Yep. Infernos are weapons of attrition not immediate gratification like some nades.InTheZone wrote...
AM I THE ONLY ONE THAT FEELS LIKE INFERNO NADES DO NOTHING?
Who is the best grenade spammer if unlimited grenade is provided?
#76
Posté 15 novembre 2012 - 07:57
#77
Posté 15 novembre 2012 - 07:59
#78
Posté 15 novembre 2012 - 08:00
#79
Posté 15 novembre 2012 - 08:02
#80
Posté 15 novembre 2012 - 08:13
#81
Posté 15 novembre 2012 - 08:17
You could say the same thing about the Human Infiltrator. Those Stickynades are devastating even without cloak.NuclearTech76 wrote...
QMI. Tactical cloak damage plus the AOE of Arc Grenades.
#82
Posté 15 novembre 2012 - 08:19
Harder to hit with them with their radius plus they don't hit as many targets. Unlimited arcs mean instant death and stunning on most any target.The Wayward Vagabond wrote...
You could say the same thing about the Human Infiltrator. Those Stickynades are devastating even without cloak.NuclearTech76 wrote...
QMI. Tactical cloak damage plus the AOE of Arc Grenades.
#83
Posté 15 novembre 2012 - 08:20
Bryan Johnson wrote...
Annomander wrote...
Bryan Johnson wrote...
I would quite like the BatSol
Come on now brojo, everyone knows the krogan soldier has the most ricidulous inferno nades, 7200+ damage per grenade versus armour if you spec 'em right!
I like the ability to stagger guys with ballistic blades
Not to mention that Ballistic blades stagger twice if you go for exploding blades. The batsol is my favorite crowd control class.
#84
Posté 15 novembre 2012 - 08:21
Everything else...inferno grenades
#85
Posté 15 novembre 2012 - 08:25
My only gripe with homing is their travel time.CmnDwnWrkn wrote...
Well, if they're unlimited, I think I'd like homing the most. You'd just spam them to take down any enemy very easily.
#86
Posté 15 novembre 2012 - 08:32
Deerber wrote...
Descy_ wrote...
Asari Vanguard/ Krogan Sentinel?
Is that a troll?
Anyway yeah, agreed on the QMI.
HOW would that be a troll??
The Lift Grenades are THE strongest grenade in the game.
Otherwise I'd say Krogan Soldier, Inferno Grenades have the best DoT and can set up an entire spawn for a Fire Explosion...and can melt Brutes and Atlas' like butter.
EDIT: spelling
Modifié par Yajuu Omoi, 15 novembre 2012 - 08:53 .
#87
Posté 15 novembre 2012 - 08:33
Dat multi-frag.
#88
Posté 15 novembre 2012 - 08:39
MQI's Arcs as they can be the most powerful anti-shield/barrier nade in the game, and can setup Tech Bursts (though Demo and MQE can self-detonate theirs).
KSo's Infernos are the strongest anti-armor, plus easily setup Fire Explosions.
Destroyer's Multis are just good general purpose ones to spam w/o stipulations, but can't prime anything.
Many good candidates. 'Best' depends on what ur up against and somewhat w/ ur teammates.
#89
Posté 15 novembre 2012 - 08:40
Unlimited Cluster Grenades + Reave = Biotic Explosions and lulz galore
#90
Posté 15 novembre 2012 - 08:41
The trick to Inferno grenades is you can speed up the DOT by hiting the enemy with a shot from inc ammo. With my Kroldier I cary the Falcon X and 1-2 grenades and a falcon shot melts all except bosses in about 3 secs.InTheZone wrote...
AM I THE ONLY ONE THAT FEELS LIKE INFERNO NADES DO NOTHING?
#91
Posté 15 novembre 2012 - 08:45
Yajuu Omoi wrote...
Deerber wrote...
Descy_ wrote...
Asari Vanguard/ Krogan Sentinel?
Is that a troll?
Anyway yeah, agreed on the QMI.
HOW would that be a troll??
The Lift Grenades are THE strongest grenade in the game.
Otherwise I'd say Krogan Soldier, Inferno Grenades have the best DoT and can set uf an entire spawn for a Fire Explosion...and can melt Brutes and Atlas' like butter.
They're awesome, but best? Debatable, plenty of streng candidates.
#92
Posté 15 novembre 2012 - 08:46
#93
Posté 15 novembre 2012 - 08:46
Bryan Johnson wrote...
Annomander wrote...
Bryan Johnson wrote...
I would quite like the BatSol
Come on now brojo, everyone knows the krogan soldier has the most ricidulous inferno nades, 7200+ damage per grenade versus armour if you spec 'em right!
I like the ability to stagger guys with ballistic blades
Its staggering that you would choose b.blades over krobros
Though Ballistic Blades versus a Phantom's head is pretty funny.
#94
Posté 15 novembre 2012 - 08:52
Kenadian wrote...
Yajuu Omoi wrote...
Deerber wrote...
Descy_ wrote...
Asari Vanguard/ Krogan Sentinel?
Is that a troll?
Anyway yeah, agreed on the QMI.
HOW would that be a troll??
The Lift Grenades are THE strongest grenade in the game.
Otherwise I'd say Krogan Soldier, Inferno Grenades have the best DoT and can set uf an entire spawn for a Fire Explosion...and can melt Brutes and Atlas' like butter.
They're awesome, but best? Debatable, plenty of streng candidates.
They have the HIGHEST damage of all grenades.
ANd before you say "Inferno -blah blah-" that is DoT, not the same, yes higher overall, but Lifts are instant damage.
#95
Posté 15 novembre 2012 - 08:53
NuclearTech76 wrote...
Harder to hit with them with their radius plus they don't hit as many targets. Unlimited arcs mean instant death and stunning on most any target.The Wayward Vagabond wrote...
You could say the same thing about the Human Infiltrator. Those Stickynades are devastating even without cloak.NuclearTech76 wrote...
QMI. Tactical cloak damage plus the AOE of Arc Grenades.
Yes, Female Quarian or Human infiltrator. Their sticky grenades do the most damage per grenade which makes up for the small radius. And with an unlimited supply, the radius size wouldn't really matter.
Modifié par Enhanced, 15 novembre 2012 - 09:01 .
#96
Posté 15 novembre 2012 - 09:12
EXPLOSIONS EVERYWHERE!
#97
Posté 15 novembre 2012 - 09:16
#98
Posté 15 novembre 2012 - 09:26
#99
Posté 15 novembre 2012 - 09:27
Bon3zz1001 wrote...
Krogan Soldiers Inferno Grenades. There isn't even a contest. You're more durable than other classes and inferno Grenades melt everything + the damage stacks with every grenade thrown. If you take the 6b evolution you're throwing two grenades with a single grenade as well.
No, you're not. Fagnan already confirmed that each target can only be hit by ONE fragment at a time. And with the Radius evo, that "extra pisce" doesn't hit outside the original radius...so it becomes pointless.
#100
Posté 15 novembre 2012 - 09:29





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