And Shepard promised Liara to always come back
Why do you pick your ending?
#126
Posté 15 novembre 2012 - 01:00
And Shepard promised Liara to always come back
#127
Posté 15 novembre 2012 - 01:42
Sable Rhapsody wrote...
Ieldra2 wrote...
And of course, being god-Empress of the galaxy is awesome...
Like I said, I was sorely tempted. And with the right Shepard, Control just might work--my primary FemShep would've made a great god-Empress. Unfortunately, I have this nasty habit of giving up ultimate power and transcendence in video games for love. I've been doing it since Baldur's Gate.
Damn you, Garrus!
I see a pattern here. I have this habit of making my protagonists ascend. Ever since BG2/TOB. Of course things were easier in unmodded BG2/TOB since the LI selection for female protagonists wasn't exactly impressive.
Lately, though, ME3 has cured me of the dogma of limiting my post-ending scenarios to what's shown on-screen. Who says gods can't love, and project themselves into the mortal world through an avatar. Who says the dead can't come back, even more so if there is double-precedence, and live in the fantastic future they've created. If I can create those scenarios while using about 0.01% of Bioware's
#128
Posté 15 novembre 2012 - 01:52
Point is: My Shepard doesn't decide victory by tossing a coin, he fights on his own terms.
#129
Posté 15 novembre 2012 - 02:33
Of course, there is also this:
Barquiel wrote...
And Shepard promised Liara to always come back
#130
Posté 15 novembre 2012 - 03:04
#131
Posté 15 novembre 2012 - 03:06
#132
Posté 15 novembre 2012 - 03:16
#133
Posté 15 novembre 2012 - 03:22
Amirit wrote...
The funny thing is - everyone keeps forgetting, that Destroy does not eliminate all KNOWLEDGE about re-creating synthetics. They all can be rebuild within years. Or even simply reactivated. They were not vaporised, only inactivated somehow (magically, no doubts). So, what's the problem?
Because recreating them wouldn't recreate the memories and experiences that made them what they were. EDI wouldn't be EDI. Same as the legion VI isn't legion.
#134
Posté 15 novembre 2012 - 03:41
DirtySHISN0 wrote...
Amirit wrote...
The funny thing is - everyone keeps forgetting, that Destroy does not eliminate all KNOWLEDGE about re-creating synthetics. They all can be rebuild within years. Or even simply reactivated. They were not vaporised, only inactivated somehow (magically, no doubts). So, what's the problem?
Because recreating them wouldn't recreate the memories and experiences that made them what they were. EDI wouldn't be EDI. Same as the legion VI isn't legion.
Again - nobody said the memory core of any geth was wiped out. You activate them, run a backup - and voila you have all your geths back!
If all ships still can fly - electronic parts are still working. No reason for geths data-banks to be destroid either.
#135
Posté 15 novembre 2012 - 03:51
Amirit wrote...
Again - nobody said the memory core of any geth was wiped out. You activate them, run a backup - and voila you have all your geths back!
If all ships still can fly - electronic parts are still working. No reason for geths data-banks to be destroid either.
The destruction of all synthetics is not specified, therefore a risk.
We learn in ME1 that geth erase all memories on a platform if they are damaged. If all synthetics are simaultaneously damaged, we lose them all permanently.
Also Legion VI is the back up of Legion, but it still isn't legion. Its a snapshot of what legion was like before he experienced events outside the collective.
If all electronic parts still work and data banks are intact so are the reapers. derp.
#136
Posté 15 novembre 2012 - 04:12
Amirit wrote...
DirtySHISN0 wrote...
Amirit wrote...
The funny thing is - everyone keeps forgetting, that Destroy does not eliminate all KNOWLEDGE about re-creating synthetics. They all can be rebuild within years. Or even simply reactivated. They were not vaporised, only inactivated somehow (magically, no doubts). So, what's the problem?
Because recreating them wouldn't recreate the memories and experiences that made them what they were. EDI wouldn't be EDI. Same as the legion VI isn't legion.
Again - nobody said the memory core of any geth was wiped out. You activate them, run a backup - and voila you have all your geths back!
If all ships still can fly - electronic parts are still working. No reason for geths data-banks to be destroid either.
Can you say "headcanon", boys and girls?
Anyway, if we put aside my out-of-character feelings of absolute disgust at what the endings stand for and my subsequent refusal to validate them, it was in-character process of elimination, in my case. As far as my Shepard was concerned, the Crucible turned out to be a dead-end. Clearly there wasn't enough time to study it and it was built under terrible conditions, and as a result we couldn't get it to do what the galaxy needs it to do; destroy the Reapers without any harmful side-effects. Control seemed too close to indoctrination for comfort, and in any case she highly doubts the galaxy will want to share the same space as the Reapers. Synthesis is a huge change to the basis of life in the galaxy, and my Shepard feels that she has no right to play God. Destroy would treat EDI and the Geth as an acceptable cost to preserve the rest of the galaxy, and it would be their blood (or rather oil) on her hands. In any case, the foundations of post-Reaper civilisation would be irreversibly stained. That's even all assuming that the Catalyst is telling the truth, and she has absolutely no reason to trust it.
So she refused to play by the Catalyst's rules. She knew doing so that this was a battle that the Allies would almost certainly lose (she's nothing if not a realist), but she shows the Catalyst that she's willing to play the Long Game, if that's what it takes to defeat the Reapers (not just destroy them, but truly defeat them, if that makes any sense). She's not prepared to essentially become a Reaper herself, with their genocidal utilitarianism, nor is she willing to accept the Reapers' methods as the only way to stop the Cycle of Extinction. Without her knowledge of Liara's backup plan, of course, such a move would be insanity and she would not even be able to consider it, but armed with that knowledge she's prepared to place her trust in the rest of the galaxy not wanting victory at any cost, and that the next cycle will be able to defeat the Reapers without compromise. Rather than carry out the Catalyst's abhorrent demands, she decides to take a leap of faith.
Modifié par BD Manchild, 15 novembre 2012 - 04:15 .
#137
Posté 15 novembre 2012 - 04:18
at least refuse and Destroy you can giv the middle finger to the child.
#138
Posté 15 novembre 2012 - 04:20
BD Manchild wrote...
leap of faith. snip
I refuse... to play the game once i reach the decision.
Not that refuse isn't the most principled thing to do, but it just feels like 3 games of wasted time. We could have given up (with principles as justification) at any point.
#139
Posté 15 novembre 2012 - 04:46
Modifié par strive, 15 novembre 2012 - 04:47 .
#140
Posté 15 novembre 2012 - 07:00
. Not true. The Geth have to wipe their own memories. Data is still recoverable.DirtySHISN0 wrote...
The destruction of all synthetics is not specified, therefore a risk.Amirit wrote...
Again - nobody said the memory core of any geth was wiped out. You activate them, run a backup - and voila you have all your geths back!
If all ships still can fly - electronic parts are still working. No reason for geths data-banks to be destroid either.
We learn in ME1 that geth erase all memories on a platform if they are damaged. If all synthetics are simaultaneously damaged, we lose them all permanently.
Also Legion VI is the back up of Legion, but it still isn't legion. Its a snapshot of what legion was like before he experienced events outside the collective.
If all electronic parts still work and data banks are intact so are the reapers. derp.
#141
Posté 15 novembre 2012 - 07:06
#142
Posté 15 novembre 2012 - 09:04
ElSuperGecko wrote...
Destroy. Paragon or Renegade. Only and always.
For one, I don't trust the Catalyst - I'm not necessarily saying it's lying, just that I don't agree with it's logic or it's conclusions. This is the logic which caused it to believe that exterminating all advanced forms of life countless times over the course of millions of years was a good decision. The Catalyst shows no empathy for organic races, and no remorse for it's actions, so I cannot believe it truly acts in our best interests. Which means I can rule out Synthesis, because Synthesis is entire a product of the Catalyst's logic and calculations. It is the Catalyst's "perfect solution" - and we know first hand just how horrifying it's orginal "solution" turned out to be.
Control? Paragon or Renegade, I just spent the last ten minutes trying to convince TIM it was a pipe dream. I also have first hand experience of how the Reapers bend organics to their will, and have serious reservations about how exactly I will manage to Control the Reapers if the process ends up killing me. People don't Control the Reapers - they Control you. I'm not about to flip flop on that belief simply because the Reaper's controlling AI assures me I can.
Refuse? It's inaction. The races of the galaxy threw all their resources into building the Crucible and giving us this opportunity. I'm not going to throw it away, and condemn everyone to the harvest.
That leaves Destroy - ironically enough, the solution my colleagues and squad have been advising me to take all game. "Dead Reapers are how we win this." "We destroy them, or they destroy us." "We take off, nuke the site from orbit... it's the only way to be sure". (ohwait).
And it's true. Destroying the Reapers are the only way to win this. The only way to ensure this cycle's survival. Every other "solution" simply escalates the risk. Use Occam's Razor, and you get the truth.
Refuse = Reapers still exist.
Control = Reaper still exist.
Synthesis = Reapers still exist.
Destroy = The Reapers are gone. The cycle ends.
Well said.
#143
Posté 15 novembre 2012 - 09:20
#144
Posté 15 novembre 2012 - 09:23
Cosmic.CosmicGnosis wrote...
I don't like Destroy, but that's because I'm an evil misanthrope.
Stop.
You're not cute anymore.
#145
Posté 15 novembre 2012 - 09:30
CosmicGnosis wrote...
I don't like Destroy, but that's because I'm an evil misanthrope.
Or you just thinking winning is too mainstream.
Modifié par Han Shot First, 15 novembre 2012 - 09:30 .
#146
Posté 15 novembre 2012 - 09:32
Dominate the Reapers, harness their power and use it for good.
Better that than killing your allies.
#147
Posté 15 novembre 2012 - 09:33
ElSuperGecko wrote...
Destroy. Paragon or Renegade. Only and always.
For one, I don't trust the Catalyst - I'm not necessarily saying it's lying, just that I don't agree with it's logic or it's conclusions. This is the logic which caused it to believe that exterminating all advanced forms of life countless times over the course of millions of years was a good decision. The Catalyst shows no empathy for organic races, and no remorse for it's actions, so I cannot believe it truly acts in our best interests. Which means I can rule out Synthesis, because Synthesis is entire a product of the Catalyst's logic and calculations. It is the Catalyst's "perfect solution" - and we know first hand just how horrifying it's orginal "solution" turned out to be.
Control? Paragon or Renegade, I just spent the last ten minutes trying to convince TIM it was a pipe dream. I also have first hand experience of how the Reapers bend organics to their will, and have serious reservations about how exactly I will manage to Control the Reapers if the process ends up killing me. People don't Control the Reapers - they Control you. I'm not about to flip flop on that belief simply because the Reaper's controlling AI assures me I can.
Refuse? It's inaction. The races of the galaxy threw all their resources into building the Crucible and giving us this opportunity. I'm not going to throw it away, and condemn everyone to the harvest.
That leaves Destroy - ironically enough, the solution my colleagues and squad have been advising me to take all game. "Dead Reapers are how we win this." "We destroy them, or they destroy us." "We take off, nuke the site from orbit... it's the only way to be sure". (ohwait).
And it's true. Destroying the Reapers are the only way to win this. The only way to ensure this cycle's survival. Every other "solution" simply escalates the risk. Use Occam's Razor, and you get the truth.
Refuse = Reapers still exist.
Control = Reaper still exist.
Synthesis = Reapers still exist.
Destroy = The Reapers are gone. The cycle ends.
Well said!
#148
Posté 15 novembre 2012 - 09:37
AdmiralCheez wrote...
Cosmic.CosmicGnosis wrote...
I don't like Destroy, but that's because I'm an evil misanthrope.
Stop.
You're not cute anymore.
Sorry.
#149
Posté 15 novembre 2012 - 09:43
Lizardviking wrote...
Control.
Dominate the Reapers, harness their power and use it for good.
Better that than killing your allies.
first part agree, nothing like becoming a omnipotent dictator
but really, second part has been said to death. we get it , youdon't want to sacrifice a crew member ( LIKE IT IS TOTALLY THE FIRST TIME ) great , just find a different argument . because it isn't changing anyones mind lol . just saying
#150
Posté 15 novembre 2012 - 09:43





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