Vai al contenuto

Foto

This game is trash.


  • Effettua l'accesso per rispondere
Questa discussione ha avuto 40 risposte

#26
Talonfire

Talonfire
  • Members
  • 115 Messaggi:

Yate wrote...
Well, I can't play any more of it, can I? Because the combat system is broken.


Clunky perhaps, but not broken.

Baldur's Gate was based on D&D, and was therefore naturally intuitive, even when you don't know exactly
what you're doing you are given enough clues to figure it out.

Not so with Jade Empire. It's a completely alien gameplay system and
there's no way to understand how it works except mindless trial and
error. Utter crap. Don't even try to compare this swill to BG.


I'm inclined to agree with Luminus here. I love the Baldur's Gate games, but I still don't know how exactly the AD&D rules work even after all of these years. Jade Empire on the other hand is fairly straight forward, switching between styles isn't hard and unless you're terrible at action games you'll be able to adapt to the rather awkward handling of your character in battle.

Modificata da Talonfire, 24 gennaio 2013 - 05:25 .


#27
LliiraAnna

LliiraAnna
  • Members
  • 495 Messaggi:
It may sound strange, but I actually never encountered any difficulties in combat in JE
May be because I played as a "quick" character and used concentration (= slo-mo) in all more or less serious battles. That makes the game so much easier.

#28
Bundin

Bundin
  • Members
  • 105 Messaggi:

Talonfire wrote...

To be honest, I can see where the OP is coming from. I felt that Jade Empire had an extremely awkward combat system, the way your character handled always felt off. On the other hand I thought that it made up for its rather subpar combat with one of BioWare's better storylines and character lineups, a fresh setting, and some pretty fun quests.

So my advice to the OP, assuming they ever visit this forum again, is to stick with it... lower the difficulty if need be. I wasn't impressed with Jade Empire at first myself, but once the plot picked up it became a very enjoyable experience.

This. The combat system, while definitely "good enough", isn't flawless in my opinion. And while combat is pretty darn important in ARPGs, it's a means to an end: experiencing the story. It took me some time to get thew hang of it but once that happened, I didn't have any problems with it anymore.

I also recall the unskippable cutscenes though, and me cursing them, so I feel the OP has a fair point there. Poorly worded, but unskippable cutscenes get old very quickly (same goes for the unskippable Bioware/EA logos when starting ME2 *hisssssss*).

#29
JerZey CJ

JerZey CJ
  • Members
  • 2841 Messaggi:
I don't remember ever having trouble with this game when I was a kid. Haven't played this game in forever though, really need to pick it up off of XBL along with the original Fable.

#30
AtchooMatchew

AtchooMatchew
  • Members
  • 3 Messaggi:

Yate wrote...

Luminus wrote...

Quit. ****in'. Trolling.

And yes, your opinion is trash and anyone's that doesn't play enough of it to tell.
There's a big difference between "I don't LIKE it because I SUCK at it" and "This game is bad, because of these things".

Yeah, also "Baldur's Gate sucks because it's difficult and I cannot bother to play more or learn and derp derp derp". This is what this sounds like.


Well, I can't play any more of it, can I? Because the combat system is broken.

Baldur's Gate was based on D&D, and was therefore naturally intuitive, even when you don't know exactly what you're doing you are given enough clues to figure it out. Not so with Jade Empire. It's a completely alien gameplay system and there's no way to understand how it works except mindless trial and error. Utter crap. Don't even try to compare this swill to BG.


The first thing I want to do is ask if you're playing a PC download? If so, what you need to remember is that the game was made with a comprehensive manual. If you find a print of this manual and read it for five minutes, I assure you everything will click into place. The game shouldn't have to hold your hand. It's a straight forward rock, paper, scissors: Blocks stop attacks, power attacks break blocks, and attacks interrupt power attacks. When you understand this very basic principle, you should have no problem. Oh, and turn the frickin difficulty down from Grand Master. It will make you throw your keyboard/controller. There should be no reason to die on Master difficulty unless you're not keeping an eye on your health.

Sincerely,
Someone who enjoys the game after having just bought it for the XBox and playing it for the first time.
  • Ingrida piace questo

#31
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

AtchooMatchew wrote...

Yate wrote...

Luminus wrote...

Quit. ****in'. Trolling.

And yes, your opinion is trash and anyone's that doesn't play enough of it to tell.
There's a big difference between "I don't LIKE it because I SUCK at it" and "This game is bad, because of these things".

Yeah, also "Baldur's Gate sucks because it's difficult and I cannot bother to play more or learn and derp derp derp". This is what this sounds like.


Well, I can't play any more of it, can I? Because the combat system is broken.

Baldur's Gate was based on D&D, and was therefore naturally intuitive, even when you don't know exactly what you're doing you are given enough clues to figure it out. Not so with Jade Empire. It's a completely alien gameplay system and there's no way to understand how it works except mindless trial and error. Utter crap. Don't even try to compare this swill to BG.


The first thing I want to do is ask if you're playing a PC download? If so, what you need to remember is that the game was made with a comprehensive manual. If you find a print of this manual and read it for five minutes, I assure you everything will click into place. The game shouldn't have to hold your hand. It's a straight forward rock, paper, scissors: Blocks stop attacks, power attacks break blocks, and attacks interrupt power attacks. When you understand this very basic principle, you should have no problem. Oh, and turn the frickin difficulty down from Grand Master. It will make you throw your keyboard/controller. There should be no reason to die on Master difficulty unless you're not keeping an eye on your health.

Sincerely,
Someone who enjoys the game after having just bought it for the XBox and playing it for the first time.

Good myn

#32
Bail_Darilar

Bail_Darilar
  • Members
  • 407 Messaggi:

Yate wrote...

well the fact that I have no idea how to play the game after the tutorial should indicate that the game is pretty crappy.

For example, I get that there are differences in the styles, but I have no idea what they are because the game doesn't EXPLAIN anything. One style adds chi/ki to your attacks? What the hell does that do? I can't use it anyway because I need all my ki for healing.

Dodge system is far too awkward for something that's supposed to be your main method of staying alive. Block is useless because it just makes the enemy do a heavy attack, which I would dodge if I were able, but I'm not, so hey, still crappy. Enemies attack far too quickly to react, and I have a miserable collection of hit points even though I'm supposed to be the heavy class, so I end up dying no matter what I do. After wasting time watching those dudes get killed by cannon fire again.


The game takes you step by step how to move and attack in the tutorial and what to act in different situations. It shows you everything you need to know minus focus mode, the fact you passed through the tutorial indicates you are capable of playing the game, your inability to retain this knowledge is your fault alone

What is so difficult to understand,? The combat is abit like rock/paper/scissors, one method of attack/defense has it's benefits but also problems. Light attacks are more likely to hit but can be blocked with the block/shield, heavy attacks can break shield and do a decent chunk of damage but leave you vulnerable to counter. Blocking is a good way to trick the ai to do a heavy attack, dodge/roll is a good way to maneouveur around your targets, interrupt enemy attacks but may place you in awkward situations. Focus mode allows you to slow down time around you but drains focus. Chi mode allows you to do more damage/ Chi Heal regains health but at the expense of chi. AOE attacks give you space when enemies approach but do minimal damage and dont move enemes that block.

Furthermore different styles have there own benefits/problems. Martial art styles are your bread and butter and range from slow but high damage styles to quick but low damage and they all have different ranges making them viable in different situations. Weapon styles consume focus but do more damage than martial art styles however they can't damage ghosts. Magic styles consume chi but allow you to effectively control the battlefield from range however don't damage demons, support styles allow you to change your fortunes in battle and compliment other styles and demon styles consume mana rapidly but have often powerful effects and give you resistance to magic based attacks.

And this isnt even mentioning harmonic combos which help you out immensely if not change combat to your favor. So yeah the game isn't crappy it's highly complex and can be as easy/hard as you make it. It just appears you aren't very good at this game...that's all I can really say. The fact you decided to post it on a JE messaging board is purely to incite anger, making you a troll.

#33
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Bail_Darilar wrote...
The fact you decided to post it on a JE messaging board is purely to incite anger, making you a troll.

Yate is kind of a yater to be honest.

#34
Nightwriter

Nightwriter
  • Members
  • 9800 Messaggi:

You give up fast.



#35
Vegitto24

Vegitto24
  • Members
  • 2 Messaggi:

Either the OP is too young to understand how to play the game or too lazy to read the manual.  If the game is broken as you say, there should be more complaints similar to yours.  It is true that the game does have technical issues because it's a quite old game but it is definitely not broken.  I've played this game and finished it twice already and am going for the third time.  You say the block is useless but that's not true.  You can use it to block light attacks and dodge or flip over the opponent to counter attack.  I say the combat system is hard to get use to first time but you would get use to it if you pay more attention to the tutorial.  Think of it as rock paper scissors.  Light attack beats power attack, power attack beats block and block beats light attack.  Each style gives you unique animation and attack styles.  You just need to read the description from the menu.  If I were you, I would start the game again and try the easier difficulty first and see if you can go past the part you are having trouble with and go from there.  You paid for the game, might as well enjoy playing the game.  The game is old yes... but it's definitely worth it.



#36
Ryzaki

Ryzaki
  • Members
  • 34395 Messaggi:

I know this thread is old but since JE was my first BW rpg I have to laugh.

 

Switching styles was simple enough for me who barely played games at the time to pick up on it. Come on now. (Then again I was a JRPG fiend).

 

I mean really you only have 3 styles at that point. One you know deals no damage and if the weapon style doesn't work CLEARLY the only other choice is the martial. I just don't see how you can't comprehend that.



#37
Aevh

Aevh
  • Members
  • 1 Messaggi:

My technique (that served me pretty much through the entire game) was to dodge back off to a distance where dodging forward wouldn't flip over them, then dodge forward, you collide with the enemy and stumble them long enough to get a few hits in, dodge away and repeat. This game is probably Bioware's best storyline (aside from the citadel dlc missions in ME3 poking fun at the Bioware style) and John Cleese's character was hilarious!

 

I hope the op comes back to the game at some point, its completely playable even now (more so than DA:O imo) and the combat is a cakewalk once it's figured out.



#38
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12661 Messaggi:

I always get a kick out of people rediscovering this thread  ^_^.  Man I miss JE, should go replay it at some point.



#39
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

I always get a kick out of people rediscovering this thread  ^_^.  Man I miss JE, should go replay it at some point.

You should.


  • GreyLycanTrope piace questo

#40
Isichar

Isichar
  • Members
  • 10123 Messaggi:

You should.

 

haha this thread... has made me decide to do just that :D



#41
JEMEDAOME2

JEMEDAOME2
  • Members
  • 400 Messaggi:

It seems some people wouldn't know a great game if it came up them and said boo!