cindercatz wrote...
Emzam I see a lot of posts from you that I really like, but this is most definitely not one of them.
A: Nudity is not a "vice", it's a storytelling and an artistic tool, emotional, intellectual, visceral, inspirational, gutteral, revelationary, oft times all at once.
B: Nudity is neither mature nor immature. How it's used and how it's percieved by the audience can be either or both. Dragon Age being an M rated series (in the States), as in meant to be played and purchased by adults, I wouldn't think the audience perception should be an issue, and if another adult percieves it in a way that another adult would find offensive in some way, it's not really that second adult's place to judge how the first personally experiences any given work of art or craft.
C: Avoiding nudity out of one's own restrictive bias is immature. Any work that avoids nudity where it should be present is inherently less mature. Unless the subject of the piece is the avoidance of nudity, sexuality, etc. itself. Then it could have some merit.
Fade to Black is immature, emotionally disaffecting (for me personally), and amounts to replacing an extremely important scene for the emotional journey of the story, for characterization, and for storytelling with a null void. Strategic camera angling is less impactful (through its practice of avoidance) than actual nudity, but is still much, much stronger than fade to black.
A better alternative if you are going to avoid nudity altogether is simply not to include a love scene in your narrative. Express a different moment with different emotional hooks and different intellectual implications, or have nudity when it should be there. Don't just avoid the emotional lynchpin scene out of some aversion to nudity itself.
All that said, anybody with that bias shouldn't be forced to experience nudity if you really have a problem watching it. You should have a choice, and so should the rest of us. I always point to the best game ever made IMO, Heavy Rain, as the absolute best example of how to do this right in games. If they determine a toggle before the game starts, like some games have for languange and violence, is preferable, that's fine too. Either way, you as the player are making that choice, and so choosing to engage or avoid, and that choice alone is additive to your personal experience.
Every M-rated game from now on where nudity would naturally be present should not avoid it. I see that restrictive avoidance in any part of society as harmful, a negative factor in my social environment that supports control systems (irrational shaming, judgement, undue restriction, artificiality, and promotional of psychological oppression), attacks artisitic expression, and slows progress of free thought. That's not meant to attack you or BioWare or anybody else, but that's honestly how I see the issue, well beyond video games or any given media. It's important.
Incorrect, the context in which nudity is used can indeed be a vice (
Pornography).
You are correct that nudity can be used as an artisitic tool
if used in the appropriate context such as
Nude art which is a artistic medium of expressing ones love and appreciation for the human body.
There is nothing artistic or intellectual about watching two people making love. Emotional? sure, but only if your one of the two involved.what you're suggesting is called voyeurism.
Modifié par Emzamination, 15 novembre 2012 - 03:45 .