Unless either upcoming DLC, or the start of ME4 itself contains some massive retcons, removing a lot of the stupidity which ME3 brought, this isn't a universe I want to experience anymore.
That's it in a nutshell: the universe isn't in a state right now I want to explore, care about, or save.
Part of what made ME's 1 and 2 effective was their ability to create and show a universe which I wouldn't mind living in, and actually cared to save. ME3 went out of its way to destroy said universe.
Unless someone at Bioware decides to save it: the universe I fell in love with is dead, and it isn't coming back just because they slap a "5 years later" over the first scene of the game or something.
Likewise: the game itself isn't one I'd care to play: not if it follows the way ME3 went. See: focus on shooting over story or other aspects.
What is in your mind the core gameplay element of the ME series? Because it isn't the shooting: yes you do a lot of it, but it isn't what held the whole thing togeather. What did: was the dialogue wheel. You know:
Paragon dialogue
Gather information over here O Neutral dialogue
Renegade dialogue
And yet: ME3 neglected that element in a way 1 or 2 never did.
If they add in any more shooter, and remove any more RPG, it won't even vageuly resemble the first game which got me interested in the first place.
But: it will arrive as inevitably as the tides, know why? Because EA is publishing it. EA won't rest until every penny is rung out of Bioware's IPs, then it will absorb the lifeless shell that remains and use it to make commander bland's monotonous adventure 38.
Modifié par LucasShark, 17 novembre 2012 - 11:00 .





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