No it doesn't.dreman9999 wrote...
No. it's not. A split second is like a light bulb going on. The bridge fades in.Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
Article: "Why Halo 4 won't win Game of the Year." (and why games like Borderlands 2, Journey, and Mass Effect 3 will)
#226
Guest_Arcian_*
Posté 20 novembre 2012 - 07:22
Guest_Arcian_*
#227
Posté 20 novembre 2012 - 07:22
Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
Save yourself the trouble. He's convinced himself he's always right and nothing you can say will snap him out of his delusion. Its why most find it useless to argue with him, along with Protoss and Goldrush
#228
Posté 20 novembre 2012 - 07:22
So the man who knows a wars is coming and the worst place to help in this war is on the council because after being on the coucil finds that they are ussless is a trator for putting himself where he can help?KingZayd wrote...
It was clear that he knew Udina would be a terrible choice.
He would not step down to let Udina take his place.
UNLESS: Anderson is the rat. He is indoctrinated.
You don't remeber this ironic lineS in ME1 and ME2?
Anderson(ME1): If humanity was part of the council we would not be in this mess. We could just send the citadel fleet in to stop this.
Andreson(ME2): We could not get the support of the council fleet with the abductions. The other councilers said that races that are part of the council have to show they can protect themselves.
I think you need to understand that in a war the council is useless.
#229
Posté 20 novembre 2012 - 07:23
ld1449 wrote...
Save yourself the trouble. He's convinced himself he's always right and nothing you can say will snap him out of his delusion. Its why most find it useless to argue with him, along with Protoss and Goldrush
Oh, I know that. I think I'm doign it to see what other wonderful delusions issue forth in defense of ME3. The levels of denial are amazing.
#230
Posté 20 novembre 2012 - 07:24
thearbiter1337 wrote...
With that ending ME3 should be far from GOTY
But with Halo 4's SP and MP it should be GOTY
#231
Posté 20 novembre 2012 - 07:24
The bridge fades in.Arcian wrote...
No it doesn't.dreman9999 wrote...
No. it's not. A split second is like a light bulb going on. The bridge fades in.Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
#232
Posté 20 novembre 2012 - 07:25
But I am right.ld1449 wrote...
Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
Save yourself the trouble. He's convinced himself he's always right and nothing you can say will snap him out of his delusion. Its why most find it useless to argue with him, along with Protoss and Goldrush
#233
Posté 20 novembre 2012 - 07:29
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
Modifié par Ticonderoga117, 20 novembre 2012 - 07:31 .
#234
Posté 20 novembre 2012 - 07:33
The problem here to save MC the hard light has to come up in fractions of a second, not in a second. Which is my point.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
Also, prove that it's solid before it's bright.
Modifié par dreman9999, 20 novembre 2012 - 07:34 .
#235
Posté 20 novembre 2012 - 07:34
Indeed looks like the harware to project the bridge takes time to set up, the bridge itself is up in a few seconds.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
#236
Posté 20 novembre 2012 - 07:35
dreman9999 wrote...
So the man who knows a wars is coming and the worst place to help in this war is on the council because after being on the coucil finds that they are ussless is a trator for putting himself where he can help?KingZayd wrote...
It was clear that he knew Udina would be a terrible choice.
He would not step down to let Udina take his place.
UNLESS: Anderson is the rat. He is indoctrinated.
You don't remeber this ironic lineS in ME1 and ME2?
Anderson(ME1): If humanity was part of the council we would not be in this mess. We could just send the citadel fleet in to stop this.
Andreson(ME2): We could not get the support of the council fleet with the abductions. The other councilers said that races that are part of the council have to show they can protect themselves.
I think you need to understand that in a war the council is useless.
This coming from the person who was arguing that Udina as a council member, was the head of the Alliance
Anderson's clearly the rat. He is indoctrinated.
#237
Guest_Arcian_*
Posté 20 novembre 2012 - 07:36
Guest_Arcian_*
Nope.dreman9999 wrote...
The bridge fades in.Arcian wrote...
No it doesn't.dreman9999 wrote...
No. it's not. A split second is like a light bulb going on. The bridge fades in.Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
#238
Posté 20 novembre 2012 - 07:36
You actaully see how long it took for the bomb to detonate? All I saw was a fade to white. You're assuming one thing was instantanious and the other was not.dreman9999 wrote...
The problem here to save MC the hard light has to come up in fractions of a second, not in a second. Which is my point.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
#239
Posté 20 novembre 2012 - 07:37
Which is the problem with the hardlight theory these guy have with the ending of Halo 4. For MC to servive the nuke that goes of before him, the hard light has to come around him in fractions of secondsGreylycantrope wrote...
Indeed looks like the harware to project the bridge takes time to set up, the bridge itself is up in a few seconds.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
#240
Posté 20 novembre 2012 - 07:39
dreman9999 wrote...
The problem here to save MC the hard light has to come up in fractions of a second, not in a second. Which is my point.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
Speed? The implausibility comes from speed? Really? Might it not be possible that, you know, tech improves? We had already seen the method, know it well already, only the execution is slightly faster. There is no problem with the narrative whatsoever, dreman, but your delusions are amusing as always.
#241
Posté 20 novembre 2012 - 07:40
Mix it up....if everybody's gonna solely talk about Halo, this thread will be closed. I have no problem with discussing the correlations between the two, as well as other games that will be nominated for GotY
#242
Posté 20 novembre 2012 - 07:41
Thats not a fration of a second.Arcian wrote...
Nope.dreman9999 wrote...
The bridge fades in.Arcian wrote...
No it doesn't.dreman9999 wrote...
No. it's not. A split second is like a light bulb going on. The bridge fades in.Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
#243
Posté 20 novembre 2012 - 07:41
No, again you don't see when the nuke detonates it could be a few second before it actually blows. It's actaully a problem for your faction of a second arguement since you can't put an exact time frame on when the hardlight needs to be up.dreman9999 wrote...
Which is the problem with the hardlight theory these guy have with the ending of Halo 4. For MC to servive the nuke that goes of before him, the hard light has to come around him in fractions of seconds
Modifié par Greylycantrope, 20 novembre 2012 - 07:42 .
#244
Posté 20 novembre 2012 - 07:42
Space magic is perfectly fine if it's established in-canon. Most of the stuff you see in Halo 4 that is "space magic" is some form of highly-evolved Forerunner tech that we don't completely understand yet. There is an understanding of origin there.111987 wrote...
Halo 4 has plenty of space magic guys, come on. Just because it's been seen before doesn't mean it's okay. Like, how the hell does the Composer work? It just turns humans into Prometheans? Um, okay...
In any case, I think Mass Effect 3 gets credit over a game like Halo 4 because of the scale of the game and what it accomplished or tried to accomplish. ME3 has a vast amount more of content than most other games, including Halo 4. With so much extra content, you're bound to slip up in a few places. Sure, if you take it too far (i.e. Resident Evil 6) it can ruin the game experience, but that wasn't the case in ME3.
It's like comparing Super Mario Bros. with Skyrim. Everything in a Mario platformer can be perfectly honed (visuals, audio, controls, level design, etc...) but that's because the team can focus on those things far more. Skyrim sets out to do much more than Mario and shouldn't be unduly penalized because the experience isn't as perfect. Is it better to have 6 hours of 98% perfection or 100 hours of 90% perfection?
Space magic at the end of ME3? Or the entire Crucible in general? Oh no, no no no. Not only were we never aware that the Protheans had attempted such a feat, we didn't have any information on it until *TA-DA!* we needed it. In other words, someone pulled that out of their butt because they couldn't think of anything better. Not to mention there was never any kind of knowledge of a powerful force that could combine organics and synthetics, or let you become Reaper-God Shepard. Hell, who knows where that came from. (Read: I'm much more likely to forgive space magic if you give me some kind of idea as to its genesis and/or origins. And definitely don't whip it out as a last-minute band-aid fix-all for your entire plot, not just the safekeeping of one character.)
Also, RPGs tend to have more content than straight-up shooters with linear plotlines. Not by much, though, if you cut out all side quests in RPGs. So you're comparing apples to oranges in the content department. If content alone were a factor in deciding GOTY, an RPG would win every time. Rather, it should be the quality of content that is there which should be judged. Considering ME3 left a lot to be desired in the quality vs. quantity argument, even excluding the endings, I think Halo 4 is overall a much more solid game from beginning to end. Hell, Portal was hailed as an amazing game even though it was small and short. Why? Because it was like a perfectly-packaged box of goods where no space is wasted and everything fits in perfectly. "Tight as a walnut corset" as Yahtzee puts it.
So, to me, a game that has so much wasted potential and filler fluff doesn't deserve to be GOTY over a game that is much more neatly packaged and presented. But, that is my opinion and how *I* determine what is GOTY-worthy. Not everyone has the same standards.
#245
Posté 20 novembre 2012 - 07:43
#246
Posté 20 novembre 2012 - 07:43
I'm sorry but there is nothin inthe ending that shows a clear indacate of what saved MC. Added, he was point blank in front of a nuke.Chaotic-Fusion wrote...
dreman9999 wrote...
The problem here to save MC the hard light has to come up in fractions of a second, not in a second. Which is my point.Ticonderoga117 wrote...
dreman9999 wrote...
The bridge fades in.
And look, it takes like a second. Plus, that is merely the visual representation. It's solid even before the glow brightens as evidence in 343 Guilty Spark.
Speed? The implausibility comes from speed? Really? Might it not be possible that, you know, tech improves? We had already seen the method, know it well already, only the execution is slightly faster. There is no problem with the narrative whatsoever, dreman, but your delusions are amusing as always.
#247
Posté 20 novembre 2012 - 07:43
Arcian wrote...
Nope.dreman9999 wrote...
The bridge fades in.Arcian wrote...
No it doesn't.dreman9999 wrote...
No. it's not. A split second is like a light bulb going on. The bridge fades in.Ticonderoga117 wrote...
dreman9999 wrote...
Not a split second.
Yes, it is.
I'm with Arcian and others on this. It doesn't even look like the same bridge in you link Drreman. And it clearly doesn't need that same hardware to make it work. Not to mention how Cortana herself was already in the bridge...
#248
Posté 20 novembre 2012 - 07:44
#249
Posté 20 novembre 2012 - 07:45
Everything went white the second you hit it. It was right under MC. How else would a nuke look like at point blank range.Greylycantrope wrote...
No, again you don't see when the nuke detonates it could be a few second before it actually blows. It's actaully a problem for your faction of a second arguement since you can't put an exact time frame on when the hardlight needs to be up.dreman9999 wrote...
Which is the problem with the hardlight theory these guy have with the ending of Halo 4. For MC to servive the nuke that goes of before him, the hard light has to come around him in fractions of seconds
Modifié par dreman9999, 20 novembre 2012 - 07:45 .
#250
Posté 20 novembre 2012 - 07:45
Mcfly616 wrote...
Get back on track please.....too much Halo talk, with not enough ME3 discussion.
Mix it up....if everybody's gonna solely talk about Halo, this thread will be closed. I have no problem with discussing the correlations between the two, as well as other games that will be nominated for GotY
Maybe because ME3 talk has been done and dusted. Halo4 is more interesting atm.. If it gets closed it gets closed. It'll just prove BioWare don't know how to handle healthy competition as talking about Halo4 isn't off-topic.





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