Aller au contenu

Photo

Casey Hudson wants to know if we prefer a sequel or a prequel.


  • Veuillez vous connecter pour répondre
396 réponses à ce sujet

#301
Redbelle

Redbelle
  • Members
  • 5 399 messages
A Sequel has to take in account the 3/4 endings of ME3 and somehow rectify the distinction between them........... which is impossible. It's like BW created 3/4 seperate parrel universes. Retcon, or going so far forward that the effects are invisible may be an option, but tell that to those of us who do and do not want green freaky eye's and microcircuitary in their skins epidermis.

The only way out of this for BW is to bite the bullet and change the ending. Not an ending written by an 'Artist'. But an ending written by a 'Game Designer'!

Frankly I think CH with his last twitter message is trying to position the fans into a place where, when they start about how awesome a prequel will be, the fans won't get so irate.CH needs a prequel to be wanted because it's easier to fit into canon, as opposed to a sequel where one ending may have to be canonised, or the ending either demand multiple story branches from the start.............

................Or the mother of all catalyst's coming along to put the universe back the way it was so there is a common platform to spring a new game from.

Going back in time to play the commander who oversaw Anderson's training and was buddy, buddy with Hacket, While ignoring the understanding's we came to as to why the Quarian's should be treated better than space gypsies while trying to bring so many other variable factors in line with established lore and time line is easier by comparison.

Modifié par Redbelle, 21 novembre 2012 - 07:12 .


#302
Nicksta92

Nicksta92
  • Members
  • 501 messages
Sequel

#303
DJ CAVE SLAVE

DJ CAVE SLAVE
  • Members
  • 949 messages
Sequel just cause I don't like prequels. Would prefer neither though.

#304
fdgvdddvdfdfbdfb

fdgvdddvdfdfbdfb
  • Members
  • 2 588 messages
Why does he value the opinion of people on twitter more than the ones here?

Oh yeah. cause most of us are bat**** crazy

#305
Flamewielder

Flamewielder
  • Members
  • 1 475 messages
Sequel for me, either handwaving the controversial endings or making the Destroy ending canon.

While it is true that Halo:Reach worked great as a prequel, we all knew that there would eventually be a Halo 4; so Halo:Reach contributed to exanding the established lore for future games.

As things stand, Shepard's (presumed) dead or transcended. I don't want blue babies for Shepard, as it would clash with my chosen story. Let's take it 200 years further into the future with Shepard being a distant memory...

#306
Mooger24

Mooger24
  • Members
  • 14 messages
Sequel

#307
Jon The Wizard

Jon The Wizard
  • Members
  • 287 messages
SEQUEL. MOVE THE STORY FORWARD.

#308
Display Name Owner

Display Name Owner
  • Members
  • 1 190 messages
Another vote for sequel here. Prequels could be interesting, depending on what event they focus on (not the First Contact War, if you ask me), but Id rather they move forward. With a Sequel, there's more 'new' stuff in the MEverse for a new protagonist to deal with.

Regarding the endings, I think they should just not even bother trying to include Synthesis. That's not me bashing Synthesis (even though I never pick it), but Synthesis introduces this bright new future and a world we supposedly couldn't even imagine. I think it's just best to leave it at that. Also, Synthesis seems to mark the end of conflicts as a whole, so I don't see what kind of plot we could even have in that world. If you just stick to Control and Destroy, I think it becomes much easier to deal with. The net result in each of those endings is similar enough that you could feasibly make a game that accounts for either (of course this is coming from someone with no experience in the games industry, so take that with a grain of salt...).

Having to account for certain things, like the presence or absence of the Quarians or Geth, and the status of the Krogan would certainly be a challenge, but worth it IMO. Unless they just canonise one set of circumstances, which is the less satisfying option, but I can deal with just calling it one alternate take on the post-Reaper galaxy.

#309
luzburg

luzburg
  • Members
  • 949 messages
sequel. every ending cant be to difficult to work into a game and the stuff that whent on before and during the games is already descibed to us in some way

#310
Bote des Sturms

Bote des Sturms
  • Members
  • 108 messages
Sequel !

#311
Knubbsal

Knubbsal
  • Members
  • 483 messages
Definitely a sequel. Books/comics/movies are fine for history. There are a lot more options for new things that way. As for the endings: They pick one and that's it. Who cares if it's not the one you took? Shep is dead anyway.

There's just one thing: I really hope it won't be called Mass Effect 4. Call it Mass Effect Subtitle 1 or something...

#312
Controllerfreak

Controllerfreak
  • Members
  • 122 messages
Id like to see a game that starts out concurrent with the last game (hey guess what, you're one of those N7 operatives that Shepard promoted) where you participate in the final battle, then see the aftermath and help pick up the pieces a couple years later and begin your new story. Destroy should be the choice here, and somehow some pockets of Geth should be alive (maybe the ones that weren't in platforms survived) simply because the Geth are awesome and I don't care how they justify it.

#313
TheRealJayDee

TheRealJayDee
  • Members
  • 2 950 messages

iakus wrote...

I don't care, as long as the endings are never referred to in any future ME product.



#314
Hurbster

Hurbster
  • Members
  • 772 messages
Sequel, prequels never work unless you set them 1000's of years in the past, ie KOTOR. Of course, no one will be happy with whatever ending is canon, but then they were all pretty rubbish anyway. Destroy seems to be the only viable choice anyway.

Maybe set it forward however long it takes to develop warp drive tech or whatever the equivalent is. It would be like discovering the galaxy again.

Modifié par Hurbster, 21 novembre 2012 - 09:35 .


#315
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

Redbelle wrote...

A Sequel has to take in account the 3/4 endings of ME3 and somehow rectify the distinction between them........... which is impossible. It's like BW created 3/4 seperate parrel universes. Retcon, or going so far forward that the effects are invisible may be an option, but tell that to those of us who do and do not want green freaky eye's and microcircuitary in their skins epidermis.

The only way out of this for BW is to bite the bullet and change the ending. Not an ending written by an 'Artist'. But an ending written by a 'Game Designer'!

Frankly I think CH with his last twitter message is trying to position the fans into a place where, when they start about how awesome a prequel will be, the fans won't get so irate.CH needs a prequel to be wanted because it's easier to fit into canon, as opposed to a sequel where one ending may have to be canonised, or the ending either demand multiple story branches from the start.............

................Or the mother of all catalyst's coming along to put the universe back the way it was so there is a common platform to spring a new game from.

Going back in time to play the commander who oversaw Anderson's training and was buddy, buddy with Hacket, While ignoring the understanding's we came to as to why the Quarian's should be treated better than space gypsies while trying to bring so many other variable factors in line with established lore and time line is easier by comparison.

The endings are too diverse in what the potential consequences of each choice could be. It would be a whole seperate game for each choice, and thats not happening.

#316
Redbelle

Redbelle
  • Members
  • 5 399 messages

pmac_tk421 wrote...

Redbelle wrote...

A Sequel has to take in account the 3/4 endings of ME3 and somehow rectify the distinction between them........... which is impossible. It's like BW created 3/4 seperate parrel universes. Retcon, or going so far forward that the effects are invisible may be an option, but tell that to those of us who do and do not want green freaky eye's and microcircuitary in their skins epidermis.

The only way out of this for BW is to bite the bullet and change the ending. Not an ending written by an 'Artist'. But an ending written by a 'Game Designer'!

Frankly I think CH with his last twitter message is trying to position the fans into a place where, when they start about how awesome a prequel will be, the fans won't get so irate.CH needs a prequel to be wanted because it's easier to fit into canon, as opposed to a sequel where one ending may have to be canonised, or the ending either demand multiple story branches from the start.............

................Or the mother of all catalyst's coming along to put the universe back the way it was so there is a common platform to spring a new game from.

Going back in time to play the commander who oversaw Anderson's training and was buddy, buddy with Hacket, While ignoring the understanding's we came to as to why the Quarian's should be treated better than space gypsies while trying to bring so many other variable factors in line with established lore and time line is easier by comparison.

The endings are too diverse in what the potential consequences of each choice could be. It would be a whole seperate game for each choice, and thats not happening.


That's was my point. BW's option's for a sequel at this point seem pretty scant.

I can see ways around it. But as long as the end of ME3 is what it is, BW, I believe, are going to be hoping that the fans want a prequel, since it will be easier to develop in the ME canon.

The problem is that every page I've seen is overwhelmingly supportive of a sequel. And with good reason. ME is built around choice and consequence. Going forward allows the player to see what consequence their choices had. It's the whole reason why we hang onto our save games.

Going backwards........... not much point in the importing save game function.

At least this time they have an excuse for the face editor not to import our Shepards likeness.

#317
Mallissin

Mallissin
  • Members
  • 2 040 messages
Prequel: First Contact war, please.

Show the hatred building between Humans and Turians, humanity as a wide-eyed race in a whole new world as the underdogs in every situation.

Play on racism, cultural growth, language barriers, the challenge of an overwhelming enemy (Turians), undeveloped technology and learn about the last race to be defeated by them (Krogan).

It would put the story in a new light when you enter ME1, where you are not only on a ship co-designed and built by former enemies but also invited to become a Spectre by one. It would also offer foreshadowing to some of the big decisions in the original trilogy.

#318
Jaulen

Jaulen
  • Members
  • 2 272 messages
Eh, while it might be fun to play something like 'First Contact' I wouldn't pay $60 for it. Heck, I know how it ends.

I'd rather see Bioware redeem their chops by tackling the difficult task of comming up with a sequel.

#319
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages

Mallissin wrote...

Prequel: First Contact war, please.

Show the hatred building between Humans and Turians, humanity as a wide-eyed race in a whole new world as the underdogs in every situation.

Play on racism, cultural growth, language barriers, the challenge of an overwhelming enemy (Turians), undeveloped technology and learn about the last race to be defeated by them (Krogan).

It would put the story in a new light when you enter ME1, where you are not only on a ship co-designed and built by former enemies but also invited to become a Spectre by one. It would also offer foreshadowing to some of the big decisions in the original trilogy.


Impossible without a heavy retcon. FCW was basically: turians find ships activating a relay and attack, follow surviving ship home, conquer Shanxi, human fleet counterattack, Council stops the hostilities before turians send us back to stone age. End. The turians don´t refer to it as an incident for nothing.

Besides, I have no desire to see humans whining because the galaxy doesn´t bow to them. The increasing human centrism of the saga was quite annoying.

#320
almondroy

almondroy
  • Members
  • 326 messages
While I could see both options appealing to a good chunk of the fanbase, I personally have no interest in a prequel. Cover the prequels in novels, not games, please.

#321
Erosuntzu

Erosuntzu
  • Members
  • 90 messages
When Star Wars The Old Republic was in beta, I knew I was going to be a failure just for the simple fact that it was a prequel. Make a prequel of a mmorpg with a strong base like Star Wars leaves little to the imagination because you know what's going to happen and that's them extremely boring as it makes the story be predictable. It would have been much better mmorpg of Mass Effect. A Mass Effect 4 100 years in the future after the great war against the reapers or something like that sounds better or just continue where it left off but with a better ending.

#322
CptData

CptData
  • Members
  • 8 665 messages
Still looking forward for a sequel just few years after the end of the war. That's based by the fact all races have to rebuild their worlds, their infrastructure in space (space stations, Mass Relays) , their military fleets. That gives plenty of space to explore - and even more opportunities for the player to change the fate of the galaxy while rebuilding it.

Also: the Normandy is still around. Maybe you're going to visit it once? Maybe you talk to survivors of Shepard's crew? Maybe Shepard IS still alive (destruction ending)? Maybe you're the one finding a way how to reactivate the Geth?

I think the next five years right after the end of ME3 are most interesting.

#323
Guest_Arcian_*

Guest_Arcian_*
  • Guests

fdgvdddvdfdfbdfb wrote...

Why does he value the opinion of people on twitter more than the ones here?

Oh yeah. cause most of us are bat**** crazy

Who are you calling crazy?!

WHO ARE YOU CALLING CRAAAAAAAAAAAAAZZZZZYYYYYYYYYYY?!?!?!

#324
Big I

Big I
  • Members
  • 2 883 messages
Sequel

#325
IST

IST
  • Members
  • 588 messages
I personally, would like a Single Player focused Sequel - Origin stories, inventory, the works, and a Multiplayer focused Prequel set in the First Contact War.

Then the SP and the MP people get their cake, and eat a lot of it too :D