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ME2/3 Rewrite: A 'This-Would-Make-More-Sense' Story


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#1
Legion of 1337

Legion of 1337
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 I know this is all pointless really, since the ME canon is already set, but my inner writer is just screaming at Bioware for making ME2/3's plots so convoluted and full of holes, not to mention some of the story-gameplay disconnects that could easily have been fixed (War Assets, anyone?). So, as something to do, I'm going to take all the characters and events of ME2 and 3 and rewrite the plot of both so that they make more sense together - as we all know, ME2's plot is not only a mostly irrelevant side quest, but was written to hint at the dark energy plot that was originally intended for ME3. This needs to be fixed to make ME2 revelant to the overall story arc. I also want to make ME2 more connected to ME1 - I feel like Bioware killed Shepard at the beginning and gave him a new crew and unrelated mission so that new players wouldn't be alienated, and I don't think it was the right thing to do - makes ME2 seem like an orphaned game, being simply a gap in time between the main story arc that happens in ME1 and ME3.

I thought about making this a blog, but blogs on here get very few views most of the time, even less than the few I expect this to get. I'm bouncing ideas around in my head now but haven't quite strung together a coherent plot to give ME2 -  I just started thinking of this now so I haven't got much figured otu yet. Until then here's some things I have thought out for certain:


What happens to your crew from ME1?

Liara joins the Exo-Geni scientists on Feros to further her study of the Protheans. She will later unearth Javik here. As Exo-Geni, as they express in ME1, loses interest in fuding the colony because there are few resources to exploit for profit, Liara continues to fund the operation herself through donations and through information dealing (this is how the whole Shadow Broker thing starts).

Tali goes back to the fleet. She will rejoin you as part of the main questline during one of your many adventures regarding Legion and the Geth.

Wrex goes to Tuchanka to try to take up the reigns of Leader of Urdnot, but his reformist ideas come into conflict with his brother Wreav. In the ensuing power struggle, other clans back Wreav, and Wrex leaves Tuchanka once again. He heads to Omega, pairs up Zaeed Massani, and the two of them begin doing contract work for the Shadow Broker (who is working for Cerberus, but purely because of profit).

The Virmire Survivor stays on the Normandy as Shepard's XO.

Garrus stays on the Normandy as a liason officer for the Turian Military.

How are the ME2 crew introduced?

Well, I already explained Legion. As for the others:

Miranda is still a Cerberus officer. I'm still working out how I will tie Cerberus into the main plot, but since you will be given a choice as to whether to help Cerberus, she will either be an ally or an enemy. If the latter, she will be Captain of the SR2 Stalingrad  (can't name it the Normandy obviously since the collectors don't blow it up - human ships are usually named after important historical battles so the name is fitting anyway), which the player will have run-ins with several times and eventually capture. If you help Cerberus, TIM will give you the SR2 as a gesture of goodwill.

Jacob will actually be an Alliance Marine on the Normandy who becomes disillusioned with the Alliance and eventually becomes a Cerberus spy.

Thane will be met on Illium, except he will be the one who tries to assassinate Liara in LOSTB (which I intend to tie into the main plot). When defeated, he will express guilt at his sins, and give you his whole "My body is a weapon to be used, its actions are seperate from those of my soul" spiel, and the player will decide whether to forgive him (in which case he joins you) or kill him or have him arrested (if oyu do either of the latter, he holds nothing against you, regconizing the magnitude of what he has done).

Mordin is a scientist in STG who analyzes Reaper tech recovered from Sovereign (the intial reason Shepard is told to see him - he joins Shepard after their first meeting) Later, when the Collecters show up, he comes up with the counter to the swarms. He also is the one who initiates the hunt for the Leviathan, taking the place of Dr. Bryson (except he doesn't get killed).

Samara will be in the game, popping up in criminal havens. You can assist her sometimes, but, being devoted to her own cause, does not join you as a squadmate.

Zaeed will be met when you find Wrex again. You may either be forced to kill him as part of your fight against the Shadow Broker and Cerberus, or he can be persaded to work for you instead (or to simply stay out of the whole situation).

Jack, Grunt, and Kasumi don't really have to much of a place in the story, for me at least, so I've cut them out.

If the Normandy isn't destroyed, how do you get the SR2?

Like I said, if you join Cerberus, TIM gives you the SR2. Your squadmates will follow you, but the Alliance crew of the Normandy, as well as the Virmire survivor, leave with the old ship. If you do not join Cerberus but agree to help TIM so long as their goals (stopping the Reapers) are the same, he will give you the ship, and Shepard will persuade some of the Alliacne crew, including Adams and Chakwas, to join him on the SR2. The Virmire Survivor still leaves.

If you fight Cerberus, then the Normandy will eventually be caught by the SR2, under Miranda's command. Jacob, being a Cerberus spy, is the one who reveals your location to TIM. The Normandy will at that time be carryingcargo important to the plot (haven't work that all out yet, as I said), so TIM wants the Normandy boarded rather than captured. The boarding will backfire, and Shepard will instead lead his crew to capture the SR2 from Cerberus (you will kill Miranda in the process). You can either have Legion hack and kill EDI (EDI tries various things to attempt to kill you as you storm the ship), or remove EDI's shackles and, if your Paragon/renegade is high enough, persuade EDI that you mean her no harm, pointing out that it would make no sense for Shepard to remove the shackles if he intended to kill her. Otherwise, Legion has to kill her anyway. Afterward, Jacob's treason is discovered, at which point you can either a) summarily execute him; B) put him up for trial, where he will be executed for treason anyway; c) put him up for trial and convice the court martial to show mercy and give him life in prison.

The Reaper's Motivations

I decided this needed changing, since the whole Catalyst thing, while it DOES make sense, is still kind of stupid. My new explanation is thus:

The Leviathans, being the most advanced organics ever, eventually figured out how to achieve a crude sort of Synthesis ( I knew I'd be able to sqeeze that in there) - to fuze their minds with AIs and cyborg bodies to create the ultimate living being (ie Reapers). Many supported doing so, many also did not, but since this transformation from organic to cyborg made them so much more powerful, those that did Synthesize were able to overpower and subdue the dissenters and turn them into Reapers, whereupon their AI implants gave them the same logic as the others (that being a Reaper was a good thing). Only a single Leviathan escaped this (THE Leviathan), and has since fought a geurilla war of survival against his own kind as an uninfected does against zombies, keeping himself alive for so long through extensive genetic therapy (he is not immortal, but his lifespan, due to advanced Leviathan Biotech, is lengthened to billions of years).

Thus transformed, the Reapers set out to explore the Universe and unlock its secrets, explore how it works and, thye hope, learn to control the power of stars, dark energy, dark matter, and other things to spread across the universe, the ultimate domination of life over the chaos of the universe, to prove that life could control nature. Or, in layman's terms, they went on living as they always did, just on a bigger, intergalactic scale.

Of course, they were now so complex that their energy needs were enormous. Their synthetic parts could be supplied and repaired easily but their organic part required an enormous amount of food. So the set up the mass relays and left some of their thrall races' infrastructure intact - enough to speed the evolution, distribution, and polulation of new life, so that when the Leviathans get hungry, they return to the Milky Way and other "agricultural" Galaxies to collect their livestock (us) and use them as food. This harvest is the cycle.

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The actual plot is still in the works but I thought I'd put this out there to see what you all think.

Modifié par Legion of 1337, 23 novembre 2012 - 05:04 .


#2
Guest_Arcian_*

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So, Soylent Green is People?

Honestly, anything other than "HURR DURR SYNTHETICS VS ORGANICS" is fine with me.

#3
Legion of 1337

Legion of 1337
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OK, I've got this much of the plot figured out and typed up. Enjoy.

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ME2 would begin a few months after ME1 with Shepard assisting the Alliance in kicking the Indoctrinated Geth out of the Attican Traverse. After doing so, Geth raids on human colonies continue from the Terminus Systems, and the Alliance begins incursions into the Terminus, closer and closer to True Geth space. As no one yet knows that the majority of Geth are non-hostile, the Geth decide that they should attempt co-operation with organics to avoid a war. As such, they send Legion to attempt contact with the Alliance - this 'contact' ends up with an Alliance patrol shooting Legion on sight. After Legion, who is a cloaking Geth Infiltrator, eliminates the Alliance platoon sent to destroy him, Shepard is sent to investigate, where Legion once again attempts (and succeeds at) dialogue. Legion explains his mission, and requests to be taken to the Citadel. Shepard agrees (the Virmire Survivor is extremely distrustful), and after introducing Legion to Hackett, they go to the Citadel. A huge security incident ensues at the docking bay, with Shepard, Garrus and Anderson having to talk down C-Sec and Udina, who is of course railing against Shepard's new friend. Under heavy guard, Legion goes before the council to explain the situation with the Indoctrinated Geth and the Reaper threat. The Council, already suspicious of Legion, is reluctant to believe him, and even when they are (somewhat) convinced of the Geth's non-hostility, they still don't buy the Reaper story, despite the fact that Mordin (who is still with STG in this rewrite) says otherwise. The Council doesn't buy the Reaper story, but they do authorize Shepard to operate in the Terminus Systems to further relations with the Geth, and to eliminate the hostile Geth (which they forbid the Alliance to go after to prevent war with the Batarians - they make this quite clear to Udina).

Shepard goes to Mordin's lab in the Salarian Embassy complex, where Mordin agrees to join Shepard in finding a way to combat the Reapers, whom Mordin has had in interest in ever since he got his hands on pieces of Sovereign. At the same time, Anderson and Hackett begin to receive word of human colonies in the Terminus Systems disappearing, the first Collector attacks (though no one knows about them yet), and tell Shepard he should investigate, but to keep a lid on it; humanity, after all, is not supposed to be settling the Terminus Systems, so the Council should not find out.

Travelling to a colony to investigate the disappearance, Shepard runs into Cerberus, who have occupied the deserted colony. After some initial firefights and run-ins with the colony’s automated defences, which Cerberus have hijacked, Shepard and company reach the comm center where the drones are controlled. There they find Miranda, who explains why Cerberus is there and that they are not responsible for the disappearances, but are in fact looking for the culprits.. Miranda informs TIM of Shepard’s mission, and TIM invites Shepard to a meeting. You go with Miranda to the SR2, which she commands, and use the QEC to talk to TIM directly. Here, TIM informs Shepard of Cerberus’ commitment to finding the responsible party for the disappearances, and requests Shepard’s co-operation. Here, you can either refuse (Cerberus becomes an enemy; you continue to receive Alliance finding and side missions), accept (you actively help Cerberus; TIM gives you the SR2 Stalingrad, and the VS takes the Normandy back to the Alliance - only squadmates come along; you receive a lot of funding from Cerberus, as well as several Cerberus-only side-missions, and most of your Alliance funding, except for some small amounts Anderson and Hackett give you, is cut off), or accept hesitantly (TIM gives you the Stalingrad, and Shepard convinces much of the crew, including Chakwas and Adams, to come with him, promising that Shepard is not working for Cerberus, only with them. Only the VS and some of the Marines refuse to come along, and they return the Normandy to the Alliance; you get some limited Cerberus finding, but are not entrusted with any side-missions; you continue to get Alliance funding, but you are no longer trusted enough to be given Alliance side-missions; this leaves you with no faction-specific side missions, but you do get more money than if you side with one or the other ). Note: from this point on, until I describe how Shepard gets the Stalingrad otherwise, if I refer to the Stalingrad, this means I am also referring to the Normandy if you did not accept TIM’s help.

There are no clues to be found at the colony, and the trail seems to have stopped before it even started. In the meantime, Legion requests Shepard’s help in quashing the indoctrinated Geth. Since being informed of Legion’s contact with organics, the indoctrinated Geth have begun actively attacking the Geth, and with the Alliance forbidden to pursue them into the Terminus Systems, the indoctrinated Geth have expanded throughout that sector of the Galaxy. Legion fears the Indoctrinated Geth may spark another war with another organic race; now that they know that they cannot defeat the Alliance, they may begin attacking someone else - Legion fears the repercussions for the Geth if the Indoctrinated were to attack the Quarians.

Legion’s first request is to travel to a factory complex recently constructed by the Indoctrinated Geth. The factories produce mobile platforms, which the Indoctrinated initially did not have any replacements for as all their mobile platforms were stolen from the Geth when they left to join Sovereign. Now they can produce their own ground forces, and Legion wants to prevent this, as until now the Indoctrinated Geth had been unable, except in a few key circumstances (such as the Citadel), to field large armies unless they were sure of light casualties, as they did not have replacements. The fewer mobile units, the less the indoctrinated can project their firepower. This will buy the Geth time to fully mobilize their military to destroy the Indoctrinated, as most of their resources have been devoted to their mega-sized Dyson Sphere project and have not, until now, anticipated any serious conflict. (this is Legion’s loyalty mission).

The simplest plan of attack decided on is simply to destroy the complex using the Stalingrad, which, unlike Geth ships, will not be detected due to stealth tech and can slip past the defending Geth spaceships, but to do so the complex’s defense system must be brought down or the Stalingrad will be blown out of the sky by AA turrets. The trouble, of course, is that there are a huge number of Indoctrinated Geth here, as they are constantly being produced from the factory. Legion does not believe the mission possible without a strong assault force, so he brings a platoon of Geth Primes and Infiltrators on board to assist Shepard and crew. The on-board Marine force also joins the assault team, though many find it strange to be fighting alongside Geth.

Arriving at their planet of destination, however, Shepard finds the Indoctrinated Geth ships destroyed as well as some Quarian ones, with several intact ones orbiting. Arriving at the complex, Shepard finds Quarian Marines already attacking, and after a standoff with them triggered by the Geth Shepard brought with him, Shepard convinces them and their commander, Kal’Reegar to trust Legion and his Geth. A purple drone then appears, and Shepard recognizes it immediately, with Tali showing up just a few seconds later.

With the Quarians’ help, the attack goes better than expected. Accessing the main server, the defence grid is shut down. At this point, Shepard attempts to call in the Stalingrad, but the Quarians request he not destroy the facility, because Rael’Zorah has ordered the facility be taken intact. Shepard can either heed their request, or follow Legion’s insistence that the facility be destroyed. If the former occurs, the Quarians are grateful (though their reasoning for keeping the facility is not known to Shepard yet) but Legion is upset, as he predicts this will be used by the Quarians to test Geth technology and prepare for an attack, thus, you will not get his loyalty (but you can get it later, albeit at the cost of someone else’s). If you destroy the plant, Rael’Zorah will personally contact and argue with you about it (if you don’t destroy it he thanks you instead). You learn from him why the complex was attacked - he and Rael’Zorah, not knowing about the Geth schism (and still not believing Legion about that matter anyway), believed the Geth were preparing for war of some kind with the Quarians (the Indoctrinated Geth, in fact, placed the factory closer to the the Quarians simply because it was close to but not in Geth space), and decided on a pre-emptive strike. Tali later says that he did so without consulting anyone else, citing that it was an “imminent danger” that had to be dealt with immediately. There was a fierce political battle occurring in the Migrant Fleet now over the necessity, justification, and legality of the raid.

Tali, after spending some time gathering up tech tech to send to her father, joins you immediately.

After this, Legion informs you that the Geth have assembled and can now destroy the HQ of the Indoctrinated Geth, but he asks Shepard if he would prefer to take a different route - Legion informs him of the virus the indoctrinated had developed to affect all Geth, and that while the Indoctrinated have no capacity yet to deploy it to all Geth, the Geth could repurpose the virus to correct the run-time error that caused the Indoctrination, the result being that the Indoctrinated would rejoin the Geth consensus. Shepard can either say no, and the Geth fleet will destroy the HQ and its server hub, killing all the indoctrinated Geth; or yes, in which case Shepard and Legion will, like in the real ME2, infiltrate the HQ and rewrite the Indoctrinated Geth.

Shepard is then contacted by Feron, who we all know from LOTSB, who gives him the next Collector target (Freedom’s Progress). Shepard inquires as to how he knows this for sure, and Feron replies that he got this information directly from the Shadow Broker. Shepard calls up Liara to confirm Feron’s story, and she does. Armed with advanced warning, Shepard makes a dash for Freedom’s Progress. He doesn’t get there in time to save most of the colonists, but he does engage the Collectors for the first time, causing them to rush off without collecting all the colonists. A few (very few) are left behind with seekers still attached to them, keeping them paralyzed. The seekers are killed, the few remaining colonists rescued, and the the seekers and bodies of the Collectors killed are sent to Mordin. Shepard notices that Mordin is beginning to collect information about purported Reaper sightings throughout history, as well as trying to figure out what killed the Leviathan of Dis (this later leads to the hunt for Leviathan).

Hackett/TIM inform Shepard of a large increase in Collector activity, with Collectors now occupying planets rather than raiding them. The Council tells Shepard that the Collectors have begun to attack Asari colonies bordering or in the Terminus Systems, and that Turian and Salarian colonies have been struck intermittently. The Collectors appear to have escalated the conflict. Shepard relays information on colony attacks from Feron to Hackett and the Council, so that colonies can be defended.

Mordin determines the nature of the seekers and immediately begins working on a countermeasure. He also notes at this point that the Collectors are converted Protheans, prompting Shepard to contact Liara to get her expertise. Liara is on Illium as an information broker, funding various Prothean research projects, such as on Eden Prime, Kajhe, and Feros. She reviews the information, but they are so far gone from being Prothean there is little relevant information she can give. More concerning for her, however, is that Feron has disappeared. Shepard is of course, inquisitive as to Liara’s relation to the Shadow Broker, to which Liara replies that she has no relation, but that Feron was one of the Shadow Broker’s agents, and that he offered his information because he felt that it could save lives and could not cope with the guilt of withholding it and watching people die because no one paid for the information. Liara tells Shepard that Feron was last seen on Omega, tracking one of the Collector Ships that periodically dock there while the Collectors acquire various items. Shepard thinks it may be the Collectors, in which case Feron is certainly doomed, but Liara suspects the Shadow Broker, who isn’t keen on losing money where there is money to be made.

On Omega, Shepard finds Aria T’Lok, who confirms that a Drell (Feron) did indeed pass through, and that according to her guards he was picked up by a Krogan and a Human, both bounty hunters, and handed over to a group of black-clad agents who promptly dragged him off. The Human left with them, but the Krogan is apparently still on Omega. After some exploration, Shepard finds said Krogan, and it turns out to be none other than Urdnot Wrex. Wrex had gone back to Tuchanka to rule Urdnot, but his reformist ideas did not sit well with Wreav, his brother, who had taken up the leadership of Urdnot after Wrex left the first time. Wrex and Wreav had a bit of a power struggle, but Wreav had the backing of other clans, and Wrex was forced into exile from Tuchanka once again. Thus, he went back to being a bounty hunter for the Shadow Broker. Once Shepard explains the situation, it takes Wrex not 2 seconds to realize what a terrible mistake he has made, and decides to join Shepard’s team once again to right his wrongs.

Based on the evidence, Liara and Shepard are now both convinced (correctly) that the Shadow Broker kidnapped Feron, not the Collectors. Liara vows to find Feron and the Shadow Broker, and begins work with her contacts to do so (later on, you will rescue Feron in a slightly modified version of LOTSB, except it is now part of the main plot).

Modifié par Legion of 1337, 23 novembre 2012 - 05:04 .


#4
Gemini Freak

Gemini Freak
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All right, and the rest?