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The lack of an heavily armored female companion


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#1
Abriael_CG

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I have basically only one complaint about Dragon Age Origins, and that's that Bioware went according to Stan's beliefs when creating their female companions. Two are mages, one is a rogue. There's no female warrior companion in the game (and no male mage, by the way).

Personally, I happen to find ladies in heavy armor carrying big weapons definitely appealing, and the lack of such an option for a companion kinda left me wanting.  I feel that they should have been a lil more even with the gender/class associations for companions, and hopefully their will be in their following productions.

Maybe I should start planning a mod to turn Alistair in a lady lol. It doesn't seem to be incredibly complex to do, even if doing all that voice acting anew would be a big load of work :o. At least the name would easily fit a female so I wouldn't need to change the lines that refer to him...
It's something to be considered for the future...

Modifié par Abriael_CG, 03 janvier 2010 - 11:26 .


#2
TheMufflon

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I don't know about you, but I consider a tonne of rock to be pretty heavy armor.

#3
HolyRomanCousinConsort

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Bioware writers said that they created characters according to the inspiration that came. They did not have a static plan to create an exact number of each class or sex. Ferelden seems to have a lot of female heroines in their lore, same for Orlais, so there is hope for the future.

#4
Borschtbeet

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Hey, no spoilers allowed!



Anyways, if you wish you can teach Morrigan or Wynne the arcane warrior class specialization and they can be heavily armored then.

#5
Kerad Kralc

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Let Morrigan and Wynne become Arcane Warriors. They will be able to carry and wear the heavy duty gear.

#6
Abriael_CG

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I'm actually wondering if respeccing (with the respec mod) Leliana into a warrior would break something quest/story-wise...

#7
CptPatch

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I find this aspect to be something of a conundrum. The Heavy Infantry of DAO comes primarily from the Dwarves. Yet, an ongoing crisis of the Dwarves is that their population is shrinking, there being some kind of problem with female dwarves producing LOTS offspring. (No "baby factories" apparently.) Yet, as a society on the wane, the Dwarves still glorify their martial heritage and do _nothing_ to encourage/force their shrinking supply of babymakers to stay home and crank out children. For an extremely caste-conscious society, it's quite amazing that they haven't taken a "We must protect our womenfolk at all costs!" stance. For a female character to go off and put her ovaries at extreme risk is practically treasonous -- and _should be viewed as such.

#8
Prolefeed

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CptPatch wrote...

I find this aspect to be something of a conundrum. The Heavy Infantry of DAO comes primarily from the Dwarves. Yet, an ongoing crisis of the Dwarves is that their population is shrinking, there being some kind of problem with female dwarves producing LOTS offspring. (No "baby factories" apparently.) Yet, as a society on the wane, the Dwarves still glorify their martial heritage and do _nothing_ to encourage/force their shrinking supply of babymakers to stay home and crank out children. For an extremely caste-conscious society, it's quite amazing that they haven't taken a "We must protect our womenfolk at all costs!" stance. For a female character to go off and put her ovaries at extreme risk is practically treasonous -- and _should be viewed as such.


IDK, I think you could argue that Dwarven culture is heading in just that direction. Aside from (according to Sten) the Qunari, the Dwarves seem to be the most sexist people in the game. I noticed several "put that female in her place"-type comments when my brother played the Dwarven Noble origin as a male.

#9
AntiChri5

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In the books there are tank women aplenty.

#10
CptPatch

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Kerad Kralc wrote...

Let Morrigan and Wynne become Arcane Warriors. They will be able to carry and wear the heavy duty gear.

That would ONLY be possible if they seriously invest in Strength over all other characteristics.  Morrigan, for instance, starts with a Strength of 14.  Heavy armor usually requires @38+ Strength.  W/o resorting to equipment Strength boosts (rings, helmets, weapons) that means she would have to invest 24 points/8 level increases to don the Heavy armor.  Considering that being a Mage, getting one's Magic up to 34 (able to cast Inferno or Blizzard), building Strength seriously slows down Magic development.

It seems to me that Arcane Warrior was **designed** to just boost Strength to where a Mage can don mid-range armor (@Chainmail).

#11
The Capital Gaultier

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CptPatch wrote...

Kerad Kralc wrote...

Let Morrigan and Wynne become Arcane Warriors. They will be able to carry and wear the heavy duty gear.

That would ONLY be possible if they seriously invest in Strength over all other characteristics.  Morrigan, for instance, starts with a Strength of 14.  Heavy armor usually requires @38+ Strength.  W/o resorting to equipment Strength boosts (rings, helmets, weapons) that means she would have to invest 24 points/8 level increases to don the Heavy armor.  Considering that being a Mage, getting one's Magic up to 34 (able to cast Inferno or Blizzard), building Strength seriously slows down Magic development.

It seems to me that Arcane Warrior was **designed** to just boost Strength to where a Mage can don mid-range armor (@Chainmail).

You are 100% wrong about AW.

#12
Darth_Trethon

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More nonsense complaints? I mean what's the next senseless complaint to show up.....why doesn't the game allow sharp pencils to be used as weapons? Or rather why there aren't any pencils in the game? Just when you think you've heard the silliest and most meaningless complaint imaginable a thread like this pops up and forces me to reconsider just how much the average human can take before starting to whine. The words "cry me a river" come to mind.

Modifié par Darth_Trethon, 03 janvier 2010 - 11:52 .


#13
AntiChri5

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CptPatch wrote...

Kerad Kralc wrote...

Let Morrigan and Wynne become Arcane Warriors. They will be able to carry and wear the heavy duty gear.

That would ONLY be possible if they seriously invest in Strength over all other characteristics.  Morrigan, for instance, starts with a Strength of 14.  Heavy armor usually requires @38+ Strength.  W/o resorting to equipment Strength boosts (rings, helmets, weapons) that means she would have to invest 24 points/8 level increases to don the Heavy armor.  Considering that being a Mage, getting one's Magic up to 34 (able to cast Inferno or Blizzard), building Strength seriously slows down Magic development.

It seems to me that Arcane Warrior was **designed** to just boost Strength to where a Mage can don mid-range armor (@Chainmail).


An arcane warrior uses magic in stead of strength to determine what armour they can use and how much damage they can do with a melee weapon.

Modifié par AntiChri5, 03 janvier 2010 - 11:51 .


#14
MOTpoetryION

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what are you talking about i have morrigan wearing the dragon armor set .arcane warriors FTW


#15
CptPatch

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The Capital Gaultier wrote...

You are 100% wrong about AW.


How so 100%?  It takes Strength to wear armor.  That Strength has to come from somewhere, either equipment or level point-investments.  If the focus of leveling up is in Strength, that diverts points that would go into Magic, Willpower, Dexterity, Constitution, et al.    The end result is that what you get is an Arcane Warrior that can wield weapons (not all that great), toss spells of only moderate effectiveness), and wear mid-range armor, BUT unable to do things like Shield Bash.

I find that a focused Mage with Rock Armor and Rock Salve can go toe-to-toe with opponents MUCH more effectively than an Arcane Warrior -- especially when the Mage can also disable opponents with Cone of Cold.  (Found that out using a Mage in the Proving in Orzammar.  Thought I was going to have my arse kicked, but it turned out to be a cakewalk..)

#16
Spaghetti_Ninja

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Big deal. What's worse, there are no male mage companions!



I want Edwin DLC.

#17
The Capital Gaultier

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CptPatch wrote...

The Capital Gaultier wrote...

You are 100% wrong about AW.


How so 100%?  It takes Strength to wear armor.  That Strength has to come from somewhere, either equipment or level point-investments.  If the focus of leveling up is in Strength, that diverts points that would go into Magic, Willpower, Dexterity, Constitution, et al.    The end result is that what you get is an Arcane Warrior that can wield weapons (not all that great), toss spells of only moderate effectiveness), and wear mid-range armor, BUT unable to do things like Shield Bash.

I find that a focused Mage with Rock Armor and Rock Salve can go toe-to-toe with opponents MUCH more effectively than an Arcane Warrior -- especially when the Mage can also disable opponents with Cone of Cold.  (Found that out using a Mage in the Proving in Orzammar.  Thought I was going to have my arse kicked, but it turned out to be a cakewalk..)

AW does not need one point of Strength to wear armor.  Read the abilities again.

#18
AntiChri5

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CptPatch wrote...

The Capital Gaultier wrote...

You are 100% wrong about AW.


How so 100%?  It takes Strength to wear armor.  That Strength has to come from somewhere, either equipment or level point-investments.  If the focus of leveling up is in Strength, that diverts points that would go into Magic, Willpower, Dexterity, Constitution, et al.    The end result is that what you get is an Arcane Warrior that can wield weapons (not all that great), toss spells of only moderate effectiveness), and wear mid-range armor, BUT unable to do things like Shield Bash.

I find that a focused Mage with Rock Armor and Rock Salve can go toe-to-toe with opponents MUCH more effectively than an Arcane Warrior -- especially when the Mage can also disable opponents with Cone of Cold.  (Found that out using a Mage in the Proving in Orzammar.  Thought I was going to have my arse kicked, but it turned out to be a cakewalk..)


An arcane warrior uses magic in stead of strength to determine what
armour they can use and how much damage they can do with a melee weapon.


#19
Yxiomel

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CptPatch wrote...

The Capital Gaultier wrote...

You are 100% wrong about AW.


How so 100%?  It takes Strength to wear armor.  That Strength has to come from somewhere, either equipment or level point-investments.  If the focus of leveling up is in Strength, that diverts points that would go into Magic, Willpower, Dexterity, Constitution, et al.    The end result is that what you get is an Arcane Warrior that can wield weapons (not all that great), toss spells of only moderate effectiveness), and wear mid-range armor, BUT unable to do things like Shield Bash.

I find that a focused Mage with Rock Armor and Rock Salve can go toe-to-toe with opponents MUCH more effectively than an Arcane Warrior -- especially when the Mage can also disable opponents with Cone of Cold.  (Found that out using a Mage in the Proving in Orzammar.  Thought I was going to have my arse kicked, but it turned out to be a cakewalk..)

I suggest you read the first AW talent. It allows your magic power to be used instead of your strength to determine melee damage and equipment requirements, so no, it does not take strength to equip anything when you are an AW.

#20
AsheraII

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I want Ser Cauthren as a partymember! Leliana doesn't make that great a tank for my girls-only party I'm afraid. She dodges those bulky swordwielders pretty well, but that's about all defense she's got.

#21
The Capital Gaultier

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AsheraII wrote...

I want Ser Cauthren as a partymember! Leliana doesn't make that great a tank for my girls-only party I'm afraid. She dodges those bulky swordwielders pretty well, but that's about all defense she's got.

I put her in heavy armor, personally.

#22
CptPatch

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Yxiomel wrote...
I suggest you read the first AW talent. It allows your magic power to be used instead of your strength to determine melee damage and equipment requirements, so no, it does not take strength to equip anything when you are an AW.

If so, I stand corrected.  My misconception probably stems from the fact that from the get-go I have Morrigan and Wynne in Leather or Chain/Splintmail -- which, prior to AW requires Strength to wear.  The couple of Mages that I did convert to AW seemed unable to don the really Heavy armor w/o equipment boosts.

#23
JJM152

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Borschtbeet wrote...

Hey, no spoilers allowed!

Anyways, if you wish you can teach Morrigan or Wynne the arcane warrior class specialization and they can be heavily armored then.


Is that really a spoiler? I mean, can't you tell just by listening to her voice? I figured either Shale was a woman, or a flamboyantly gay golem.

#24
Kerad Kralc

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Wynne Level  20
Strength       15
Dexterity       14
Willpower     46
Magic            47
Cunning       12
Constitution 21

Blood Dragon Armor
Silver Aron
Shapers Amulet
Spell Weaver 2 Handed Sword


Morrigan Level 20
Strength      15
Dexterity      18
Willpower    43
Magic           42
Cunning      12
Constitution 24

Armor of The Legion
Cord of Shattered Dreams
Wildstone Clasp
Surveyor
Ageless 2 Handed Sword


Need a screenie? 

Image IPB


Enough said, I think....

#25
MOTpoetryION

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like i said arcane warrior FTW

it shocks me how many people dont read the skills not 1 point needs to be wasted in stranght just in magic ,where you want it anyways

Modifié par MOTpoetryION, 04 janvier 2010 - 12:26 .