Sacred_Fantasy wrote...
8. Party members who can be married and settle down like most average women do,
Something about this statement bothers me.
I'm 40 years old and I have never married or settled down and I consider myself pretty average.
Sacred_Fantasy wrote...
8. Party members who can be married and settle down like most average women do,
AstraDrakkar wrote...
Sacred_Fantasy wrote...
8. Party members who can be married and settle down like most average women do,
Something about this statement bothers me.
I'm 40 years old and I have never married or settled down and I consider myself pretty average.
AstraDrakkar wrote...
Sacred_Fantasy wrote...
8. Party members who can be married and settle down like most average women do,
Something about this statement bothers me.
I'm 40 years old and I have never married or settled down and I consider myself pretty average.
Han Shot First wrote...
Rawgrim wrote...
Ones that don`t switch their sexuality to cater to the player.
Sadly it has already been confirmed that they are going with the DA2 model.
Rawgrim wrote...
Han Shot First wrote...
Rawgrim wrote...
Ones that don`t switch their sexuality to cater to the player.
Sadly it has already been confirmed that they are going with the DA2 model.
So in other words: playing male or female will have zero impact on anything at all. Yet again. Thats one more choice being removed.
Modifié par Atemeus, 18 novembre 2012 - 02:12 .
motomotogirl wrote...
A qunari who has left the Qun, someone like Maraas
A woman who is older and strong, but not mocked because of it (a.k.a Aveline "Lady Man-hands") ... maybe a Warden or templar or Cassandra
A young female dwarf, maybe Dagna!
Someone from a nation we haven't met yet, like the Anderfels (I love you, Anders, but you don't count) or Navarre or what-have-you.
A female elf who isn't a mage (but not Tallis ...)
Cullen, Nathaniel, basically the ones we wanted to be LIs but weren'tI will accept a reformed Sebastian
Sacred_Fantasy wrote...
1. Party Members who can talk anywhere and anytime when they're not fighting and questing.
2. Party members who are not constantly whining about things that I already know such as mages are sucked or templars are evils bla bla and all that boring stuffs. Instead, they should start fresh idea worth for discussion such as how to tame a desire demon into romance-able and faithful companion or how to fast travel with proper transportation instead of clicking on the map.
3. Party members who will not abandon my protagonist to be the agent of religious order or whatever in the next sequel.
4. Party Members who can talk about themselves, their past, favorites, jokes, aspiration etc.. and not about constant boring belief system.
5. Party members who will shut up and listen to my PC and willingly to do my PC personal quest instead of theirs.
6. Party members who can die and can not be retcon-ed in the next sequel.
7. Party members who can insult other NPCs and make them cry.
8. Party members who can be married and settle down like most average women do,
9.. Party members who will not show up in the next sequel without my playable former character.
10. Party members who is idealist engineer, constructor, inventor and manipulator, capable to find a way to bypass all missions and useless paraphrased dialogues to complete the game instantly.
Guest_krul2k_*
I don't get why that matters. The player character doesn't know any more of the NPCs sexualities than what has either explicitly stated or been implied in a single game. The player character doesn't know how people would react to him/her if he/she was of the opposite sex. Role-playing and meta-gaming is hardly compatible. Which approach should be the important one?Rawgrim wrote...
Han Shot First wrote...
Sadly it has already been confirmed that they are going with the DA2 model.
So in other words: playing male or female will have zero impact on anything at all. Yet again. Thats one more choice being removed.
Modifié par Thomas Andresen, 09 décembre 2012 - 12:03 .
Thomas Andresen wrote...
I don't get why that matters. The player character doesn't know any more of the NPCs sexualities than what has either explicitly stated or been implied in a single game. The player character doesn't know how people would react to him/her if he/she was of the opposite sex. Role-playing and meta-gaming is hardly compatible. Which approach should be the important one?Rawgrim wrote...
Han Shot First wrote...
Sadly it has already been confirmed that they are going with the DA2 model.
So in other words: playing male or female will have zero impact on anything at all. Yet again. Thats one more choice being removed.
What matters most for the player character is what the player character knows. In many games(or films and books for that matter) we get to see the occasional scene, involving an antagonist or a friend or any other important character, that the protagonist knows nothing about, and then the player knows more than the their character does, even the first time playing the game. Does it make sense for your player character to make choices based on something he/she doesn't know?
~Minor KotOR spoilers ahead~
In KotOR, the players are shown a scene with Darth Malak giving the orders to bombard Taris, long before the bombardment starts, but the game never gives the player any choice in light of that knowledge. Do you think it should?
It would convey a larger sense of player freedom of choice, but the idea of an omnipresent, omniscient protagonist doesn't appeal to me at all.
Orian Tabris wrote...
The kind that's new, as far as being a playable companion. So, like Cassandra.
The kind that is Tallis, since we only got to have her for a short amount of time, and they have said they want to bring in a character like with Anders and Justice (2 for the price of 1).
The kind that's a female kossith whose dark, mysterious and keeps to herself a lot, much like Sten.
The kind that's a male elf mage, but doesn't enforce the pathetic stereotype that we've seen of the likes of Sketch. Also, the kind that doesn't make other race-gender-class combinations look much better in comparison.
The kind that's an attractive female. One whose appearance isn't ever commented on, outside of the romance. None of the previous females have been referred to by the PC romancing them, as being attractive. Merrill and Anders have said Hawke is beautiful, but I;d like the option to have it the other way round.
No party members who are overpowered or underpowered, unless we make it so (in customisation).
The kind that is a decent Spirit Healer, unlike Anders, and unqiue spell/s is/are actualy useful... unlike Wynne and hers.
The kind that are warriors capable of helping the party survive, without being tanks, and without having a PC whose very strong to make up the difference they lack. Unlike Sten, Carver and Fenris (and possibly Oghren).
Also, the kind that are melee rogues, capable of surviving without direct help from the player, at normal level. Unlike Isabela and Zevran.
Rawgrim wrote...
In my second playthrough, i played a female character, and the only difference I noticed in the game was that Hawke`s siblings reffered to her as sister, and not brother. that was the only in-game difference. Gender ended up being simply a cosmetic choice.