Tears in Thedas- cry for me
#1
Posté 18 novembre 2012 - 05:18
#2
Posté 18 novembre 2012 - 05:18
#3
Posté 18 novembre 2012 - 05:33
Josielyn wrote...
OK fans, who do YOU want to see cry in DA3?
Hmmm.
A crying drunk Alistair would make for a nice BSN avatar. Seriously though, I 'd love dialogue options to have the PC cry when it's appropriate.
Modifié par Kazanth, 18 novembre 2012 - 05:33 .
#4
Posté 18 novembre 2012 - 05:59
I think one of game's problems with crying is that they're basing their shots off movies and television. They're doing those close shots of people's emotive faces. All that does is show off the gap between their creations and real human expression.

Tears, skin texture, and facial expressions don't look 'right' when we do a close up of a computer generated face crying.
It might be better to do what theater does use total body language to convey grief.

We're still seeing faces here, but they're part of the larger image.
#5
Posté 18 novembre 2012 - 06:53
#6
Posté 18 novembre 2012 - 07:18
If a male, NPC character cries, male PC's gets three options -
1. The nice option is to awkwardly pat the NPC on the shoulder, mumble something inarticulate and then walk away looking extremely uncomfortable. If possible, find and drink large quantities of beer immediately.
2. The sarcastic option is to call the NPC "A whiny Sissy-boy" tell him to "man up, dude" and then give an affectionate but staggering punch in the shoulder. Offer to buy the NPC enough beer to make him forget about whatever caused the tears in the first place.
3. The mean option is to give the NPC an atomic wedgie, then a swirly, while screaming loudly in his ear about the NPC's lack of testosterone and male genitalia. Meanwhile, the other male companions stand around laughing uproariously. The NPC will then be immediately kicked out of the party, his weapons confiscated and the next time we see him he is being mugged by grannies.Then all male party members must immediately drink massive quantities of beer and discuss legendary wedgies they have seen.
I mean, I realize this is fantasy and all, but a little realism wouldn't hurt. After all, this is pretty much how we handled this situation in basic training...
Tongue firmly in cheek... I don't really like beer.
#7
Posté 18 novembre 2012 - 08:15
#8
Guest_Puddi III_*
Posté 18 novembre 2012 - 08:21
Guest_Puddi III_*
#9
Posté 18 novembre 2012 - 08:36
Filament wrote...
That's a strangely specific request. I would like to see a woman eating a cinnamon roll in the rain.
Ha! I DEMAND to see Cassandra wearing polished leather shoes in game.
#10
Posté 18 novembre 2012 - 10:34
Or the whole crying a river with rolling on the floor , big tears all red in the face etc...?
The few tears I saw in video game weren't so good , like some blue slimey stuff rolling down a character cheeks.
I have no problem with a character crying ,well if it's done well obviously.
But it's like asking for a character laughing , you don't see them really laugh , it's hard to make it look real.
I agree with Maria Caliban, close up shot of the face will probably look ridiculous (Is he crying, is he constipated?)
Body language has better chance , something like character let himself fall to the floor , and you can see his body agitated by sobs.
#11
Posté 18 novembre 2012 - 10:44
If any character cries it will probably be my PC, from being let down by his/her companions or just from the weight of everything he/she has to go through!
#12
Posté 18 novembre 2012 - 10:45
#13
Posté 18 novembre 2012 - 11:27
Making the PC cry is a more dangerous thing, I think. Undoubtedly you get angry people exclaiming "MY character would never cry because of that! MY PC doesn't care that X died!" I've seen plenty of those comments on Shepard's sad face when he/she saw the shuttle with the young boy blow up. It's beyond me how anybody could not feel sad about that, but apparently there are people who believe otherwise.
#14
Posté 18 novembre 2012 - 02:07
I'm all for seeing emotional responses to certain situations, provided that it suits the character. But I think that grief, rage, anguish, etc. are often best conveyed, game-wise, by what is said, and how it is said. Or perhaps in action - someone walking away stiffly. There are so many other cues to indicate the emotion, and/or the reaction, without needed to use tears themselves.
#15
Posté 18 novembre 2012 - 02:08
#16
Posté 18 novembre 2012 - 02:30
#17
Posté 18 novembre 2012 - 02:34
Things would have to be pretty darn extreme for Flemeth to be crying. I definitely support this, if nothing else just because I imagine the scene in general would have to be incredibly strong to get her to that point.Josielyn wrote...
the person I would be most amazed to see cry in Dragonage? Flemeth. I don't know if that is possible. Please make it happen! Not just the sound of crying- I want to SEE it.
#18
Posté 18 novembre 2012 - 03:03
Nefla wrote...
I don't care if there are actual tears or not but I really would like to see a lot more actual grief or crying or something during tragic moments. They wanted to make the game more cinematic so lets see what cinematics can actually do.
Only if it's not the PC though or at least you get a chance to opt out. The whole forced emotion thing didn't really work for me in ME3.
#19
Posté 18 novembre 2012 - 03:57
Maria Caliban wrote...
It might be better to do what theater does use total body language to convey grief.
This is an excellent suggestion. I found the tears that I saw in ME2 to be really weird-looking and not work all that well, I'd prefer that they not specifically try to introduce them into DA3.
I have no problem, however, if they make an effort to make people look properly teary-eyed at appropriate times, but I think it'd be better to keep the facial expressions subtle enough that if they don't fully work, they aren't forced into your awareness. So, wet eyes + grieving expression + grieving body language = good. Trails of weird milky-white stuff running down their face = not so good.
#20
Posté 18 novembre 2012 - 05:57
Skip to 6:31 and that is PS2 in game graphics, not CG, not next gen, PLAYSTATION 2 IN GAME ENGINE CUT SCENE,be ashamed of yourselves bioware
#21
Posté 18 novembre 2012 - 06:03
Kail Ashton wrote...
Want a great man cry cut scene?
Skip to 6:31 and that is PS2 in game graphics, not CG, not next gen, PLAYSTATION 2 IN GAME ENGINE CUT SCENE,be ashamed of yourselves bioware
Damn, that's worlds better than ME2. Impressive.
#22
Posté 18 novembre 2012 - 06:07
#23
Posté 18 novembre 2012 - 09:02
#24
Posté 18 novembre 2012 - 09:15
#25
Posté 18 novembre 2012 - 09:17





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