Why making ME4 a sequel is a no-win situation for Bioware
#1
Posté 16 novembre 2012 - 01:47
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
#2
Posté 16 novembre 2012 - 01:59
#3
Posté 16 novembre 2012 - 02:21
#4
Posté 16 novembre 2012 - 02:23
"Oh wow, this game is great. I wonder what happens ne- oh yeah." *returns game for refund*
Or the other scenario
"Why would I get this game? It won't fix the ending and all it's going to do is lead to the pile of **** later."
Or the even more likley scenario
"Why isn't shepard here? This game sucks."
Modifié par xsdob, 16 novembre 2012 - 02:24 .
#5
Posté 16 novembre 2012 - 02:26
SNascimento wrote...
The problem is, anything that is not a sequel would suck.
#6
Posté 16 novembre 2012 - 02:28
xsdob wrote...
Here's why making ME4 as a prequel is a bad idea as well.
"Oh wow, this game is great. I wonder what happens ne- oh yeah." *returns game for refund*
Or the other scenario
"Why would I get this game? It won't fix the ending and all it's going to do is lead to the pile of **** later."
Or the even more likley scenario
"Why isn't shepard here? This game sucks."
Fans knew how Halo: Reach and Deus Ex: Human Revolution would end, and that didn't stop the games from being huge successes.
Anyway, to get back on topic, I think most people clamoring for a sequel haven't thought through what Bioware would need to do in order to make a sequel.
#7
Posté 16 novembre 2012 - 02:32
someguy1231 wrote...
xsdob wrote...
Here's why making ME4 as a prequel is a bad idea as well.
"Oh wow, this game is great. I wonder what happens ne- oh yeah." *returns game for refund*
Or the other scenario
"Why would I get this game? It won't fix the ending and all it's going to do is lead to the pile of **** later."
Or the even more likley scenario
"Why isn't shepard here? This game sucks."
Fans knew how Halo: Reach and Deus Ex: Human Revolution would end, and that didn't stop the games from being huge successes.
Anyway, to get back on topic, I think most people clamoring for a sequel haven't thought through what Bioware would need to do in order to make a sequel.
People didn't hate halo 3's ending or the deus ex series, not that I know of anyway.
#8
Posté 16 novembre 2012 - 02:32
someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
the majority of the fanbase chose destroy, so i think they would like it actually (a continuation of the destroy ending)
http://social.biowar...810/polls/36992
Modifié par noobcannon, 16 novembre 2012 - 02:50 .
#9
Posté 16 novembre 2012 - 02:36
#10
Posté 16 novembre 2012 - 02:39
If they can find a way to incorporate the decisions so that they weren't ultimately pointless without pigeon holing players, I'm in.
#11
Posté 16 novembre 2012 - 02:47
xsdob wrote...
someguy1231 wrote...
xsdob wrote...
Here's why making ME4 as a prequel is a bad idea as well.
"Oh wow, this game is great. I wonder what happens ne- oh yeah." *returns game for refund*
Or the other scenario
"Why would I get this game? It won't fix the ending and all it's going to do is lead to the pile of **** later."
Or the even more likley scenario
"Why isn't shepard here? This game sucks."
Fans knew how Halo: Reach and Deus Ex: Human Revolution would end, and that didn't stop the games from being huge successes.
Anyway, to get back on topic, I think most people clamoring for a sequel haven't thought through what Bioware would need to do in order to make a sequel.
People didn't hate halo 3's ending or the deus ex series, not that I know of anyway.
Deus Ex Invisible War and MGS2 Sons of Liberty were both widely hated though I enjoyed them personally.
They were also followed up by prequels (HR and Snake Eater) which were successful and renewed fan interest.
Modifié par Binary_Helix 1, 16 novembre 2012 - 02:48 .
#12
Posté 16 novembre 2012 - 02:49
noobcannon wrote...
someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
the majority of the fanbase chose destroy, so i think they would like it actually (a continuation of the destroy ending)
It doesn't matter how many fans choose this or that ending. Making an ending canon would betray the spirit of the ME games, where we've always been told that our decisions matter and shape what ending we get. Look at how much heat they got over the Rachni Queen decision. If they did the same sort of thing with ME3's ending it'd be like the Rachni Queen times a thousand.
#13
Posté 16 novembre 2012 - 02:54
Modifié par Binary_Helix 1, 16 novembre 2012 - 02:55 .
#14
Posté 16 novembre 2012 - 02:55
Fans knew how Deus Ex: Human Revolution would end, and that didn't stop the games from being huge successes.
Anyway, to get back on topic, I think most people clamoring for a sequel haven't thought through what Bioware would need to do in order to make a sequel.
To be fair it is very very unlikely that most of those people who made Deus Ex: HE a success had barely even heard of the previous games, let alone the story. Most people just know DE was a ground breaking game a LONG time ago.
I'm clamoring for a sequel because I don't care what Bioware has to do to make it work. A canon ending or even a soft reboot of the franchise is more appealing to me than playing a character stuck in this current timeline of events that lead to the inviable 3 colors.
I kinda do like Bioware, I Just wish they'd start out a new franchise rather than try to Frankenstein the very thing they worked so hard to kill. Other than that, sequel or nothing will interest me.
#15
Posté 16 novembre 2012 - 02:58
I'll quote the star kid on this one: "There is another way".someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
Just don't ask me whether the writers are going to take it though.
#16
Posté 16 novembre 2012 - 03:00
That was Lucas Arts' doing, by popular demand of the Star Wars crowd that seems to want everything canonized. <_<Binary_Helix 1 wrote...
Unfortunately they already alienated KoToR fans by making lightside Revan canon for The Old Republic. Unforgivable.
#17
Posté 16 novembre 2012 - 03:01
someguy1231 wrote...
noobcannon wrote...
someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
the majority of the fanbase chose destroy, so i think they would like it actually (a continuation of the destroy ending)
It doesn't matter how many fans choose this or that ending. Making an ending canon would betray the spirit of the ME games, where we've always been told that our decisions matter and shape what ending we get. Look at how much heat they got over the Rachni Queen decision. If they did the same sort of thing with ME3's ending it'd be like the Rachni Queen times a thousand.
my point was that most of the fanbase would embrace a sequel based on the me3 destroy ending. but you said that most of them wouldn't. has nothing to do with "the spirit" of the franchise and what is best for it. what would be best for the series and what people have said that they want are 2 different things.
#18
Posté 16 novembre 2012 - 03:02
AsheraII wrote...
I'll quote the star kid on this one: "There is another way".someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
Just don't ask me whether the writers are going to take it though.
Well then, please enlighten me as to what this "other way" is.
#19
Posté 16 novembre 2012 - 03:04
except for the hundreds of millions of dollars it will bring in
#20
Posté 16 novembre 2012 - 03:06
Were I to hazard a guess, their story will raise as some Synthesis conflict, perhaps even an organization that finds the process immoral and unjust and we must stop them.
#21
Posté 16 novembre 2012 - 03:14
. That may be the ending BioWare wants to canonize, but a game has to sell. I don't see a synthesis as canon game selling very wellBourne Endeavor wrote...
If you read between the lines, BioWare already foreshadowed Synthesis as the de facto canon ending. Do you not recall the Catalyst citing it as inevitable, indirectly rendering your choice meaningless by its perspective? Synthesis is also easily implemented because they can shrug off the breath scene by either confirming Shepard's death or moving the setting forward a century or two.
Were I to hazard a guess, their story will raise as some Synthesis conflict, perhaps even an organization that finds the process immoral and unjust and we must stop them.
#22
Posté 16 novembre 2012 - 03:18
I don't really know what to say about ME4, but Bioware tried so hard with this ending to kill the franchise, they took the burn the franchise to the ground route and cranked up the heat to max.
I can't say I'm going to feel sorry for the team that ended this game in such a bad way. I surely will not cry over them having a hard time doing a sequel to a game series I loved, when they tried so hard to destroy it.
Oh well here is to playing a green glowing eyed cyborg hivemind in the Mass Effect of the future.
#23
Posté 16 novembre 2012 - 03:24
someguy1231 wrote...
Because if the events of the next Mass Effect are set after Mass Effect 3, then Bioware will be forced to make one of two decisions which most of the fanbase won't like:
1. Canonize an ending.
2. Make the ending temporary, trivial, or otherwise insignificant.
I've already said before that the only way to make ME3's ending really matter in ME4 is to effectively make an entire game for each ending, and no studio has the resources or ability to do that. Everyone here who wants a sequel needs to really think about what the implications would be.
Why does no studio have the resources or ability to do that? They make the games and fans cover the cost and provide profit.
#24
Posté 16 novembre 2012 - 03:24
Steelcan wrote...
. That may be the ending BioWare wants to canonize, but a game has to sell. I don't see a synthesis as canon game selling very well
As passionate as I am about the ending, most folks don't really care that much, they won't refuse to buy the game because their save game file isn't carried over religiously. Especially if this is a new game engine and the game is 2+ years away. Many customers will have forgotten what choice they even made, the folks that stay on the forums and rehash the last games choices are not unimportant, but they are not the money makers for Bioware.
#25
Posté 16 novembre 2012 - 03:26
. Lets hope we can be vocal enough then. It worked once alreadyKileyan wrote...
Steelcan wrote...
. That may be the ending BioWare wants to canonize, but a game has to sell. I don't see a synthesis as canon game selling very well
As passionate as I am about the ending, most folks don't really care that much, they won't refuse to buy the game because their save game file isn't carried over religiously. Especially if this is a new game engine and the game is 2+ years away. Many customers will have forgotten what choice they even made, the folks that stay on the forums and rehash the last games choices are not unimportant, but they are not the money makers for Bioware.





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