Aller au contenu

Photo

Which Map System Would You Prefer?


  • Veuillez vous connecter pour répondre
30 réponses à ce sujet

#26
The Night Haunter

The Night Haunter
  • Members
  • 2 968 messages
I would prefer a 'cloth map' type of thing. Maybe the background (edges around the map) could be a wood table, making it look like a map the Inquisitor is looking at in his castle.

Other than that I like DAO's less stylized map.

#27
Bfler

Bfler
  • Members
  • 2 991 messages
A 3d map like in Skyrim, with colored symbols.

#28
BouncyFrag

BouncyFrag
  • Members
  • 5 048 messages
None. Kick it old school with pencil and graph paper to cater to the fine citizens of the rpgcodex forums even though they'll still hate on it regardless of whether or not they actually played the game.
Oh, and give me my cloth math. I want something that actually resembles cloth this time around (thats right Skyrim, I'm looking at you...don't you walk away from me like that!).

#29
Mercedes-Benz

Mercedes-Benz
  • Members
  • 652 messages
The Dragon Age: Origins map system.

#30
Kidd

Kidd
  • Members
  • 3 667 messages
How different are they? The DAO one shows blood rails to hide load times, the DA2 one doesn't and has a tabbed view (which allows for a day/night kind of deal). Both of them can handle the player getting to another map than they intended, it's just not used as much in DA2 as in DAO - bring Fenris around in act2 outside of Kirkwall and you'll see.

#31
AlexJK

AlexJK
  • Members
  • 816 messages

TristanHawke wrote...

DA:O Map or DA2 map?

Whatever works best for the story and game mechanics? I mean really, how on earth can it possibly matter? The DAO map had nice little random encounters and (sort of) showed the progress of the Blight, which was nice. The DA2 map allowed night/day switching without faffing with silly "wait 12 hours" functions... both have their pros and cons, I imagine we'll see something similar to both.