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Black Ops 2 implemented decision making 10x more important than ME series


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#51
gw2005

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Argolas wrote...

fil009 wrote...

Haargel wrote...

I agree, made a post yesterday or so.

It's not dialogue wheel but just decide to kill/ not to kill anyone.

I thought I made all right decisions and got the worse endings. In ME you know what your choice will lead to. In BO2 there's not such a thing.

Yes, ME surpassed by an FPS regarding choices.


What the fvck kind of logic is this? In a few playthroughs you'll know exactly what all your choices in BO2 will lead to as well.


That's right. When you play ME for the first time, there are many decisions of which you don't know where they will lead, for example kill Balak or let him go, kill or save the Rachni Queen, destroy or rewrite the Geth Heretics. And in ME3 there are even decision which have long-term consequences we don't ever learn, like curing the Genophage or the final decision.


Except none of those things made any difference in the gameplay. Funny how you mentioned the Rachni queen. The only practical difference is in the email you receive later. We were planted with the thought in ME1 and 2 that we'd have a huge rachni army to come and save the day in ME3, instead we got a number. Tell me now that choices mattered? Where have you been for the past year.

#52
Yate

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lol cod

#53
Arkemedis

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Black Ops 2's campaign was too short...as most of the games with these "importantz chiosez!!1" except for maybe the witcher 2....that game rocked!

#54
Yate

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wait people are actually still playing cod?

why

#55
Arkemedis

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Yate wrote...

wait people are actually still playing cod?

why

OP seems to play/like it.

#56
ghost9191

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Yate wrote...

wait people are actually still playing cod?

why


because apparently buying the same game ( just slightly different story ) is cool B)

#57
Fedi.St

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Yate wrote...

wait people are actually still playing cod?

why


For some reason cod brings me in mind that german kid which rages for unreal tournament.  just go on and kill kill kill killl boom boom boom and then chuck norris comes and kills you too. 


Crysis,Doom , Half Life > > > > > >  cod

#58
Had-to-say

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Ewwww Call of Duty

#59
Argolas

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gw2005 wrote...

Argolas wrote...

fil009 wrote...

Haargel wrote...

I agree, made a post yesterday or so.

It's not dialogue wheel but just decide to kill/ not to kill anyone.

I thought I made all right decisions and got the worse endings. In ME you know what your choice will lead to. In BO2 there's not such a thing.

Yes, ME surpassed by an FPS regarding choices.


What the fvck kind of logic is this? In a few playthroughs you'll know exactly what all your choices in BO2 will lead to as well.


That's right. When you play ME for the first time, there are many decisions of which you don't know where they will lead, for example kill Balak or let him go, kill or save the Rachni Queen, destroy or rewrite the Geth Heretics. And in ME3 there are even decision which have long-term consequences we don't ever learn, like curing the Genophage or the final decision.


Except none of those things made any difference in the gameplay. Funny how you mentioned the Rachni queen. The only practical difference is in the email you receive later. We were planted with the thought in ME1 and 2 that we'd have a huge rachni army to come and save the day in ME3, instead we got a number. Tell me now that choices mattered? Where have you been for the past year.


So? Mass Effect is not only about gameplay. We're in story discussoin forum here.

#60
futurepixels

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Epök wrote...

You can't really compare COD with ME. The story, the scope, the number of characters, the genre, the audience they are targeting... everything is different.
Treyarch took a risk and tried something new (unlike the other studio). They want you to experience the direct consequences of your actions in a 6 hours long campaign. Since the story is shorter, they have enough room to maneuver and can go into detail.
Now you're asking BioWare to do the same thing over 80 hours of gameplay in a trilogy where the first game alone already had 3500 plot variables.


THIS

and for the record, my 2nd trilogy playthrough took ~140 hours.

/thread.

Modifié par futurepixels, 16 novembre 2012 - 07:58 .


#61
vliktor

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I really wouldn't compare COD with ME; vastly different genres (and everything else that everybody has already mentioned).

Chrono Trigger or even Splinter Cell: Double Agent would be a better comparison IMO: Chrono Trigger had 12+ different endings taking into account the choices you made. SC:DA had like 6(?) different endings that also really made your choices matter.

#62
Velocithon

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Wow. A CoD game actual does ME better than ME.


L.M.F.A.O!!!!!!!!!!!

#63
AlexMBrennan

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The choices are interestingly done, and I particularly like that how well/badly you do affects the story, but unfortunately some border on unfair (for one of them, you'll repeatedly get a mission failure until you figure it out). Their impact on the story at large is completely arbitrary though (at one point, a character can take a bullet for another character, but the bad guy just stops after that when he should just have fired again...)

Now you're asking BioWare to do the same thing over 80 hours of gameplay in a trilogy where the first game alone already had 3500 plot variables.

No, it was Bioware that had claimed that they had done this - which turned out to be untrue.
Again, I'm not asking them to do the impossible - just don't lie about.

Modifié par AlexMBrennan, 17 novembre 2012 - 12:14 .


#64
MegaSovereign

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I haven't played BO2, but in ME3 the decisions you've made does impact the various story arcs in the series. It doesn't impact the gameplay itself in a meaningful way, but that's been the case for every Mass Effect game.

Bioware claimed that your decisions would impact the story...But they've never had a record of putting in serious branching of the main plot.

Modifié par MegaSovereign, 17 novembre 2012 - 12:21 .


#65
DirtySHISN0

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This doesn't bother me because i know it has taken treyarch and infinity ward 8 or so games collectively to figure this out. 8 or so games of the same content, with time period being the only distinguishing factor.

#66
Xamufam

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haha

#67
CSunkyst

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corporal doody wrote...

who the hell buys CoD games for the story? surely not all the 12 year olds.

you know what...these threads are so ****nnn STUPID!

you can make decisions in Oregan Trail too!  HEY LETS MAKEs A THREAD ABOUT IT

you wanna be stoked about CoD....go post in their forums.


Gee, someone's awfully insecure.  You think Mass Effect has some kind of a patent on
having a story??  Face it, Mass Effect is a lie, your "choices" were entirely cosmetic and the "carryover" between games was an illusion, because no mater WHAT you do, the "changes" are
superficial at best. 

The sad SAD truth is that it would be VERY easy for another game to do interactive storytelling far more effectively than Mass Effect and it's failed attempt at it.  Shooter or not. 

Modifié par CSunkyst, 17 novembre 2012 - 12:42 .


#68
CSunkyst

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Tomwew wrote...

corporal doody wrote...

Tomwew wrote...

if call of duty can have choices and role playing elements then i demand zombies for mass effect!


we kinda already do...robo-zombies.

i meant horde survival with real zombies, or hell an option for husks only and no extraction wave is close enough. basically every videogame should have a zombie mode. and before you ask, yes especially tetris!


Dude, that IS Mass Effect multiplayer.  You can pretend otherwise if you really want to, but Husks ARE zombies for all practical intents and purposes.    

#69
CSunkyst

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Hudathan wrote...

Branching paths vs a culmination of a trilogy worth of character development, relationships, and plot lines. Apples and oranges.


Wait, did you mean "culmination" or "collapse" because I think you meant to say "collapse"

#70
Lazengan

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Call of Doots Franchise made a better RPG than Bioware

Irony Supreme

Modifié par Lazengan, 17 novembre 2012 - 12:58 .


#71
corporal doody

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CSunkyst wrote...

corporal doody wrote...

who the hell buys CoD games for the story? surely not all the 12 year olds.

you know what...these threads are so ****nnn STUPID!

you can make decisions in Oregan Trail too!  HEY LETS MAKEs A THREAD ABOUT IT

you wanna be stoked about CoD....go post in their forums.


Gee, someone's awfully insecure.  You think Mass Effect has some kind of a patent on
having a story??  Face it, Mass Effect is a lie, your "choices" were entirely cosmetic and the "carryover" between games was an illusion, because no mater WHAT you do, the "changes" are
superficial at best. 

The sad SAD truth is that it would be VERY easy for another game to do interactive storytelling far more effectively than Mass Effect and it's failed attempt at it.  Shooter or not. 


Insecure? Here on the BSN ?  HAHAHAHA!! you dont seem to know me or have read my posts. 

And lets be honest...this thread is yet another attempt to put down ME3...nothing more. Oh sure...they use a BRAND NEW game that is a DIFFERENT GENRE made by a DIFFERENT COMPANY to gain attention...but it is horsecrap. Dont put a veil on it...SPREAD THAT DISEASE CALLED LOATHE.

You wanna continue to crap on the game...whatever...but dont throw some other game that we all know is gonna outsell and perform EVERYTHING else. They do it every year. Does it mean it is a better game? Depends on who you ask. quality dont equal quantity..but cuz a bazillion people buy..that means it is a better game? better selling no doubt.

And "you come to a intersection, which way do you go?"  IS NOTHING NEW. but yeah....lets jam our disapproval of BW down everyone's throat by continuing to drool over the newest hip game like it is gonna assuage those who continue to like ME3 (or ME3MP) (the BSN tried to do it with BL2, AC3, and now CoDwhatveer the hell it is...cuz they are all the same). 


The ME3 spoiler section is full of individuals that spread hate and discontent. All the reasonable individuals (rather those that liked the endings, were indifferent to endings, or unwilling to engage in coutherproductive conversations with anti-enders) seemed to have left awhile ago....due to fear of  having sandbags dropped on them by the "ME3 sucks" folks that need to make themselves heard (STILL....after 9months).   So it doesnt matter what anyone says that may be positive or constructive....ME3 SUCKS or one of the many variants is the typical response....


so again....WHO GIVES A FLYING F**** about CoD here in ME3 Board other than individuals that want to be ****s and condemn ME. You want to pimp the game...go do it on gamefaqs or an activision board.

#72
Kyuhyun

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the walking dead game does it also way way better than mass effect, sadly.
and i'd assume it does it better than black ops 2 too....

#73
SomeKindaEnigma

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zsom wrote...

We are talking about a game that is a rehash of a rehash of a rehash from 2006 right? With a single player that takes 10 hours to complete if you are bad at shooters, and a story that is put to shame by most JCvD movies from the nineties.

I hope the OP is trolling...


Black Ops 2 actually has a surprisingly good story with a good, fleshed-out villain.  And the decisions have pretty big consequences throughout.  Do a little research before blurting out such an assumption.

#74
Killer3000ad

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Holy crud... a pure FPS game, COD, a game that Bioware once said they would like the COD crowd to come over, managed to implement meaningful decisions and consequences while ME3 didn't.

Modifié par Killer3000ad, 17 novembre 2012 - 06:52 .


#75
Rodia Driftwood

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corporal doody wrote...

who the hell buys CoD games for the story? surely not all the 12 year olds.

you know what...these threads are so ****nnn STUPID!

you can make decisions in Oregan Trail too!  HEY LETS MAKEs A THREAD ABOUT IT



you wanna be stoked about CoD....go post in their forums.



Agreed. Op is just a 2D idiot who doesn't believe in moral ambiguity. No, decisions have to be about "Do you want to suck the life out of a new-born baby and ascend into the realm of darkness or do you want to feed the poor and bring everlasting peace to the galaxy?" Bland-ass motherf"cker.