Dr_Extrem wrote...
Binary_Helix 1 wrote...
Steelcan wrote...
Evantually you are going to get to a point where you are basically unstoppable. When that happens you turn up the difficulty. Happened to me in ME3 but sadly insanity is as hard as it gets, and it is just too easy
ME3 was dumbed down for caster players. They whined that ME2 was excessively hard so Bioware listened and remade the entire gameplay to focus on powers instead of guns while massively nerfing enemy resistance to powers. They ruined ME3.
i noticed that ...
before my first me3 playthrough, i started a fresh shep and played through both me1 and 2 on hardcore (my standard level). the first game was not excessivly hard bur ok .. the 2nd game was challenging - you had to position squadmates and direct abilities personally. then came me3 and i started the game on hardcore ... it was really easy tbh. stupid bombing and lineing up of the same skills every time:
incinerate (with broader radius), singularity - overloead (with additional hit) ---> booooom!! - splatteres an entire group without taking fire in return.
and the gund are almost equel .. it does not matter if your sidearm is a pistol or a smg - in me2, there were differences between the weapon types, that had to be considered (smg against shields - pistol against armor).
too much thermal clips on the floor as well.
me3 was pretty stupid easy. reseting my imported shep to lvl 1 with gibbed helped, but still way too easy i thought.





Retour en haut






