I'm going to go with Stealth Brute.
That is all
What is the scariest thing in multiplayer?
Débuté par
LegionofRannoch
, nov. 19 2012 08:25
#176
Posté 04 décembre 2012 - 07:58
#177
Posté 04 décembre 2012 - 07:58
They tried that already. It resulted in fan-made mods from people who'd rather have gaping plot holes than learn that they're not the pillars of society that they thought they were.Tonymac wrote...
CrutchCricket wrote...
Nerfers/nerfs
QFT
The scariest thing in this game is its own developers. No matter how hard they try they can't get it right. Guns have been nerfed and then buffed, re-nerfed and re-buffed - and they still suck!
Its just like ME3 Single-Player. The biggest enemy of Bioware is their own people. They want to blame the fans for not liking it - when BIOWARE is the ones who made it terrible. Hire some writers with over a 3rd grade mentality and don't need buckets of antidepressants for breakfast. Try producing quality games like you used to - instead of blaming the fans and the players. And did I mention to hire some good writers? Yeah? Good - also try not telling lies to the fans like you did.
BioWare cannot win with some people. They've made the wise decision of choosing not to try. I support that choice. Oh, and it's not terrible. That's your opinion, and one that most fans don't share.
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Die-hard buffers. Sucking away all mah challenge! (or trying to)
#178
Posté 04 décembre 2012 - 08:25
sclera wrote...
Your connection to the game has been lost.
#179
Posté 04 décembre 2012 - 08:27
the new banshee teleport and sync kill. they can do it through walls now and it is over. It is as bad as their magnetic hands used to be.
#180
Posté 04 décembre 2012 - 08:28
The scariest thing in MP for me is doing 10 waves, then when the final wave spawns the punk hosting leaves and costs me and everyone else the points and awards.
#181
Posté 04 décembre 2012 - 08:42
-The constant fear of the EA servers disconnecting you and/or your squadmates
-The constant fear of Origin dying and not allowing you to log on again
-That moment you realise your Kroguard locked onto a boss capable of a synckill instead of that hapless mook
-A Banshee's scream as she teleports after you
-Your teammates dying in a pile all at the same time, with you unable to help them up on the other side of the map hiding from a Brute, with low shields and low health
-That Banshees that grabs your Infi while you are fully cloaked as you try to finish the wave solo
-The constant fear of Origin dying and not allowing you to log on again
-That moment you realise your Kroguard locked onto a boss capable of a synckill instead of that hapless mook
-A Banshee's scream as she teleports after you
-Your teammates dying in a pile all at the same time, with you unable to help them up on the other side of the map hiding from a Brute, with low shields and low health
-That Banshees that grabs your Infi while you are fully cloaked as you try to finish the wave solo
#182
Posté 04 décembre 2012 - 08:45
When a pug says "I got this."
#183
Posté 04 décembre 2012 - 08:46
The control scheme is the scariest thing in multiplayer... [shudders].
#184
Posté 04 décembre 2012 - 08:46
Scariest thing in Multiplayer: Weekly Balance Changes.
#185
Posté 04 décembre 2012 - 08:49
That Bioware hasn't a real clue on what their actually doing?
I lost interest in this game because I believe Bioware doesn't know how to make it so that more than 5-6 weapons have any real power whatsoever(I mean stuff like the Acolyte and the Harrier).
To make that worse, Bioware has made powers very weak from Day 1. I understand that they want to limit the power newbies have, but it's not long if you play until you'll soon figure out that powers were pretty worthless for the most part to begin with(Save for TC and Stims, which is why lots use such, and BSN loathes Infiltrators to hell)!
I lost interest in this game because I believe Bioware doesn't know how to make it so that more than 5-6 weapons have any real power whatsoever(I mean stuff like the Acolyte and the Harrier).
To make that worse, Bioware has made powers very weak from Day 1. I understand that they want to limit the power newbies have, but it's not long if you play until you'll soon figure out that powers were pretty worthless for the most part to begin with(Save for TC and Stims, which is why lots use such, and BSN loathes Infiltrators to hell)!
#186
Posté 04 décembre 2012 - 09:02
corlist wrote...
logging on and seeing a clean manifest and getting a starter pack - you can't beat that
Reset. Breathe deep.
SCREEEAAAMMMMM!!!
Modifié par Mjolinar, 04 décembre 2012 - 09:03 .
#187
Posté 04 décembre 2012 - 09:23
Fighting geth on gold/platinum and you hear a decloak followed by a GPS shot
"OH S***"
do a 180 and see an allied infiltrator shooting some pyro
Then superimposing the trollface onto his head for the rest of the match
"OH S***"
do a 180 and see an allied infiltrator shooting some pyro
Then superimposing the trollface onto his head for the rest of the match
#188
Posté 04 décembre 2012 - 09:28
Is he playing so bad or what?Derek Hollan wrote...
NPlewes
#189
Posté 04 décembre 2012 - 09:28
Lag.
#190
Posté 04 décembre 2012 - 09:31
Weekly balance changes:)
#191
Posté 04 décembre 2012 - 09:31
geth prime
#192
Posté 04 décembre 2012 - 09:32
banshees ****** are probably the scariest thing
#193
Posté 04 décembre 2012 - 09:33
Gold Reapers on mute is pretty nervewracking
#194
Posté 05 décembre 2012 - 02:27
N7Kopper wrote...
They tried that already. It resulted in fan-made mods from people who'd rather have gaping plot holes than learn that they're not the pillars of society that they thought they were.Tonymac wrote...
CrutchCricket wrote...
Nerfers/nerfs
QFT
The scariest thing in this game is its own developers. No matter how hard they try they can't get it right. Guns have been nerfed and then buffed, re-nerfed and re-buffed - and they still suck!
Its just like ME3 Single-Player. The biggest enemy of Bioware is their own people. They want to blame the fans for not liking it - when BIOWARE is the ones who made it terrible. Hire some writers with over a 3rd grade mentality and don't need buckets of antidepressants for breakfast. Try producing quality games like you used to - instead of blaming the fans and the players. And did I mention to hire some good writers? Yeah? Good - also try not telling lies to the fans like you did.
BioWare cannot win with some people. They've made the wise decision of choosing not to try. I support that choice. Oh, and it's not terrible. That's your opinion, and one that most fans don't share.
--------------------------------------------------------------------------------------------------------------------------------------------------
Die-hard buffers. Sucking away all mah challenge! (or trying to)
No - what those mods did was attempt to give people an out form the terrible craptastic endings. In other words, we, the fans - had to try and do the devs jobs and MAKE a better ending. Bioware did not make any decisions except to make a terrible game. They did not fix it because their writers suck. Now, YES, we the fans had many ideas what the best ending should be - thats all cool. Remember ME2? You had full spectrum from only Joker makes it up to and including everyone makes it. ME3? You get 3 choices bro. RGB it up!
And don't DARE talk to me about plotholes, dude. ME3 is a plothole. The brown on your nose should be making you feel ill. If you are going to be a fanboy for the terrible writers, then get a clue what you are talking about. I will be MORE than happy to have a complete convo in private if you like.
FYI - most of the fans indeed do hate the pre-EC andings, and grumpily agree that the EC was acceptable, but not really what we wanted for the real game ending.
Nice try fanboy. Or are you one of the devs sons trying to make your daddy feel good?
#195
Posté 05 décembre 2012 - 02:29
When you start lagging really hard on wave 10 and you're not sure if the server is going to kick you or not.
#196
Posté 05 décembre 2012 - 02:38
The store.
#197
Posté 05 décembre 2012 - 02:56
Losing sound to your headset whilst playing Reapers. (Surprise buttsex from a Banshee, anyone?)
#198
Posté 05 décembre 2012 - 03:00
Yesterday, playing Gold while balance changes were pushed on the server screwed up the entire match. Two teammates and I couldn't see half the enemy units - I was fortunate enough to have only invisible Phantoms and Turrets and only the host could actually see everything, pinpointing Phantoms so we could AOE nuke them out.
Manage to eke partial extraction out of the match, but maaan, what a scary (and crazy) game that was.
Manage to eke partial extraction out of the match, but maaan, what a scary (and crazy) game that was.
#199
Posté 05 décembre 2012 - 03:06
Three things - becoming invisible as a Fury, sound glitching out and magnetic walls.
#200
Posté 05 décembre 2012 - 03:09
The lack of Salarians.





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