Black Ops 2 implemented decision making 10x more important than ME series
#1
Posté 16 novembre 2012 - 07:00
#2
Posté 16 novembre 2012 - 07:03
#3
Posté 16 novembre 2012 - 07:05
#4
Posté 16 novembre 2012 - 07:07
#5
Posté 16 novembre 2012 - 07:11
dammit Jim! spoilers are allowed here and my mini cheddar covered fingers are too salty to type 'youtube.'JimTasty wrote...
without give story spoilers away you basically make decisions that have significant impact on the games story rather than little "deviations" we get from ME
spill the beans or spill your guts! (not really just sounded vaguely badass in my head ha)
#6
Posté 16 novembre 2012 - 07:14
#7
Posté 16 novembre 2012 - 07:18
you know what...these threads are so ****nnn STUPID!
you can make decisions in Oregan Trail too! HEY LETS MAKEs A THREAD ABOUT IT
you wanna be stoked about CoD....go post in their forums.
Modifié par corporal doody, 16 novembre 2012 - 07:21 .
#8
Posté 16 novembre 2012 - 07:18
JimTasty wrote...
In Black Ops 2 you make choices that actually have REAL consequences in the game rather than just a single line of throw-away dialogue. Shame that Call of Duty can do something better with an RPG mechanic than Bioware itself. Sad day for Bioware!
Just like the Witcher 2.... I love that. Now I am compelled to buy Black Ops 2.
#9
Posté 16 novembre 2012 - 07:25
#10
Posté 16 novembre 2012 - 07:28
Tomwew wrote...
if call of duty can have choices and role playing elements then i demand zombies for mass effect!
we kinda already do...robo-zombies.
Modifié par corporal doody, 16 novembre 2012 - 07:28 .
#11
Posté 16 novembre 2012 - 07:31
You didn't kill the guy before he got in his chopper? Well, you don;t get a game over do it again screen, you play the game with your choice playing out, and that guy going on to either hinder or help you later depending on how your other choices.
And that is one of many types of choices and consequences for your actions. Another scene is during an execution scene, you can kill him, or shoot him in the leg and take him in alive, or let him go, and all those choices affect how the game plays out.
So pretty much, black ops 2 has a branching and varying narrative.
#12
Posté 16 novembre 2012 - 07:37
I hope the OP is trolling...
#13
Posté 16 novembre 2012 - 07:43
zsom wrote...
We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.
I hope the OP is trolling...
Talking out your ass casue you never did any sort of research huh? Typical bsn members.
#14
Posté 16 novembre 2012 - 07:43
i meant horde survival with real zombies, or hell an option for husks only and no extraction wave is close enough. basically every videogame should have a zombie mode. and before you ask, yes especially tetris!corporal doody wrote...
Tomwew wrote...
if call of duty can have choices and role playing elements then i demand zombies for mass effect!
we kinda already do...robo-zombies.
#15
Posté 16 novembre 2012 - 07:46
xsdob wrote...
Basically, the decisions you make radically change the plot, the characters you work with, maybe the faction but I haven't gotten that far yet, and a whole bunch of stuff.
You didn't kill the guy before he got in his chopper? Well, you don;t get a game over do it again screen, you play the game with your choice playing out, and that guy going on to either hinder or help you later depending on how your other choices.
And that is one of many types of choices and consequences for your actions. Another scene is during an execution scene, you can kill him, or shoot him in the leg and take him in alive, or let him go, and all those choices affect how the game plays out.
So pretty much, black ops 2 has a branching and varying narrative.
boom
#16
Posté 16 novembre 2012 - 07:47
Then there are some "A" or "B" decisions that influence the outcome of the story. Games in 1996 had that too.
Also i play the whole game during one morning session on the ****ter.
What i mean is: Game's ok, but no reason to get too excited about it. And definatley no reason to spam the bioware forum with it.
#17
Posté 16 novembre 2012 - 07:47
i'd consider a knowledge of the previous games and they're samey (to put it VERY lightly) feel counts as research, i'm honestly as shocked as zsom that this cod is taking such chances and distinguishing itself. pleasently shocked that is. still won't buy it but i'm gonna lend the crap outta that game.xsdob wrote...
zsom wrote...
We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.
I hope the OP is trolling...
Talking out your ass casue you never did any sort of research huh? Typical bsn members.
#18
Posté 16 novembre 2012 - 07:47
Modifié par Tomwew, 16 novembre 2012 - 07:49 .
#19
Posté 16 novembre 2012 - 07:50
i F****** love chrono trigger.Bedavenerabilis wrote...
Well it has good (not "great") effcts.
Then there are some "A" or "B" decisions that influence the outcome of the story. Games in 1996 had that too.
Also i play the whole game during one morning session on the ****ter.
What i mean is: Game's ok, but no reason to get too excited about it. And definatley no reason to spam the bioware forum with it.
#20
Posté 16 novembre 2012 - 07:52
Tomwew wrote...
i'd consider a knowledge of the previous games and they're samey (to put it VERY lightly) feel counts as research, i'm honestly as shocked as zsom that this cod is taking such chances and distinguishing itself. pleasently shocked that is. still won't buy it but i'm gonna lend the crap outta that game.xsdob wrote...
zsom wrote...
We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.
I hope the OP is trolling...
Talking out your ass casue you never did any sort of research huh? Typical bsn members.
As am I, I am a fan of the call of duty series since call of duty 4: modern warfare, and have found the lack of innovation or change in gameplay dull.
The story campaigns I've liked though, espically the world at war, black ops, and now the black ops 2 story line and how the three games have continuity with one another.
Modern warfare on the otherhand saddened me, espically since it's the one that first got me invested, jumping the shark with a full blown world war breaking out. Persaonally, if they had stuck with the more cloak and dagger special ops operation setting of the first game rather than the red dawn knockoff story that while pretty okay, was not as good as the 4's.
That's my thoughts on it though.
#21
Posté 16 novembre 2012 - 07:54
#22
Posté 16 novembre 2012 - 07:57
#23
Posté 16 novembre 2012 - 07:57
#24
Posté 16 novembre 2012 - 07:58
eaglefan129 wrote...
(*cough Heavy Rain*) really this has nothing to do with mass effect.
Neither do most comparison threads, doesn't mean they don't crop up with tons of people saying how right the OP is for comparing ME to Witcher.
Jade8aby88 wrote...
Does Blops 2 have Sam Worthington in it?
Yes, he plays alex mason
Modifié par xsdob, 16 novembre 2012 - 07:59 .
#25
Posté 16 novembre 2012 - 07:59
i actually started with mod2, thought the fps mechanics were great, and the red dawn style stuff was my favourite part of the story, holding the restaurant is my favourite mission in the game. 3 was a massive dissapointment though, and although i prefer the story of blops to mod it's still all about the zombies for me.xsdob wrote...
As am I, I am a fan of the call of duty series since call of duty 4: modern warfare, and have found the lack of innovation or change in gameplay dull.
The story campaigns I've liked though, espically the world at war, black ops, and now the black ops 2 story line and how the three games have continuity with one another.
Modern warfare on the otherhand saddened me, espically since it's the one that first got me invested, jumping the shark with a full blown world war breaking out. Persaonally, if they had stuck with the more cloak and dagger special ops operation setting of the first game rather than the red dawn knockoff story that while pretty okay, was not as good as the 4's.
That's my thoughts on it though.
all in all, even though COD is infinity wards baby, i think treyarch are doing a better job raising it.
that's my thoughts on it




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