Purdicus wrote...
I read recently that some 43% of gamers are women, and I'd bet my quarterly bonus that DA:O has a higher percentage than that. Also, similar stats for older vs. younger. So first of all, don't assume the VAST majority of gamers are young males. Also, older females make or veto the VAST majority of household purchase decisions. Ignore them at your peril.
Agreed. I'm certain they know it.
But I think BioWare's perception is that female gamers will "tolerate more" or "complain less" against old stereotypes that undermine women, as opposed to say, fanboys who always freak out at the thought of an incubus or any male character whose sexuality would be right in their faces. This is not to say that female gamers aren't speaking up enough. Instead, the fanboy longings are given too much indulgence.
I'll give BioWare a little credit. They're active game-changers in some, if not all aspects. Few other video-game brands have products which provoke as much thought on societal issues as theirs do. But out of all of them BioWare does seem to be challenging itself with the risk of raising its audience's expectations at each turn, thus knowingly setting their own bar much higher than others would feel comfortable dealing with in their shoes. Even so, BioWare has not been progressing as well they should. Most of them want to and try to, but on the issue of sex and gender-portrayals BioWare has actually gone backwards. And that has to do with catering to fanboys first and foremost.
Ultimately I didn't have a problem with the Lady of the Forest because she was a singular character, strong, wise, beautiful and unavailable to fanboys who only judge females by how much they may or may not want to screw them. However the concept of succubi(no matter how they're re-named) without any incubi alongside them is a double-standard which is long past tired.
Modifié par TheDauntless, 04 janvier 2010 - 06:04 .





Retour en haut








