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Tell me if you would've liked this better than the way Thessia ended.


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#76
Mathias

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A two dimensional villain tends to stand out when the trilogy has had villains the like of Saren and TIM. I really don't know how to put it in words on everything that is wrong with Kai Leng. To put it simply he basically just seems like a poser. He's got this whole attitude that's

"I'm the new wave of the galaxy!" and "Your old news Shepard!"

I mean the guy is a walking cliche. He comes off like a villain that belongs in a Mighty Ducks movie. Taunting the team and being a cocky ***hole. Whoever wrote this guy cleary doesn't understand how to write an effective villain.

#77
Hey

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I like this. I think it would be better.

#78
ZeCollectorDestroya

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GT Zazzerka wrote...

ZeCollectorDestroya wrote...

I would have preferred sad sex with Liara...but whatever tickles those nuts of yours....

Wouldn't angry be better? With sad sex, I can just see them quitting halfway through to cry.

Lubrication...?

Okay, I'll stop.

#79
Ar-WingPilot

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I like this idea for it, but one small change:

EDI is only the one who escapes/you control on one condition: Miranda is dead. If she isn't, she instead infiltrates Chronos and you control her.

... And on a less serious note, for more ME2 screen time, have her do it with two other ME2 characters (provided survival). Even if it was just Jack and Jacob it'd be cool. :)

#80
spirosz

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Argolas wrote...

Kai Leng... is arguably not a character at all, at least in the ME 3 game, I didn't read any comics, for the record, maybe there is more to him, but in the game he could have been replaced by a generic Cerberus phantom without having to change too much.


There is much more to him, especially in the books, that's why I was so excited to see him... then Deception & ME3 happened, which turned him into an uninteresting character.  

#81
Argolas

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spirosz wrote...

Argolas wrote...

Kai Leng... is arguably not a character at all, at least in the ME 3 game, I didn't read any comics, for the record, maybe there is more to him, but in the game he could have been replaced by a generic Cerberus phantom without having to change too much.


There is much more to him, especially in the books, that's why I was so excited to see him... then Deception & ME3 happened, which turned him into an uninteresting character.  


Thought so, but I guess the POV of someone who didn't know him before playing ME3 says a lot about how the character was executed. The only halfway interesting part was when Anderson said they met and fought before, that made Leng a bit of a character, but since there weren't more than like 3 or 4 sentences like that it isn't worth that much.

#82
Knubbsal

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I think the current Thessia scene is great, expressing helplessness and anger just fine. Besides, how the hell is Kai Leng abducting the entire Normandy crew with a few troopers? That would be copy/paste from ME2 but without Shepard and the crew being away for a mission. Not to mention he got his ass handed to him by a half dead drell. Having the entire crew hit by some kind of surprise attack makes them look weak and incompetent. Better have the refusal ending ready straight away since weak emo Shep isn't going to beat a reaper army this cycle.

Well, that and torture scenes are tacky; they just remind me of James Bond...

#83
Big I

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The only two problems I had with Thessia were 1) Shepard feeling personally responsible for Thessia falling even though it a) was falling already, and B) had seen things just as bad (Earth, Palaven, possibly Khar'Shan etc), and 2) the confrontation with Kai Leng should have just been a cut-scene.

#84
spirosz

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Argolas wrote...

spirosz wrote...

Argolas wrote...

Kai Leng... is arguably not a character at all, at least in the ME 3 game, I didn't read any comics, for the record, maybe there is more to him, but in the game he could have been replaced by a generic Cerberus phantom without having to change too much.


There is much more to him, especially in the books, that's why I was so excited to see him... then Deception & ME3 happened, which turned him into an uninteresting character.  


Thought so, but I guess the POV of someone who didn't know him before playing ME3 says a lot about how the character was executed. The only halfway interesting part was when Anderson said they met and fought before, that made Leng a bit of a character, but since there weren't more than like 3 or 4 sentences like that it isn't worth that much.


Imagine if Kai was in ME1 or 2 and we witnessed this from a gaming perspective.  I think a lot of instances would of been more interesting in ME3, if the story was more consistent, instead of that "stand-alone mindset".  

#85
Mathias

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Knubbsal wrote...

I think the current Thessia scene is great, expressing helplessness and anger just fine. Besides, how the hell is Kai Leng abducting the entire Normandy crew with a few troopers? That would be copy/paste from ME2 but without Shepard and the crew being away for a mission. Not to mention he got his ass handed to him by a half dead drell. Having the entire crew hit by some kind of surprise attack makes them look weak and incompetent. Better have the refusal ending ready straight away since weak emo Shep isn't going to beat a reaper army this cycle.

Well, that and torture scenes are tacky; they just remind me of James Bond...


They obviously would've been ambushed by more than just Kai Leng and a few Cerberus troopers. We're talking about Kai Leng showing up with Phantoms and a couple of gunships, and then Ceberus troopers coming out of the woodwork and surrounding Shep and his two Squads. That's something they're not gonna be able to fight their way out of.

As for the Normandy, there are at least a couple of Ceberus sleeper agents amoung the crew that help the ambushing Cerberus ships commandeer The Normandy. Really, as much as The Normandy crew are some of the best of the best, they aren't immune from getting ambushed and imprisoned.

As for torture scenes feeling tacky because they remind you of James Bond, i can't help you out there. Torture is horrible thing that occurs in both fiction and in real life. There's nothing tacky about it imo.

#86
InvincibleHero

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Sable Rhapsody wrote...

Dr_Extrem wrote...

its a plot armor - but that is something you can accept if the fight is good, entertaining and thrilling ...


I personally disagree, but that's because plot armor boss fights are a pet peeve of mine--it's mostly a matter of taste.  If I'm not going to be able to do anything to change the outcome during the gameplay, why make it gameplay?  Why not just turn it into a cinematic?

I'd rather have something like Ser Cauthrien in DA:O--it's an incredibly challenging fight that expects the player to lose, but if you DO win, the game respects that outcome instead of the lazy path of forcing you to lose all the time.

I disagree. It is not implausible he survived at all. It was entirely contrived from the writing, but the game illustrated well how he made his get away.

About the Ser Cauthrien fight it becomes ridiculously easy if you know the secret to winning the fight. You just back out the door and down the hall to duck the mages and archers. A few fighter units will come out including SC which you can then pummela nd go in and finsih off the mages with powerful AOE spells and archers.