jtav wrote...
The EC epilogues do debunk IT. They're third-person omniscient, for lack of a better term, addressed to the player.
I don't mean to be confrontational, but I do disagree with this. Neither Edi nor Hackett are "omniscient" narrators, and I don't believe that the AI copy of Shepard would be either. They are all characters within the setting, expressing their hopes and plans for the future - which could be argued are Shepard's hopes for the future, since they largely show a peaceful or even utopian galaxy
So you would have to believe BW would spend precious resources in order to fool the fanbase at a time when they were desperately trying to recapture fan goodwill.
You've just answered your own question. The EC reclaimed enough goodwill from the fanbase to enable Bioware to sell Leviathan, and perhaps Omega. I doubt a bunch of static slides really cost EA a lot of overtime pay to produce.
And then release the real ending at a point when 90% of players no longer care.
Arrival came out over a year after ME2. Don't underestimate the loyalty of ME's fanbase. Many people would be more likely to be interested in DLC after having a break from the franchise, when they're less bored with the gameplay and feel like picking up an ME game again for a while. And, like Arrival, it would whet our appetites for the next game in the series, which is already being planned.
Simple bad writing is far more likeky given how terrible the writing in the game is generally.
Then I'm forced to ask why you are still here in the story forum if you think that ME3 can be written off as shoddy storytelling and is best forgotten? Again my apologies if this seems confrontational, it's not intended to be. I'm merely curious why some people object so strongly to an interpretation of a game.
Modifié par Eryri, 16 novembre 2012 - 07:34 .