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Black Ops 2 implemented decision making 10x more important than ME series


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#1
JimTasty

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 In Black Ops 2 you make choices that actually have REAL consequences in the game rather than just a single line of throw-away dialogue. Shame that Call of Duty can do something better with an RPG mechanic than Bioware itself. Sad day for Bioware!

#2
Tomwew

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care to elaborate for those of us too stingy/snobby to buy blops 2?

#3
Jadebaby

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Really? What tomwew said......

#4
JimTasty

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without give story spoilers away you basically make decisions that have significant impact on the games story rather than little "deviations" we get from ME

#5
Tomwew

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JimTasty wrote...

without give story spoilers away you basically make decisions that have significant impact on the games story rather than little "deviations" we get from ME

dammit Jim! spoilers are allowed here and my mini cheddar covered fingers are too salty to type 'youtube.'
spill the beans or spill your guts! (not really just sounded vaguely badass in my head ha)

#6
Nightwriter

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Does the 2 mean Block Ops 2 follows the same character and story as the first? Cuz I'd be more impressed by a different series pulling off dynamic choice carryover better than I would a different series who made choices count more within a single self-contained game.

#7
corporal doody

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who the hell buys CoD games for the story? surely not all the 12 year olds.

you know what...these threads are so ****nnn STUPID!

you can make decisions in Oregan Trail too!  HEY LETS MAKEs A THREAD ABOUT IT



you wanna be stoked about CoD....go post in their forums.

Modifié par corporal doody, 16 novembre 2012 - 07:21 .


#8
liggy002

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JimTasty wrote...

 In Black Ops 2 you make choices that actually have REAL consequences in the game rather than just a single line of throw-away dialogue. Shame that Call of Duty can do something better with an RPG mechanic than Bioware itself. Sad day for Bioware!


Just like the Witcher 2.... I love that.  Now I am compelled to buy Black Ops 2.

#9
Tomwew

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if call of duty can have choices and role playing elements then i demand zombies for mass effect!

#10
corporal doody

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Tomwew wrote...

if call of duty can have choices and role playing elements then i demand zombies for mass effect!


we kinda already do...robo-zombies.

Modifié par corporal doody, 16 novembre 2012 - 07:28 .


#11
xsdob

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Basically, the decisions you make radically change the plot, the characters you work with, maybe the faction but I haven't gotten that far yet, and a whole bunch of stuff.

You didn't kill the guy before he got in his chopper? Well, you don;t get a game over do it again screen, you play the game with your choice playing out, and that guy going on to either hinder or help you later depending on how your other choices.

And that is one of many types of choices and consequences for your actions. Another scene is during an execution scene, you can kill him, or shoot him in the leg and take him in alive, or let him go, and all those choices affect how the game plays out.

So pretty much, black ops 2 has a branching and varying narrative.

#12
zsom

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We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.

I hope the OP is trolling...

#13
xsdob

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zsom wrote...

We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.

I hope the OP is trolling...


Talking out your ass casue you never did any sort of research huh? Typical bsn members.

#14
Tomwew

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corporal doody wrote...

Tomwew wrote...

if call of duty can have choices and role playing elements then i demand zombies for mass effect!


we kinda already do...robo-zombies.

i meant horde survival with real zombies, or hell an option for husks only and no extraction wave is close enough. basically every videogame should have a zombie mode. and before you ask, yes especially tetris!

#15
JimTasty

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xsdob wrote...

Basically, the decisions you make radically change the plot, the characters you work with, maybe the faction but I haven't gotten that far yet, and a whole bunch of stuff.

You didn't kill the guy before he got in his chopper? Well, you don;t get a game over do it again screen, you play the game with your choice playing out, and that guy going on to either hinder or help you later depending on how your other choices.

And that is one of many types of choices and consequences for your actions. Another scene is during an execution scene, you can kill him, or shoot him in the leg and take him in alive, or let him go, and all those choices affect how the game plays out.

So pretty much, black ops 2 has a branching and varying narrative.


boom

#16
Bedavenerabilis

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Well it has good (not "great") effcts.
Then there are some "A" or "B" decisions that influence the outcome of the story. Games in 1996 had that too.
Also i play the whole game during one morning session on the ****ter.

What i mean is: Game's ok, but no reason to get too excited about it. And definatley no reason to spam the bioware forum with it.

#17
Tomwew

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xsdob wrote...

zsom wrote...

We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.

I hope the OP is trolling...


Talking out your ass casue you never did any sort of research huh? Typical bsn members.

i'd consider a knowledge of the previous games and they're samey (to put it VERY lightly) feel counts as research, i'm honestly as shocked as zsom that this cod is taking such chances and distinguishing itself. pleasently shocked that is. still won't buy it but i'm gonna lend the crap outta that game.

#18
Tomwew

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pretend you don't see this, and i'll pretend i didn't double post. everyone's happy.

Modifié par Tomwew, 16 novembre 2012 - 07:49 .


#19
Tomwew

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Bedavenerabilis wrote...

Well it has good (not "great") effcts.
Then there are some "A" or "B" decisions that influence the outcome of the story. Games in 1996 had that too.
Also i play the whole game during one morning session on the ****ter.

What i mean is: Game's ok, but no reason to get too excited about it. And definatley no reason to spam the bioware forum with it.

i F****** love chrono trigger.

#20
xsdob

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Tomwew wrote...

xsdob wrote...

zsom wrote...

We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.

I hope the OP is trolling...


Talking out your ass casue you never did any sort of research huh? Typical bsn members.

i'd consider a knowledge of the previous games and they're samey (to put it VERY lightly) feel counts as research, i'm honestly as shocked as zsom that this cod is taking such chances and distinguishing itself. pleasently shocked that is. still won't buy it but i'm gonna lend the crap outta that game.


As am I, I am a fan of the call of duty series since call of duty 4: modern warfare, and have found the lack of innovation or change in gameplay dull.

The story campaigns I've liked though, espically the world at war, black ops, and now the black ops 2 story line and how the three games have continuity with one another.

Modern warfare on the otherhand saddened me, espically since it's the one that first got me invested, jumping the shark with a full blown world war breaking out. Persaonally, if they had stuck with the more cloak and dagger special ops operation setting of the first game rather than the red dawn knockoff story that while pretty okay, was not as good as the 4's.

That's my thoughts on it though.

#21
gw2005

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All these good things goes to show how games have evolved around the players. Perhaps ME1 was even the game that had led shooter games to move in that direction. And perhaps, just perhaps, Bioware didn't move fast enough ahead of the others to keep their and advantage/expertise/lead in this area.

#22
Andrew Waples

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(*cough Heavy Rain*) really this has nothing to do with mass effect.

#23
Jadebaby

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Does Blops 2 have Sam Worthington in it?Posted Image

#24
xsdob

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eaglefan129 wrote...

(*cough Heavy Rain*) really this has nothing to do with mass effect.


Neither do most comparison threads, doesn't mean they don't crop up with tons of people saying how right the OP is for comparing ME to Witcher.

Jade8aby88 wrote...

Does Blops 2 have Sam Worthington in it?Posted Image


Yes, he plays alex mason

Modifié par xsdob, 16 novembre 2012 - 07:59 .


#25
Tomwew

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xsdob wrote...

As am I, I am a fan of the call of duty series since call of duty 4: modern warfare, and have found the lack of innovation or change in gameplay dull.

The story campaigns I've liked though, espically the world at war, black ops, and now the black ops 2 story line and how the three games have continuity with one another.

Modern warfare on the otherhand saddened me, espically since it's the one that first got me invested, jumping the shark with a full blown world war breaking out. Persaonally, if they had stuck with the more cloak and dagger special ops operation setting of the first game rather than the red dawn knockoff story that while pretty okay, was not as good as the 4's.

That's my thoughts on it though.

i actually started with mod2, thought the fps mechanics were great, and the red dawn style stuff was my favourite part of the story, holding the restaurant is my favourite mission in the game. 3 was a massive dissapointment though, and although i prefer the story of blops to mod it's still all about the zombies for me.

all in all, even though COD is infinity wards baby, i think treyarch are doing a better job raising it.

that's my thoughts on it Posted Image