I attribute that to Skyrim doing exactly what it set out to do, there was no rebranding the game. The core mechanics from Oblivion stayed in Skyrim and were improved upon. And dragons..... I think dragons did a lot.Binary_Helix 1 wrote...
arial wrote...
i have said this before.
But if you do not want future ME games, and you no longer enjoy any Mass Effect games log off, go to the store, purchase a game you will enjoy, and go to their forums.
Bioware is a multi-million dollar company, and their games will continue to sell simply because they are still a major developer, and their games are still considered AAA Titles.
people coming on these forums saying "I am not happy, unless they change everything I am done" will not move them, as for every person who says this there are several dozens who will continue to purchase and enjoy the franchise.
Bioware games are not mainstream. Nobody outside of the rpg gamer community even knows what ME is. Stop deluding yourself. ME3 sold about the same as ME2 actually a little less. While Skyrim sold nearly four times as much at full price.
Know what: I don't want to see a ME4
#26
Posté 17 novembre 2012 - 11:21
#27
Posté 17 novembre 2012 - 11:22
Leviathan argument is false.LucasShark wrote...
arial wrote...
companies do not go out of their way to "win back" an Indivudual, or small section of their customers.LucasShark wrote...
Argolas wrote...
Give them a chance. They screwed up twice in ME3 and DA II now, but both games had parts in them that give me hope for the future. TES managed to get over Oblivion, too.
They've had their chance: instead of fixing what people told them was wrong, they double-downed on the stupidity. I have given all the rope I will ever give at this point. It's up to them to win me back now.
They are a multi-million dollar company, with millions of fans. a few losts fans mean nothing to them.
Its called the Video Game Industry, for a reason. you do not make money trying to appeal to consumers who did not enjoy your product.
And before you say "lots of people think its bad", if that was true Leviathan would not have sold nearly as well
That, is some grade A Bull ****.
Because companies CAN get away with things, doesn't give them the right to.
"Levuiathan sold well" is an illegitimate argument: since noone knows that, and if it did, there were a lot of copies sold on hopes of information or changes to the ending, which didn't come.
Saying "reviewers liked it" is also idiotic: since their opinions are as subjective as anyone elses and the fact that they get more eyeballs looking at them doesn't make them more legitimate.
Broadening appeal inevitably means that something has to become more generic: that is a simple fact.
Bioware started out with the goal to make money so they could make games, not to make games so they could make money.
Fightin Man-Chicken wrote...
It does make economic sense raising the prices of the Dlc because the Dlc is selling less they probably need to recoup their costs. Here’s some interesting information which I found at the Xbox live market place. Just looked up the Best selling add-ons, which I assume to be most downloaded game add-ons because some of them are free ...here’s what it shows for the
ME franchise ( Resurgence is the first but doesn’t break top 60)
Mass Effect™ 3: Resurgence (ME3FreeMP)
Mass Effect 3: From Ashes (ME3)
Mass Effect™ 3: Extended Cut (ME3FreeSP)
Kasumi - Stolen Memory (ME2)
Mass Effect™ 3: Rebellion (ME3FreeMP)
Lair of the Shadow Broker (ME2)
Overlord (ME2)
Bring Down the Sky [EN] (ME)
Mass Effect™ 3: Earth (ME3FreeMP)
Mass Effect 2: Arrival (ME2)
Firepower Pack (ME2)
Equalizer Pack (ME2)
Aegis Pack (ME2)
Pinnacle Station (ME)
Alternate Appearance Pack 1 (ME2)
Mass Effect™ 3: Retaliation (ME3FreeMP)
Appearance Pack 2 (ME2)
Mass Effect 2: Genesis (ME2)
Cerberus Network (ME2)
Mass Effect™ 3: Leviathan (ME3)
Mass Effect™ 3: Firefight Pack (ME3)
ME3:Groundside Pack(ME)
Doesn’t look good when Leviathan is bringing up the rear behind Genesis and Pinnacle Station
Peruse it for yourself at
link
(And yes it is a slow day at the office trying to look busy....)
From HTL.
#28
Posté 17 novembre 2012 - 11:24
Binary_Helix 1 wrote...
LucasShark wrote...
David7204 wrote...
I think Skyrim was a big letdown from Fallout 3...and maybe even Oblivion.
I know I watched the trailer for Skyrim everyday during the month before it came out. And I haven't even finished it halfway.
Nor have I: SKyrim somehow managed to make the most awful and unbalanced combat system in the world of RPGs.
Skyrim is the pinnacle of Bethesda gameplay. Oblivion was the horrible one. Your character actually got weaker as you leveled if you were a warrior while mages were massively OP. Skyrim actually returned to proper class balance which upset casters.
So the fact that I ran arround literally naked with a warhammer is not an indication of poor balancing?
#29
Posté 17 novembre 2012 - 11:24
you are not entitled because you do not know what your talking about, you are entitled because you think not enjoying a product means ou should go on the Developers website and completely complain and demand they change it.LucasShark wrote...
arial wrote...
they are still selling tons of copies and DLC.LucasShark wrote...
arial wrote...
i have said this before.
But if you do not want future ME games, and you no longer enjoy any Mass Effect games log off, go to the store, purchase a game you will enjoy, and go to their forums.
Bioware is a multi-million dollar company, and their games will continue to sell simply because they are still a major developer, and their games are still considered AAA Titles.
people coming on these forums saying "I am not happy, unless they change everything I am done" will not move them, as for every person who says this there are several dozens who will continue to purchase and enjoy the franchise.
So you're amongst those who simply say the following: "accept the **** sandwitch, because **** sandwitch is all you'll get".
No, that means being complacent with things as they are, and I for one won't be that way. If companies do things which are abhorent, then they should pay for that, that is how capitalism is supposed to work.
If you think you are gonna make them change things simply by posting threads like this, you obviously should go take a course on Business Ethics.
all you are infact doing by posting threads like this is making you sound rather Immature and young.
There is a reason we call the current round of Highschoolers/ Middle school students "The Entitlement Generation"
So: "you don't know what you're talking about, you8're entitled, so shut up!"
Wow that is a strong argument... no.
For your information: I am in university, not highschool.
Expression of opinion is perfectly legitimate, and you not liking what I have to say doesn't mean I have any weight placed upon me to shut up. Just as "freedom of religion" does not mean "all religions must be given respect at all times".
Anyways, I am sick of argueing with you, just by your OP alone I know this thread will be closed.
Have a good evening, im off to the Pool hall
#30
Posté 17 novembre 2012 - 11:26
arial wrote...
they are still selling tons of copies and DLC.LucasShark wrote...
arial wrote...
i have said this before.
But if you do not want future ME games, and you no longer enjoy any Mass Effect games log off, go to the store, purchase a game you will enjoy, and go to their forums.
Bioware is a multi-million dollar company, and their games will continue to sell simply because they are still a major developer, and their games are still considered AAA Titles.
people coming on these forums saying "I am not happy, unless they change everything I am done" will not move them, as for every person who says this there are several dozens who will continue to purchase and enjoy the franchise.
So you're amongst those who simply say the following: "accept the **** sandwitch, because **** sandwitch is all you'll get".
No, that means being complacent with things as they are, and I for one won't be that way. If companies do things which are abhorent, then they should pay for that, that is how capitalism is supposed to work.
If you think you are gonna make them change things simply by posting threads like this, you obviously should go take a course on Business Ethics.
all you are infact doing by posting threads like this is making you sound rather Immature and young.
There is a reason we call the current round of Highschoolers/ Middle school students "The Entitlement Generation"
ME3 dropped so fast in price I'm stunned. I paid 80 bucks for a game that was in the bargin bin within months if not weeks.
Also you have no proof whatsoever what the DLC is selling like. You're just parroting what the Bioware marketing people said.
You obviously don't know much about consumer actvism either. It shook EA/Bioware to their core with the Retake movement.
Modifié par Binary_Helix 1, 18 novembre 2012 - 01:39 .
#31
Posté 17 novembre 2012 - 11:27
LucasShark wrote...
Binary_Helix 1 wrote...
LucasShark wrote...
David7204 wrote...
I think Skyrim was a big letdown from Fallout 3...and maybe even Oblivion.
I know I watched the trailer for Skyrim everyday during the month before it came out. And I haven't even finished it halfway.
Nor have I: SKyrim somehow managed to make the most awful and unbalanced combat system in the world of RPGs.
Skyrim is the pinnacle of Bethesda gameplay. Oblivion was the horrible one. Your character actually got weaker as you leveled if you were a warrior while mages were massively OP. Skyrim actually returned to proper class balance which upset casters.
So the fact that I ran arround literally naked with a warhammer is not an indication of poor balancing?
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
#32
Posté 17 novembre 2012 - 11:27
inb4 lock
#33
Posté 17 novembre 2012 - 11:29
LucasShark wrote...
Binary_Helix 1 wrote...
LucasShark wrote...
David7204 wrote...
I think Skyrim was a big letdown from Fallout 3...and maybe even Oblivion.
I know I watched the trailer for Skyrim everyday during the month before it came out. And I haven't even finished it halfway.
Nor have I: SKyrim somehow managed to make the most awful and unbalanced combat system in the world of RPGs.
Skyrim is the pinnacle of Bethesda gameplay. Oblivion was the horrible one. Your character actually got weaker as you leveled if you were a warrior while mages were massively OP. Skyrim actually returned to proper class balance which upset casters.
So the fact that I ran arround literally naked with a warhammer is not an indication of poor balancing?
You could do the exact same thing as a caster in Oblivion. It's just this time the pendulum swung back the other way.
Modifié par Binary_Helix 1, 17 novembre 2012 - 11:30 .
#34
Posté 17 novembre 2012 - 11:29
arial wrote...
you are not entitled because you do not know what your talking about, you are entitled because you think not enjoying a product means ou should go on the Developers website and completely complain and demand they change it.
Anyways, I am sick of argueing with you, just by your OP alone I know this thread will be closed.
Have a good evening, im off to the Pool hall
Exactly where else should I put my opinion about their product besides their website? It would be rather silly of me to put it on a cooking recipe website.
#35
Posté 17 novembre 2012 - 11:30
Nope. I'll give them a chance with some other game, maybe. But Mass Effect is dead, and I'll tell you why.Argolas wrote...
Give them a chance. They screwed up twice in ME3 and DA II now, but both games had parts in them that give me hope for the future. TES managed to get over Oblivion, too.
I agree, ME3 had some really great elements, which tells me that it wasn't incompitence that was the reason why it was overall so meh at best. And the promises that they made prior to the release tell me this isn't really the game they wanted to release. So how did we get it? Simple. EA rushed them.
ME1: 3 years development
released for x-box
ME2: 2 years after ME1
released for x-box & pc
also released ME1 for PC,
2 DLC's for ME1,
and 1(?) DLC for ME2
ME3: 2 years after ME2
released for xb, pc, and ps3
also released:
ME2 for ps3
4 additional DLC's for ME2
1 additional DLC for ME3
multiplayer component to ME3
portions of additional DLC's for ME3
In other words: more work + same time = rushed.
And why would they rush what could arguably be considered one of their most important games? Simple - $$$$. EA was greedy and wanted the money now, rather than funding a properly developed game and giving it the time it needed.
Which brings me to ME4. They always said that it was going to be a trilogy. Shepard is dead (probably). So what motive could they possibly have to tell a 4th ME story? Simple - $$$$. EA is greedy and incompetent. They'll screw up 4 the same way they screwed up 3, because they're making 4 for the same reasons they rushed 3. They don't care about making good games, they care about making money, and 4 will be worse than 3 because at least 3 had the foundations of 1 & 2 to build off of. 4 won't have those, it will be completely stand alone.
#36
Posté 17 novembre 2012 - 11:32
#37
Posté 17 novembre 2012 - 11:34
David7204 wrote...
Skyrim very rarely delivered challenging combat. The enemies were either so easy that they could be dispatched with a few whacks or frustratingly difficult. I often had to resort to cheap tactics and basically exploiting the AI to kill them.
Well if you attack a giant at level 7 you are going to get killed.
#38
Posté 17 novembre 2012 - 11:35
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistance to powers. They ruined ME3.
Modifié par Binary_Helix 1, 17 novembre 2012 - 11:36 .
#39
Posté 17 novembre 2012 - 11:35
Binary_Helix 1 wrote...
LucasShark wrote...
Binary_Helix 1 wrote...
LucasShark wrote...
David7204 wrote...
I think Skyrim was a big letdown from Fallout 3...and maybe even Oblivion.
I know I watched the trailer for Skyrim everyday during the month before it came out. And I haven't even finished it halfway.
Nor have I: SKyrim somehow managed to make the most awful and unbalanced combat system in the world of RPGs.
Skyrim is the pinnacle of Bethesda gameplay. Oblivion was the horrible one. Your character actually got weaker as you leveled if you were a warrior while mages were massively OP. Skyrim actually returned to proper class balance which upset casters.
So the fact that I ran arround literally naked with a warhammer is not an indication of poor balancing?
You could do the exact same thing as a caster in Oblivion. It's just this time the pendulum swung back the other way.
So the fact that is unbalanced in a different way suddenly makes it superior?
#40
Posté 17 novembre 2012 - 11:35
#41
Posté 17 novembre 2012 - 11:36
Binary_Helix 1 wrote...
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistence to powers. They ruined ME3.
You know what did a great job with difficulty, Halo. Legendary All Skulls On is the hardest thing I have ever played.
#42
Posté 17 novembre 2012 - 11:37
#43
Posté 17 novembre 2012 - 11:40
LucasShark wrote...
So the fact that is unbalanced in a different way suddenly makes it superior?
You can nitpick but Skyrim does more things right than wrong.
When viewed in totality it's their best game like ME2 was to Bioware.
#44
Posté 17 novembre 2012 - 11:41
#45
Posté 17 novembre 2012 - 11:42
Steelcan wrote...
Binary_Helix 1 wrote...
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistence to powers. They ruined ME3.
You know what did a great job with difficulty, Halo. Legendary All Skulls On is the hardest thing I have ever played.
yeah, normal is fun, heroic a tad of a challenge. Legendary with friends is something like platinum. In Reach I worked on the Legendary solo achievement, getting it was hell.
Now LASO for me is something near impossible, well maybe with friends but alone? ...I'd need the infinite spawn of spartan ops I'm not that good. (ME2 and 3 insanity for me were challenging the first time, but nothing close to really difficult)
#46
Posté 17 novembre 2012 - 11:43
#47
Posté 17 novembre 2012 - 11:45
David7204 wrote...
The ME team is also probably about 5 times as big as it was during development of ME 1...
Actually there was a picture posted on here comparing the credits of ME1 and ME3 showing the team got smaller.
Modifié par Binary_Helix 1, 17 novembre 2012 - 11:46 .
#48
Posté 17 novembre 2012 - 11:54
Binary_Helix 1 wrote...
LucasShark wrote...
So the fact that is unbalanced in a different way suddenly makes it superior?
You can nitpick but Skyrim does more things right than wrong.
When viewed in totality it's their best game like ME2 was to Bioware.
The elder scrolls games you aren't forced down corridors forcing you to do battle certain ways. It makes a bit more sense for it to "unbalanced". I remember Gaenor in Morrowind Tribunal DLC that absolutely put the screws to me unexpectedly. It was fantastic.
As far as more ME games I guess I'm for it but will be interesting how they handle the events of 3.. I really don't want to see a green statue of Shep in the temples - I might actually turn it off...
#49
Posté 17 novembre 2012 - 11:55
Ah yes, Halo legendar solo. Challenging, but extremely rewarding. LASO was just impossible though.Silcron wrote...
Steelcan wrote...
Binary_Helix 1 wrote...
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistence to powers. They ruined ME3.
You know what did a great job with difficulty, Halo. Legendary All Skulls On is the hardest thing I have ever played.
yeah, normal is fun, heroic a tad of a challenge. Legendary with friends is something like platinum. In Reach I worked on the Legendary solo achievement, getting it was hell.
Now LASO for me is something near impossible, well maybe with friends but alone? ...I'd need the infinite spawn of spartan ops I'm not that good. (ME2 and 3 insanity for me were challenging the first time, but nothing close to really difficult)
#50
Posté 17 novembre 2012 - 11:56
Binary_Helix 1 wrote...
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistance to powers. They ruined ME3.
i noticed that ...
before my first me3 playthrough, i started a fresh shep and played through both me1 and 2 on hardcore (my standard level). the first game was not excessivly hard bur ok .. the 2nd game was challenging - you had to position squadmates and direct abilities personally. then came me3 and i started the game on hardcore ... it was really easy tbh. stupid bombing and lineing up of the same skills every time:
incinerate (with broader radius), singularity - overloead (with additional hit) ---> booooom!! - splatteres an entire group without taking fire in return.
and the gund are almost equel .. it does not matter if your sidearm is a pistol or a smg - in me2, there were differences between the weapon types, that had to be considered (smg against shields - pistol against armor).
too much thermal clips on the floor as well.





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