Heavy spoilers coming up about all three games.
What I in hindsight disliked about some parts of ME2 and ME3 is the way the paragon/renegade system acted like a get out of jail free card for difficult and meaningful decisions, namely:
- ME2: Tali's trial: Evidence or Exile
- ME2: Miranda vs Jack fight - choose a side, resulting in loyalty loss of one party member
- ME2: Tali vs Legion fight - choose a side, resulting in loyalty loss of one party member
- ME3: Geth vs Quarian conflict - choose a side
Would these decision have added more drama to the game (in a positive way) if you couldn't sidestep them ?





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