Did you know you can do this in underdark tileset? Anim 1 adds green coverage, anim 2 adds crystal. Lol 10 years and never notice this.
Modifié par ShaDoOoW, 15 novembre 2012 - 02:26 .
Modifié par ShaDoOoW, 15 novembre 2012 - 02:26 .
Modifié par MadHaTr, 22 novembre 2012 - 10:40 .
that seems to be the toolset bug or the models are unfinishedMadHaTr wrote...
Is it normal for once you apply the animation it does not go away when you deselect it?
Modifié par NWN_baba yaga, 24 novembre 2012 - 10:21 .
Care to elaborate on the creature animations?OldTimeRadio wrote...
LOL! This is why I love (and sometimes hate) this game. There is just...so...MUCH. At first I thought I'd seen this before but I honestly think it was Barrows I'm thinking of. So this is a new one on me too, heh heh!
It's like some of the creature animations (or, to a lesser extent, placeable activation animations) that exist but that probably 1% of the people ever know about or even use. They're not so much hidden as lost in the jumble of everything else.
Great "find".
Modifié par OldTimeRadio, 30 novembre 2012 - 10:43 .