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Casey Hudson wants to know if we prefer a sequel or a prequel.


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#51
ImperatorMortis

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BlahDog wrote...
Krogan are either in seclusion plotting revenge and hated by all or violently colonizing and still hated by all.


I would find this pretty funny if Krogans were doing the thing that caused the Genophage to be placed on them in the first place.Double points if Salarians/other races are trying to make a new Genophage.

Mr.BlazenGlazen wrote...

Quick! Everyone say prequel so then they can do the exact opposite of what we tell them to do. Which means they'll do a sequel!


Yeeeaaah.. Thats a bit too risky for me. 

Modifié par ImperatorMortis, 20 novembre 2012 - 04:06 .


#52
Rafficus III

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I tweeted sequel so we can see what happens to our squadmates and ME3 major decisions in the longhaul. Now, I wait for a response. But seriously, Bioware: I hate Twitter, please ask this stuff over BSN or at least Facebook.

#53
Teddie Sage

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This is why I shut down my Twitter account today. I'd rather stick to other websites.

#54
B.Shep

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Asked for a sequel too.

#55
Liec

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Sequel.

Seriously there doesn't even need to be any ending canonizing. They could just put a choice for the ME3 background in the character creation process, just like how you can choose your psychological profile and pre-service history in the current trilogy.

#56
ImperatorMortis

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Yeah I created a twitter for this. No prequel.

Liec wrote...

Sequel.

Seriously there doesn't even need to be any ending canonizing. They could just put a choice for the ME3 background in the character creation process, just like how you can choose your psychological profile and pre-service history in the current trilogy.


Yeah but the thing is. That doesn't really work. The endings have too huge an affect on the Galaxy. The game would have to be tailored around a specific ending. *cough*DESTROY*cough*

Modifié par ImperatorMortis, 20 novembre 2012 - 04:26 .


#57
RoboticWater

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ImperatorMortis wrote...

BlahDog wrote...
Krogan are either in seclusion plotting revenge and hated by all or violently colonizing and still hated by all.


I would find this pretty funny if Krogans were doing the thing that caused the Genophage to be placed on them in the first place.Double points if Salarians/other races are trying to make a new Genophage.

As I always say: "People are dumb"

This goes doubly so  for krogans. Sure, there might be Wrex and Eve but even if they are alive, there are only two (maybe a bit more but two actually in power).  It's likely that the krogan's habit of destruction will kick back in after Wrex dies (maybey even earlier if there's a coup). 

Even in the best case scenario where krogans are relatively peaceful, they will still want to colonize. And considering the krogan have been violent brutes for the last few hundred years, people (and subsequently the council) will most likely not be the most hospitable.

But, then again, anything is possible. I only made the suggestion because it seems to be an easy fix for a big problem.

#58
Rafficus III

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ImperatorMortis wrote...

Yeah I created a twitter for this. No prequel.

Liec wrote...

Sequel.

Seriously there doesn't even need to be any ending canonizing. They could just put a choice for the ME3 background in the character creation process, just like how you can choose your psychological profile and pre-service history in the current trilogy.


Yeah but the thing is. That doesn't really work. The endings have too huge an affect on the Galaxy. The game would have to be tailored around a specific ending. *cough*DESTROY*cough*

Solution is quite simple. You do what DA2 did. You give a brief intro as to the hero's final decision, probably add in what happened to prominent characters and major decisions, and then you let allow a considerable amount of time to pass and canonize a route you want. For instance, Shep may choose successful Destroy, is given further clarification about having met up with crew and LI, and years way after his death Synthesis happens just as Merizan stated would happen. Doesn't trivialize the players choices, just sets the stage in a manner fitting to the route they want, while also giving the feel good ending and closure fans claim the EC didn't bring. I'm sure they could work around it with relative ease if they wanted to.

#59
Liec

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ImperatorMortis wrote...

Yeah I created a twitter for this. No prequel.

Liec wrote...

Sequel.

Seriously there doesn't even need to be any ending canonizing. They could just put a choice for the ME3 background in the character creation process, just like how you can choose your psychological profile and pre-service history in the current trilogy.


Yeah but the thing is. That doesn't really work. The endings have too huge an affect on the Galaxy. The game would have to be tailored around a specific ending. *cough*DESTROY*cough*


Pfft. The choice to sacrifice the Council also was supposed to have a great effect on the galaxy.

Having a story that could be set after any given ending is not that hard. If you think about it, the only factions that are truly affected by your choices are the krogan, the quarians, and the geth/AIs (and hanar as a footnote). No matter what ending you chose, humans, salarians, asari, turians and everyone else are pretty much left in the same circumstances. So if they kept the krogans/quarians/AIs out of the spotlight they could make a sequel that's compatible with any (non Refusal) ending while still being able to reference the original trilogy from time to time.

#60
shepskisaac

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Liec wrote...

So if they kept the krogans/quarians/AIs out of the spotlight

Krogans, quarians & geth should be kept out of the spotlight in ME4 even if there was no option to kill any of them in ME3, solely due to the fact how much screentime was devoted to them in the original trilogy already. Drell, Batarians, Hanar, Volus, Elcor, Vorcha all should be focused on next, we never visited any of their homeworlds/important planets. Having even more Krogan/Quarians in the next trilogy would be an overkill, they already had huge arcs in ME1-3 that got resolved one way or another.

The 3 endings would be the biggest problem to work around (no, not counting Refusal, it's a fail ending because everyone dies lol and I doubt anyone would be mad if they didn't bother to incorporate a scenario for it).

Modifié par IsaacShep, 20 novembre 2012 - 04:45 .


#61
MACharlie1

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How about DURING the trilogy? Come up with a storyline that takes place in the two years Shepard's been dead. The only people you really have to worry about are Shiala, the VS, Gianna Parasini, Feros Colony and Wrex. In which case, we have an import save game for a reason. Make it compatible with ME1 - ME3 saves.

#62
ImperatorMortis

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IsaacShep wrote...

Liec wrote...

So if they kept the krogans/quarians/AIs out of the spotlight

Krogans, quarians & geth should be kept out of the spotlight in ME4 even if there was no option to kill any of them in ME3, solely due to the fact how much screentime was devoted to them in the original trilogy already. Drell, Batarians, Hanar, Volus, Elcor, Vorcha all should be focused on next, we never visited any of their homeworlds/important planets. Having even more Krogan/Quarians in the next trilogy would be an overkill, they already had huge arcs in ME1-3 that got resolved one way or another.

The 3 endings would be the biggest problem to work around (no, not counting Refusal, it's a fail ending because everyone dies lol and I doubt anyone would be mad if they didn't bother to incorporate a scenario for it).


I wanna see if the Drell are still fighting amongst each other, and I wanna see a heavily armed Elcor. 

Modifié par ImperatorMortis, 20 novembre 2012 - 05:10 .


#63
Liec

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IsaacShep wrote...

The 3 endings would be the biggest problem to work around (no, not counting Refusal, it's a fail ending because everyone dies lol and I doubt anyone would be mad if they didn't bother to incorporate a scenario for it).



Why though? Take the krogan/quarians/geth out of the overall picture, have a reason for the Reaper ships to go off camera after the reconstruction and forget the green glow of Synthesis for being a metaphorical representation of an internal change. There, worked around.

#64
Revenant147

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Sequel, without question.

#65
xsdob

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Here, let me help with the endings.

Pick destroy: Reapers not mentioned, synthetics not present and geth side quest are removed and replaced with a different side quest.

Pick control: Reapers moved back into dark space, shepard AI is in dormant state of some kind. Geth side quest happens.

Pick Synthesis: Reapers moved back into dark space, green glow has mostly dissapeared, synthesis effects are now none physical and virtually undetectable. Geth side quest happens.

Done, no cannon, choices referenced, done deal.

#66
ImperatorMortis

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xsdob wrote...

Here, let me help with the endings.

Pick destroy: Reapers not mentioned, synthetics not present and geth side quest are removed and replaced with a different side quest.


I don't think synthetics wouldn't be present. After all, they can just build more of them. 

#67
Liec

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xsdob wrote...

Here, let me help with the endings.

Pick destroy: Reapers not mentioned, synthetics not present and geth side quest are removed and replaced with a different side quest.

Pick control: Reapers moved back into dark space, shepard AI is in dormant state of some kind. Geth side quest happens.

Pick Synthesis: Reapers moved back into dark space, green glow has mostly dissapeared, synthesis effects are now none physical and virtually undetectable. Geth side quest happens.

Done, no cannon, choices referenced, done deal.


Yes, this is the right idea. Have ME3 endings matter in ME4 but not so much that it creates alternate continuities.

There could even be some geth around still, some units might have been away from Rannoch as backups or for whatever reason. Same with the krogans and quarians, even if they were wiped out there could still pockets of survivors here and there, though I imagine their dialogue would change depending on what you did in ME3.

#68
Dr. Doctor

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Any sequel would run into the same problem Deus Ex : Invisible War ran into. Either some combination of all the endings happened or the impacts of each ending are retconned or downplayed to reduce the potential problems of accounting for multiple outcomes

I'd prefer a story that occurs during the trilogy. Think something similar to Halo ODST where you experience a section of the story from a different character's perspective.

#69
Lakeshow1986

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The problem with a prequel is that it would hand-cuff the game. Set the game after the events of ME3 because;

a) Most people really want to know if they made the right decision
B) Imagine what it would be like to take part in a rebuilding galaxy
c) Humanity don't play a significant role in the galaxy for a prequel on a large scale to work in my opinion
d) Bring back exploration to Mass Effect with the exploration of new resources, cultures, enviroments

#70
Little Princess Peach

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Codebreaker819 wrote...

prequel

I agree, somthing like the first contact war to see how it all began would be awesome, but then again I would like to move on ahead in the universe:?

Modifié par Tali-vas-normandy, 20 novembre 2012 - 06:43 .


#71
Lakeshow1986

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Tali-vas-normandy wrote...

Codebreaker819 wrote...

prequel

I agree, somthing like the first contact war to see how it all began would be awesome, but then again I would like to move on ahead in the universe:?


It wasn't really a war though...

#72
Yuqi

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Prequel

#73
jancz89

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wow, now that's hard...

I wished for the ME movie to take place during the Relay 314 incident, but that won't happen
I'd probably go for a prequel, but not the Relay 314 incident,
maybe playing as a spectre in the first days of the Office (Spectre Office - obviously) during or sometime after Krogan rebellions

that way we could choose one of the major races, but I guess that people won't want Mass effect without humans...

because you humans are all racists!

=]=]=]

p.s. I can't vote for sequel because my femshep refused :?

p.p.s. but as I think of it, it can't be a prequel, they'd have to change a lot of things, no L3 bio implants, no Medi-gel, no auto recharging kinetic barriers, no omni blade, no many things :?

Modifié par jancz89, 20 novembre 2012 - 07:41 .


#74
Legbiter

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Sequel. With a new cast and crew. Set it a generation after the end of the Reaper kerfluffle.

#75
StarcloudSWG

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Definitely a sequel. Something a couple of hundred years into rebuilding, or maybe a couple thousand. Something focused on the small scale, not something dealing with some 'galactic level' crap.

Maybe part of the process of rebuilding. Maybe something focused on exploring/repairing parts of the relay network. Something more like what the Dragon Age team is doing; highlighting particular areas of the galaxy in installments, loosely focused around a core story.