Back Story
Yesterday I was PUG-ing and landed in a Gold match in progress. I was trying out a drell adept build that I used only once before in a silver match, which I placed number one score on the board with very little difficulty. I'm fairly new to Gold my fourth and fifth Gold level matches being two of my solo's for my Lone Wolfe banner. I'm a N72800 with roughly 5000 points from challenges. That being said, I had only used a Drell one game previously and knew he was squishy. Equipment was Cyclonic III, Shotgun Amp III, Warp Ammo III, and Shield Booster I gear.
Here is my manifest: http://social.biowar...8&platform=xbox
Setting was Sur'Kesh Fire Base Jade, Gold, Cerberus. Three other players were already engaging the enemy on the back upper level of the board wave 2. It was a squad consisting of one Human Engineer, one N7 Demolisher, and one N7 Paladin. The Demolisher kept running off to engage the enemy solo, and was unsuccessful in his endeavors as he kept getting knocked down. I revived him a couple of times as did the other two players. I don't believe that he ever used his medi-gel pack to revive a single time. Other than on the objective waves, I stuck with the other two players on the upper level control room, when I wasn't rescuing the demolisher, and defended it with decent proficiency. On the objective waves we moved together to provide support. Despite the Demolisher's inability to stay with the group and stay alive he was dealing damage held the third position on the score card. I climbed to second place with the Engineer not far ahead within a few waves.
I served as crowd control and armour debuff using Reave and Cluster Grenades while trying to beat back enemy soldiers with my GPS with warp ammo (No Pull Build). The Engineer stayed back and left toward the waterfall side of the control room in cover using an Acolyte and Incenerate to remove shields/ barriers and debuff armour as well. The two of us started to work together as I began to call out troop locations and movements over the mic as they approached or attempted to flank. We both were knocked down a couple of times each and revived which ever one fell then provided support to allow the other to regenerate shields or to take cover. I was the only one using the mic at the time. After a few minutes of this a crackle came over my headset as someone plugged in another mic, it was the Engineer. He introduced himself and I began to follow his lead as it was apparent that he was better suited to the match than I. I was knocked down once or twice (beings I was not used to playing as such a soft character) and bled out once after I tried to rescue our fallen Paladin and failed. Seeing this the Paladin MediGel revived and attempted to resuscitate me but was overwhelmed almost immediately so he was forced to retreat.
I watched the other two players in spectate mode for the remainder of the wave (about half of the wave remaining,wave 8 I think). The Paladin was an ok player, he was clearly trying to contribute and wasn't doing too awful bad on his own. He was knocked down once and medi-gel revived and fell back to the control room to allow his shields to replenish while the Engineer was still in the same location as before with two Atlas mechs bearing down on his posistion. He took out the first mech, turned to the second just as a Phantom tried to flank. He caught her early and retreated, stripped her shields, and neutralized her at short range. Then he proceeded to finish off the remaining armour on the last Altas after further debuff.
I was impressed at how the Engineer dispensed of the threats. At the beginning of wave nine the Paladin an I fell back to the Engineer's position while our faithful Demolisher continued on his rambo campaingn once again getting knocked down as he became overwhelmed. Unbelieveable, he bled out again beings all three of us were pinned and he was clear on the other side of the map.
"This guy is terrible. Wish you would learn to stick with the group mate!" Mumbled the Engineer over the mic. "He keeps messing up the spawns by flying over to the far side of the map like that!"
"What he doesn't realize, is that he is making things harder on all of us. Not only by going off and getting himself killed and leaving us a player short, but causing the enemy to hit us from all sides and overwhelm us." I replied.
"Exactly. I hate when PUGs do that." The Engineer agreed. "Blackproject, I'm going to set up a new lobby after this match and invite a few friends in, you are welcome to join if you wish."
"Count me in. Send me an invite when you get it set up."
Wave ten was an escort that started in the back left corner of the board, led through the center underneath the LZ and around to the upload site. It went well until three turrets pinned us down at the lower front right landing from LZ at the upload site. There were so many Cerberus Engineers! Once again, we had a revive circle which our Engineer eventually broke after we desperately tried to revive each other, the Paladin and the Demolisher both were stomped by troopers and he managed to revive me. I let loose my entire supply of cluster grenades and we escaped back up to the upper level where we fended off the remaing wave budget. Extraction didn't go too bad beings all four of us worked together as a squad, including the Demolisher, back at our original spot just above LZ. With fifteen seconds remaining we cleared the LZ with cobra's and made a break for it. Resulted in Full extraction.
Human Engineer placed first in points with a score of 112k. I placed a close second with a score of 101k. Our Demolisher friend placed third with a 78k score with our Paladin bringing in a score of 65k. Once back in the lobby The story became a little more evident. The Human Engineer had an N7 10,000+ almost exactly the same points from challenges. I had never met a player online with anywhere remotely close to that before, I had to look twice! HAHA! The Paladin was an N7280+ but it was clear he was trying so he was cool and I wouldn't mind playing with him in a match again. The Destroyer was N7110 so he was really new to the multiplayer thing, that made more sense.
Modifié par blackproject18, 18 avril 2013 - 08:57 .





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