
Which is why the ending, especially control and the way it was presented is flawed. if Shepard has full control, why can't he order the destruction of the Citadel and all reaper forces by flying them all into the sun?
Why would he? They are tools under his own control now. No one would throw the Harrier away because it was used by Cerberus...Well, probably not.
Because he can't be sure if over time his iD, his personality (we are assuming the grab the electrical thingamajigs till you fry actually truly transfers his psyche) his mind won't be indoctrinated. It is reaper tech after all.
Which comes back to the core problem of the issue with the ending. Shepard *at the time if choice* had no reason to believe the Catalyst. Refusal, was the only logical option given that all three actions required Shepard to act in self termination. To commit suicide.
it is too bad that team Walters and Hudson chose to impose their view, that one has to accept a deal and sell one's soul to "win".
Refuse was a victory too to be fair, just not for Shepard,nor the player invested in the character.
Modifié par Archonsg, 15 novembre 2012 - 02:23 .
#73
Posté 15 novembre 2012 - 02:38
Before that, I went with Destroy because...
1) it was the most consistent with Mass Effect's narrative themes
2) it actually kills Reapers and frees the galaxy from their control
3) it's what my squad/allies would have wanted
4) it's the most believable and realistic
5) the Catalyst/Bioware made it seem like the least favorable
6) it's the least creepy of the the three (not counting Refuse)
7) you get to shoot at things, which is more awesome than lolsuicide
8) IT/Deception theory is interesting enough to take into consideration
9) TIM and Saren vouched for Control and Synthesis respectively (strong narrative hint much?)
10) DID I MENTION IT KILLS REAPERS?
I just headcanoned EDI and the geth back alive because imma have this cake and eat it too, damn it.
#74
Posté 15 novembre 2012 - 02:42
#75
Posté 15 novembre 2012 - 02:43





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