Yate wrote...
well the fact that I have no idea how to play the game after the tutorial should indicate that the game is pretty crappy.
For example, I get that there are differences in the styles, but I have no idea what they are because the game doesn't EXPLAIN anything. One style adds chi/ki to your attacks? What the hell does that do? I can't use it anyway because I need all my ki for healing.
Dodge system is far too awkward for something that's supposed to be your main method of staying alive. Block is useless because it just makes the enemy do a heavy attack, which I would dodge if I were able, but I'm not, so hey, still crappy. Enemies attack far too quickly to react, and I have a miserable collection of hit points even though I'm supposed to be the heavy class, so I end up dying no matter what I do. After wasting time watching those dudes get killed by cannon fire again.
The game takes you step by step how to move and attack in the tutorial and what to act in different situations. It shows you everything you need to know minus focus mode, the fact you passed through the tutorial indicates you are capable of playing the game, your inability to retain this knowledge is your fault alone
What is so difficult to understand,? The combat is abit like rock/paper/scissors, one method of attack/defense has it's benefits but also problems. Light attacks are more likely to hit but can be blocked with the block/shield, heavy attacks can break shield and do a decent chunk of damage but leave you vulnerable to counter. Blocking is a good way to trick the ai to do a heavy attack, dodge/roll is a good way to maneouveur around your targets, interrupt enemy attacks but may place you in awkward situations. Focus mode allows you to slow down time around you but drains focus. Chi mode allows you to do more damage/ Chi Heal regains health but at the expense of chi. AOE attacks give you space when enemies approach but do minimal damage and dont move enemes that block.
Furthermore different styles have there own benefits/problems. Martial art styles are your bread and butter and range from slow but high damage styles to quick but low damage and they all have different ranges making them viable in different situations. Weapon styles consume focus but do more damage than martial art styles however they can't damage ghosts. Magic styles consume chi but allow you to effectively control the battlefield from range however don't damage demons, support styles allow you to change your fortunes in battle and compliment other styles and demon styles consume mana rapidly but have often powerful effects and give you resistance to magic based attacks.
And this isnt even mentioning harmonic combos which help you out immensely if not change combat to your favor. So yeah the game isn't crappy it's highly complex and can be as easy/hard as you make it. It just appears you aren't very good at this game...that's all I can really say. The fact you decided to post it on a JE messaging board is purely to incite anger, making you a troll.