Am I the only person that doesn't really care for DPS or debuff or any of those silly terms?
#51
Posté 15 novembre 2012 - 06:28
Debuff? yes. A lot.
#52
Posté 15 novembre 2012 - 11:36
upinya slayin wrote...
InTheZone wrote...
I just use powers and space bullets to kill things. I don't care for these stats. WHO ELSE AGREES
EDIT: As a side note, No, I'm not American.
DPS is a useless stat. Debuff however is a very usefull stat. a target taking 25% more damage takes it regardless of any circumstance. with DPS is always a caluclation based on landing eveyr shot w/o stopping to take cover or move and with perfect reload cancelign eevry time. basically a perfect situation which dones't happen often
exactly
#53
Posté 15 novembre 2012 - 11:38
#54
Posté 15 novembre 2012 - 11:42
#55
Posté 15 novembre 2012 - 11:46
Clearly Balkan wrote...
You are the only one.
#56
Posté 15 novembre 2012 - 11:52
#57
Posté 15 novembre 2012 - 11:54
upinya slayin wrote...
InTheZone wrote...
I just use powers and space bullets to kill things. I don't care for these stats. WHO ELSE AGREES
EDIT: As a side note, No, I'm not American.
DPS is a useless stat. Debuff however is a very usefull stat. a target taking 25% more damage takes it regardless of any circumstance. with DPS is always a caluclation based on landing eveyr shot w/o stopping to take cover or move and with perfect reload cancelign eevry time. basically a perfect situation which dones't happen often
No, DPS is not an useless stat. It's useful for those who actually can optimally use a weapon. You need to be half decent at this game though.
#58
Posté 15 novembre 2012 - 11:56
#59
Posté 16 novembre 2012 - 12:00
I just use what I like.
And the things I like leave a few large holes in the enemies, or a lot of smaller ones.
#60
Posté 16 novembre 2012 - 12:02
#61
Posté 16 novembre 2012 - 12:03
#62
Posté 16 novembre 2012 - 12:07
Is this call of duty? The URL is misleading me...
#63
Guest_Lathrim_*
Posté 16 novembre 2012 - 12:08
Guest_Lathrim_*
theillusiveman11 wrote...
I don't even know whether DPS means damage per shot or damage per second.
I have seen it used as both in many different situations, but damage per second is far more common.
Jay_Hoxtatron wrote...
upinya slayin wrote...
InTheZone wrote...
I just use powers and space bullets to kill things. I don't care for these stats. WHO ELSE AGREES
EDIT: As a side note, No, I'm not American.
DPS is a useless stat. Debuff however is a very usefull stat. a target taking 25% more damage takes it regardless of any circumstance. with DPS is always a caluclation based on landing eveyr shot w/o stopping to take cover or move and with perfect reload cancelign eevry time. basically a perfect situation which dones't happen often
No, DPS is not an useless stat. It's useful for those who actually can optimally use a weapon. You need to be half decent at this game though.
It is most certainly not an absolute stat, however.
#64
Posté 16 novembre 2012 - 12:24
Lathrim wrote...
Jay wrote...
No, DPS is not an useless stat. It's useful for those who actually can optimally use a weapon. You need to be half decent at this game though.
It is most certainly not an absolute stat, however.
Absolutely. It's one thing amongst others.
But saying it's useless is wrong.
#65
Posté 16 novembre 2012 - 12:31
#66
Posté 16 novembre 2012 - 12:35
Gee, I wonder why?
#67
Posté 16 novembre 2012 - 12:39
Ashen Earth wrote...
The players that are familiar with weapon/power/class stats and the game mechanics tend to be better at the game.
Gee, I wonder why?
Dakka.
#68
Posté 16 novembre 2012 - 12:40
#69
Posté 16 novembre 2012 - 12:42
#70
Posté 16 novembre 2012 - 12:43
#71
Posté 16 novembre 2012 - 12:45
#72
Posté 16 novembre 2012 - 12:49
Beeno4Life wrote...
Terms like "debuff" and "DPS" are vital when discussing the viability of weapons and characters.
Player skill is even more vital when discussing the "viability" of weapons and characters because everything is "viable" in the hands of a good player.
"debuff", "DPS" and other terms that refer to in-game stats are more useful when comparing weapons, classes and powers to one another.
#73
Posté 16 novembre 2012 - 12:55
Kenadian wrote...
Not caring about DPS is one thing, and completely justifiable. Not caring about debuffs? Get out. If you play for your own fun to the exclusivity of helping your team, you're not worth taking along. Play single player if you're not going to help your team in a co-op MP.
I guess I'll just take this and never clutch gold again with it.
#74
Posté 16 novembre 2012 - 01:01
It's boring to use always the same char and the same weapon.
#75
Posté 16 novembre 2012 - 01:08
bob2.0 wrote...
Kenadian wrote...
Not caring about DPS is one thing, and completely justifiable. Not caring about debuffs? Get out. If you play for your own fun to the exclusivity of helping your team, you're not worth taking along. Play single player if you're not going to help your team in a co-op MP.
I guess I'll just take this and never clutch gold again with it.
I hope you're not arguing against his post, and supporting the OP with that post because the irony would probably break the internet.
Would someone elaborate on how it was exactly that that class builder tool was created? Preferrably without all of the technical terms, because derailing the OP's thread with statistics and mathematical talk would be





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