Why do you pick your ending?
#76
Posté 15 novembre 2012 - 02:45
Synthesis forced a choice on people that I, as a single person, had no right to make for them. Also it was weird and kind of creepy.
Control let met stop the reaper threat, repair the relays, and stop anymore people from dying that day.
(Refusal is the best ending)
#77
Posté 15 novembre 2012 - 02:46
Main reason being: We can't defeat the Reapers without the Crucible. We have one Crucible, and if we use it for something else, we lose it.
Modifié par KingZayd, 15 novembre 2012 - 02:48 .
#78
Guest_Lathrim_*
Posté 15 novembre 2012 - 02:47
Guest_Lathrim_*
KingZayd wrote...
In short: Destroy seemed the least stupid to me
This.
#79
Posté 15 novembre 2012 - 02:50
And no, that wasn't meta-gaming, that was on my first playthrough. Even though I only made the Saren connection after making my choice.
Modifié par DoomsdayDevice, 15 novembre 2012 - 02:51 .
#80
Posté 15 novembre 2012 - 02:51
At the time, sure, but Control works pretty well in hindsight. It was mostly the bit where you kill yourself to remake the Catalyst in your image that was the turnoff for me. Oh, and freedom and self-determination and blah blah blah.KingZayd wrote...
In short: Destroy seemed the least stupid to me
Seriously, if it weren't for the synthetic holocaust, I'm willing to bet 90% or more of all players would've gone with Destroy. I'm beginning to think that's the only reason they (Bioware) threw lolgenocide in there, otherwise basically nobody would pick the other two (or three).
#81
Posté 15 novembre 2012 - 02:56
Archonsg wrote...
Because he can't be sure if over time his iD, his personality (we are assuming the grab the electrical thingamajigs till you fry actually truly transfers his psyche) his mind won't be indoctrinated. It is reaper tech after all.
Which comes back to the core problem of the issue with the ending. Shepard *at the time if choice* had no reason to believe the Catalyst. Refusal, was the only logical option given that all three actions required Shepard to act in self termination. To commit suicide.
it is too bad that team Walters and Hudson chose to impose their view, that one has to accept a deal and sell one's soul to "win".
Refuse was a victory too to be fair, just not for Shepard,nor the player invested in the character.
It replaces Shepard with a VI based on him. That VI understands the potential that Control poses.
Though you bring up a good point: players may have different motivations behind a choice than the one the game gives Shepard. The VI automatically assumes Shepard had a plan to use the Reapers when the player may have intended as you did.
Refuse wasn't a victory at all. You die. Everyone dies. That's not winning. "When faced with extinction any alternative is preferable." Although this may not be the place to discuss that.
#82
Posté 15 novembre 2012 - 02:56
#83
Posté 15 novembre 2012 - 02:58
AdmiralCheez wrote...
At the time, sure, but Control works pretty well in hindsight. It was mostly the bit where you kill yourself to remake the Catalyst in your image that was the turnoff for me. Oh, and freedom and self-determination and blah blah blah.KingZayd wrote...
In short: Destroy seemed the least stupid to me
Seriously, if it weren't for the synthetic holocaust, I'm willing to bet 90% or more of all players would've gone with Destroy. I'm beginning to think that's the only reason they (Bioware) threw lolgenocide in there, otherwise basically nobody would pick the other two (or three).
I'm convinced that control is a bad idea in the long run. Absolute power for eternity. etc. Shepard was hard enough to stop as a meatbag. Give him control of an army of Reapers, and he'd truly be unstoppable.
#84
Posté 15 novembre 2012 - 02:59
AdmiralCheez wrote...
Seriously, if it weren't for the synthetic holocaust, I'm willing to bet 90% or more of all players would've gone with Destroy. I'm beginning to think that's the only reason they (Bioware) threw lolgenocide in there, otherwise basically nobody would pick the other two (or three).
Eh, logic dictates otherwise. If people seriously want me to believe that the energy wave targets everything in destroy, but only Reapers in control, then they can take their crap somewhere else.
It. Makes. No. Goddamn. Sense.
#85
Posté 15 novembre 2012 - 03:00
Oh, I think Control's a bad idea, too, not because Shepard has absolute power, but because that thing controlling the Reapers is not Shepard.KingZayd wrote...
I'm convinced that control is a bad idea in the long run. Absolute power for eternity. etc. Shepard was hard enough to stop as a meatbag. Give him control of an army of Reapers, and he'd truly be unstoppable.
@EnvyTB075: Not making sense is kind of a problem with the endings in general.
Modifié par AdmiralCheez, 15 novembre 2012 - 03:02 .
#86
Posté 15 novembre 2012 - 03:01
AdmiralCheez wrote...
Oh, I think Control's a bad idea, too, not because Shepard has absolute power, but because that thing controlling the Reapers is not Shepard.KingZayd wrote...
I'm convinced that control is a bad idea in the long run. Absolute power for eternity. etc. Shepard was hard enough to stop as a meatbag. Give him control of an army of Reapers, and he'd truly be unstoppable.
That also. But I think even in the best case scenario that it was effectively Shepard, it'd be too great a risk.
#87
Posté 15 novembre 2012 - 03:02
AdmiralCheez wrote...
Oh, I think Control's a bad idea, too, not because Shepard has absolute power, but because that thing controlling the Reapers is not Shepard.KingZayd wrote...
I'm convinced that control is a bad idea in the long run. Absolute power for eternity. etc. Shepard was hard enough to stop as a meatbag. Give him control of an army of Reapers, and he'd truly be unstoppable.
Its funny how often that little detail is left out every time someone discusses control. There isn't any ambiguity surrounding it, this actually happens.
AdmiralCheez wrote...
Not making sense is kind of a problem with the endings in general.
Agreed, but there is a lot less of it in Destroy, where the only real absolute is the destruction of the Reapers. Headcanon is necessary because the game fills in absolutely no other details.
Modifié par EnvyTB075, 15 novembre 2012 - 03:03 .
#88
Posté 15 novembre 2012 - 03:04
Yeah, I guess it's hard to argue with a proven psychological fact: power corrupts.KingZayd wrote...
That also. But I think even in the best case scenario that it was effectively Shepard, it'd be too great a risk.
#89
Posté 15 novembre 2012 - 03:04
EnvyTB075 wrote...
AdmiralCheez wrote...
Seriously, if it weren't for the synthetic holocaust, I'm willing to bet 90% or more of all players would've gone with Destroy. I'm beginning to think that's the only reason they (Bioware) threw lolgenocide in there, otherwise basically nobody would pick the other two (or three).
Eh, logic dictates otherwise. If people seriously want me to believe that the energy wave targets everything in destroy, but only Reapers in control, then they can take their crap somewhere else.
It. Makes. No. Goddamn. Sense.
The idea was that "Destroy" basically gives the catalyst what he wants, albeit in another way. The risk of synthetics is annihilated by annihilating all synthetics. The reason the Destroy wave targets all sentient tech and the Control wave targets just reapers is because that's how they are intended to function.
It's still bum****ingly stupid, but that seems to be the clearest explination.
#90
Posté 15 novembre 2012 - 03:07
LegendaryBlade wrote...
The idea was that "Destroy" basically gives the catalyst what he wants, albeit in another way. The risk of synthetics is annihilated by annihilating all synthetics. The reason the Destroy wave targets all sentient tech and the Control wave targets just reapers is because that's how they are intended to function.
It's still bum****ingly stupid, but that seems to be the clearest explination.
I get the idea, but if the Crucible is merely a power source and the entire reaction CAN actually target Reapers only....somehow, then i see no reason why the Destroy version is any different.
#91
Posté 15 novembre 2012 - 03:12
Being forced to either accept the Catalyst's ultimatum or lose the game is on my list of the Top Reasons Why The Endings Are Terrible. Forcing the hero to bow to the villain in the final act is not a good way to end an uplifting space adventure, lemme tell ya.LegendaryBlade wrote...
The idea was that "Destroy" basically gives the catalyst what he wants, albeit in another way. The risk of synthetics is annihilated by annihilating all synthetics. The reason the Destroy wave targets all sentient tech and the Control wave targets just reapers is because that's how they are intended to function.
It's still bum****ingly stupid, but that seems to be the clearest explination.
That said, I'm going to disagree with you on it giving StarDouche what he wants. If you pay attention to his tone and the little hints he drops, it's pretty clear he's actively trying to talk you out of it.
"Oh, you can kill me if you want, but all your robot friends will die, too. And you'll sort of usher in a technological apocalypse and possibly short-circuit that pacemaker Cerberus gave you. Ooh, and it'll be totally meaningless in the long run because the chaos will one day return to devour your little blue grandchildren. But I'm sure that won't be a problem for you. Fire away, champ."
Passive-agressive little pukestain....
#92
Posté 15 novembre 2012 - 03:17
Picking the other options felt like a betrayal to everything my fallen friends, companions, and follow soldiers stood for. Mordin, Legion, Thane, Anderson, and Ash all gave their lives to destroy the reapers. To eliminate the reaper threat. I had to destroy them.
The Reapers have been genociding trillions for millions of years all because a malfunctioning AI believes he is "preserving life". They've turned innocient and good hearted people into twisted perversions of their former selves and have brains washed countless more into betraying their own races, families, friends, etc. Such genocidal and twisted monsters don't deserve to live after all the atrocities they've committed.
The Reapers have controlled the future of the galaxy long enough. We will achieve our own future. Free from their grasp. It is time for the galaxy to exist without their interference. And if synthesis truly is the final evolution of life, we will reach it ourselves. The path is as important as the result. Imposing synthesis on everyone wouldn't work in the long run. The organics would reject it as they always have. This would lead to more death and destruction of both organic and synthetic life. Forcing something on someone is never accepted. It must be accepted willingly. The old machine's offered to give us our future. I rejected it. We will achieve our own future.
All the technology we lost can be rebuilt. Including the Geth. EDI and the Geth stated they would willingly give their lives to stop the reapers. While it will not bring back the individuals lost, we can rebuild the race as a whole. Plus I have head canoned that the destroy beam wipes out all synthetic hardware but not software. As such the memories and personalities still remain and just require sufficient hardware to run again. Same with EDI.
The galaxy will remain truly free. In control it seems the galaxy is now under an involuntary dictatorship and in synthesis they are forcing their beliefs on organics without our consent. Destroy is the only way the galaxy stays truly free.
Destroying the reapers has been Shepard and the Normandy crew's mission since the very first game. It's what I set out to do and I will see it through to the end.
And while this is a very small factor in my choosing of destroy, it is a pleasant bonus nonetheless. Shepard lives in destroy and presumably reunites with his crew, squad, LI, friends, family, etc, and helps in rebuilding the galaxy (enter my head canon here)
All in all Destroy is my choice for said reasons. I probably have more but can't think of them right now.
#93
Posté 15 novembre 2012 - 03:20
AdmiralCheez wrote...
Being forced to either accept the Catalyst's ultimatum or lose the game is on my list of the Top Reasons Why The Endings Are Terrible. Forcing the hero to bow to the villain in the final act is not a good way to end an uplifting space adventure, lemme tell ya.LegendaryBlade wrote...
The idea was that "Destroy" basically gives the catalyst what he wants, albeit in another way. The risk of synthetics is annihilated by annihilating all synthetics. The reason the Destroy wave targets all sentient tech and the Control wave targets just reapers is because that's how they are intended to function.
It's still bum****ingly stupid, but that seems to be the clearest explination.
That said, I'm going to disagree with you on it giving StarDouche what he wants. If you pay attention to his tone and the little hints he drops, it's pretty clear he's actively trying to talk you out of it.
"Oh, you can kill me if you want, but all your robot friends will die, too. And you'll sort of usher in a technological apocalypse and possibly short-circuit that pacemaker Cerberus gave you. Ooh, and it'll be totally meaningless in the long run because the chaos will one day return to devour your little blue grandchildren. But I'm sure that won't be a problem for you. Fire away, champ."
Passive-agressive little pukestain....
Yeah, it's obvious he's trying to distract you from Destroy because he doesn't want it, unless you want to be super paranoid and think he's trying to use reverse-psychology to make you choose it. Refuse seems to take him by surprise and he's basically like " Whatevs. Gonna keep Reapin'. Ciao."
#94
Posté 15 novembre 2012 - 03:26
#95
Posté 15 novembre 2012 - 03:43
Which again comes to a full circle.
All endings including destroy are bad, lolsuicides.
Shepard could have agreed with Destroy, tells Starbrat that he could go back to whatever digital hell hole it crawled out from, called Normandy for pickup and *snipe*said tube but nooooo ..
Control and Synthesis, ... Lets not go there. Already we have a forum member using Synthesis to justify, no, advocating Eugenics, Racial genocide and the Holocaust of all things, not to mention, lets face it, both are pretty out of whack logic wise to work with the info we have in game.
Both too, if you think about it did not need Shepard to die, if you can alter every living being in the galaxy at the genetic level and graft circuitry into organics you can sure as hell brainscan / genome scan without the principle dying.
For those who are happy with the Original and EC, that's your right and I envy you.
Me, I just have to accept the fact that Bioware shipped a game whose last 10 minutes would cause me look at them as conmen and cheats and to doubt all future releases.
Modifié par Archonsg, 15 novembre 2012 - 03:43 .
#96
Posté 15 novembre 2012 - 05:12
#97
Posté 15 novembre 2012 - 05:25
TNT1991 wrote...
The reason is in my signature...
Yeah.
I blame Anders too.
#98
Posté 15 novembre 2012 - 05:56
Because Marauder Shields still contains hope.
#99
Posté 15 novembre 2012 - 06:44
It felt so contrived, pointless, and frustrating, I didn't even want to participate in it.
Modifié par Bathaius, 15 novembre 2012 - 06:45 .
#100
Posté 15 novembre 2012 - 06:52





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